Player Matchup

Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Filosoflow
Odin
Level 153
God Stats
2W - 2L
1,672 SR
Queue Stats
446W - 454L
1,541 Elo+
Solo
Hades
Hades
TheGildedWarrior
Hades
Level 38
God Stats
0W - 1L
1,801 SR
Queue Stats
78W - 59L
1,610 Elo+
Solo
Hercules
Hercules
Xyphoes
Hercules
Level 96
God Stats
1W - 2L
1,701 SR
Queue Stats
269W - 258L
1,607 Elo+
Solo
Mercury
Mercury
xNivaira
Mercury
Level 160
God Stats
6W - 12L
1,424 SR
Queue Stats
688W - 718L
1,590 Elo+
Solo
Team Averages
Level 121
1,620 SR
1,569 Elo+

VS

Team Averages
Level 144
1,583 SR
1,579 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ASAPOne
Nu Wa
Level 127
God Stats
5W - 2L
1,633 SR
Queue Stats
167W - 136L
1,537 Elo+
Solo
Medusa
Medusa
FunnyPanda98
Medusa
Level 147
God Stats
3W - 8L
1,421 SR
Queue Stats
221W - 219L
1,588 Elo+
Solo
Cthulhu
Cthulhu
Jestacio
Cthulhu
Level 157
God Stats
2W - 0L
1,695 SR
Queue Stats
69W - 39L
1,701 Elo+
Solo
Sobek
Sobek
SendLewds
Sobek
Level 157
God Stats
2W - 0L
1,664 SR
Queue Stats
35W - 35L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
1 / 5 / 2
6,618
945
4,779
9,756
5,178
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
0 / 4 / 1
5,404
772
3,950
7,777
6,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
3 / 6 / 0
6,334
905
10,012
12,140
8,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
Xyphoes
Hercules
9
0 / 6 / 1
5,414
773
3,826
9,202
8,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
xNivaira
Mercury
12
0 / 6 / 4
6,284
898
4,126
7,465
2,215
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
6 / 2 / 14
7,514
1,073
6,139
12,199
8,595
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
ASAPOne
Nu Wa
14
7 / 0 / 17
8,340
1,191
9,996
1,688
665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
14
8 / 1 / 15
8,246
1,178
9,230
7,943
3,830
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Jestacio
Cthulhu
14
5 / 0 / 20
8,762
1,252
10,208
8,963
7,115
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sobek
SendLewds
Sobek
12
1 / 2 / 21
7,622
1,089
5,532
14,104
15,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
114
4
Kills
27
27
Deaths
5
8
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
5
2
0.4
W
Gilgamesh
 
Gilgamesh
6
2
14
6.5
W
Nu Wa
ASAPOne
Nu Wa
7
0
17
15.5
L
0
4
1
0.13
W
Medusa
8
1
15
15.5
W
Cthulhu
Jestacio
Cthulhu
5
0
20
15
W
Sobek
SendLewds
Sobek
1
2
21
5.75
L
3
6
0
0.5
L
Hercules
Xyphoes
Hercules
0
6
1
0.08
L
Mercury
xNivaira
Mercury
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,693
Damage
41,105
46,340
Taken
44,897
29,984
Mitigated
35,607
7,271
Healing
20,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,779
675
268
1,622
9,756
5,178
0
6,737
2,913
4,591
9,225
W
Gilgamesh
 
Gilgamesh
6,139
1,000
2,005
4,053
12,199
8,595
459
2,322
9,696
0
13,062
W
Nu Wa
ASAPOne
Nu Wa
9,996
3,895
0
22
1,688
665
1,586
1,032
623
16,168
0
L
3,950
205
0
506
7,777
6,016
0
3,673
4,104
0
7,529
W
Medusa
9,230
4,179
1,836
2,545
7,943
3,830
2,021
2,040
5,783
0
18,334
W
Cthulhu
Jestacio
Cthulhu
10,208
855
3,632
2,306
8,963
7,115
252
3,322
5,218
20,893
0
W
Sobek
SendLewds
Sobek
5,532
565
286
4,214
14,104
15,402
143
2,453
11,023
11,996
0
L
10,012
711
813
2,225
12,140
8,359
0
6,533
5,491
19,843
0
L
Hercules
Xyphoes
Hercules
3,826
407
0
820
9,202
8,216
0
4,636
4,379
0
7,894
L
Mercury
xNivaira
Mercury
4,126
652
431
586
7,465
2,215
0
4,157
3,153
0
13,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,054
Gold Earned
40,484
58
Minions Killed
81
0
Camps Cleared
0
542,500
Distance Traveled
799,794
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,618
945
13
2
0
91,804
3
W
Gilgamesh
7,514
1,073
6
1
0
142,329
3
W
Nu Wa
8,340
1,191
16
2
0
158,898
2
L
Odin
5,404
772
7
1
0
118,406
3
W
Medusa
8,246
1,178
33
5
0
156,151
3
W
Cthulhu
8,762
1,252
16
2
0
180,610
0
W
Sobek
7,622
1,089
10
1
0
161,806
3
L
Hades
6,334
905
10
1
0
95,806
0
L
Hercules
5,414
773
10
1
0
112,682
2
L
Mercury
6,284
898
18
3
0
123,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role