Player Matchup

Cthulhu
Cthulhu
BarilMoules
Cthulhu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,215 Elo+
Party 3
Guan Yu
Guan Yu
NeyZ1176
Guan Yu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,388 Elo+
Party 3
Loki
Loki
Scissor59
Loki
Level 99
God Stats
1W - 1L
1,757 SR
Queue Stats
22W - 29L
1,408 Elo+
Party 3
Neith
Neith
TomediusBlacka
Neith
Level 23
God Stats
2W - 5L
1,368 SR
Queue Stats
54W - 52L
1,485 Elo+
Party 1
Janus
Janus
Vischke07
Janus
Level 118
God Stats
24W - 18L
1,551 SR
Queue Stats
441W - 425L
1,460 Elo+
Party 1
Team Averages
Level 71
1,535 SR
1,391 Elo+

VS

Team Averages
Level 77
1,445 SR
1,482 Elo+
Anubis
Anubis
BlackyMayocho
Anubis
Level 25
God Stats
3W - 2L
1,409 SR
Queue Stats
24W - 37L
1,355 Elo+
Party 2
Vamana
Vamana
Didigo_Mayocho
Vamana
Level 89
God Stats
11W - 8L
1,548 SR
Queue Stats
531W - 490L
1,538 Elo+
Party 2
Thor
Thor
Geo_Ndx
Thor
Level 80
God Stats
2W - 0L
1,406 SR
Queue Stats
22W - 16L
1,487 Elo+
Solo
Medusa
Medusa
iKyZze
Medusa
Level 105
God Stats
3W - 3L
1,585 SR
Queue Stats
631W - 596L
1,516 Elo+
Party 2
Sobek
Sobek
slayxrzz-
Sobek
Level 86
God Stats
1W - 1L
1,277 SR
Queue Stats
384W - 364L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BarilMoules
Cthulhu
7
1 / 2 / 1
4,894
445
2,391
6,210
3,731
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
NeyZ1176
Guan Yu
10
0 / 1 / 0
5,366
488
2,540
6,755
3,690
Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Loki
9
0 / 4 / 2
5,340
485
2,437
8,183
2,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
1 / 1 / 0
5,814
529
3,565
4,204
1,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Janus
Vischke07
Janus
11
3 / 1 / 1
6,289
572
5,983
3,073
867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,166
470
1,381
5,232
1,905
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 0 / 0
7,070
643
5,807
5,255
3,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
Geo_Ndx
Thor
11
5 / 1 / 0
6,478
589
2,589
6,090
1,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
iKyZze
Medusa
12
2 / 1 / 2
6,776
616
5,376
5,890
1,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
slayxrzz-
Sobek
9
1 / 1 / 2
5,946
541
3,203
7,446
4,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
5
Kills
9
9
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BarilMoules
Cthulhu
1
2
1
0.75
W
0
2
1
0.25
W
1
0
0
1
W
Thor
Geo_Ndx
Thor
5
1
0
5
L
Guan Yu
NeyZ1176
Guan Yu
0
1
0
0
L
Loki
0
4
2
0.25
L
1
1
0
1
L
Janus
Vischke07
Janus
3
1
1
3.5
W
Medusa
iKyZze
Medusa
2
1
2
3
W
Sobek
slayxrzz-
Sobek
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,916
Damage
18,356
28,425
Taken
29,913
11,921
Mitigated
13,335
9,222
Healing
12,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BarilMoules
Cthulhu
2,391
332
0
1,136
6,210
3,731
0
1,610
4,516
11,213
0
W
1,381
145
0
1,664
5,232
1,905
421
2,445
2,501
22,878
0
W
5,807
2,035
0
3,291
5,255
3,237
654
172
5,083
0
46,109
W
Thor
Geo_Ndx
Thor
2,589
466
0
2,142
6,090
1,744
0
1,021
4,975
0
31,040
L
Guan Yu
NeyZ1176
Guan Yu
2,540
419
50
2,428
6,755
3,690
0
0
6,207
0
24,404
L
Loki
2,437
475
0
3,352
8,183
2,374
0
1,162
6,909
0
31,981
L
3,565
1,688
0
1,765
4,204
1,259
0
171
4,033
0
36,061
L
Janus
Vischke07
Janus
5,983
334
0
491
3,073
867
0
1,641
1,432
34,613
0
W
Medusa
iKyZze
Medusa
5,376
1,861
0
2,584
5,890
1,681
0
1,354
4,506
0
53,877
W
Sobek
slayxrzz-
Sobek
3,203
201
166
3,093
7,446
4,768
0
2,932
4,298
10,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,703
Gold Earned
31,436
309
Minions Killed
352
0
Camps Cleared
0
1,062,126
Distance Traveled
1,030,388
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,894
445
22
2
0
206,790
0
W
Anubis
5,166
470
45
4
0
143,694
0
W
Vamana
7,070
643
125
11
0
229,232
3
W
Thor
6,478
589
74
7
0
229,955
0
L
Guan Yu
5,366
488
73
7
0
225,815
3
L
Loki
5,340
485
65
6
0
224,745
2
L
Neith
5,814
529
83
8
0
207,457
3
L
Janus
6,289
572
66
6
0
197,319
1
W
Medusa
6,776
616
89
8
0
197,037
4
W
Sobek
5,946
541
19
2
0
230,470
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role