Player Matchup

Hera
Hera
 
Hera
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
MLB ANDY
King Arthur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 74L
1,386 Elo+
Party 1
Cerberus
Cerberus
Mad Poleman
Cerberus
Level 147
God Stats
13W - 12L
1,456 SR
Queue Stats
633W - 653L
1,390 Elo+
Solo
Chang'e
Chang'e
MosDef Slime
Chang'e
Level 114
God Stats
2W - 2L
1,562 SR
Queue Stats
170W - 188L
1,392 Elo+
Party 1
Athena
Athena
PulseGordo
Athena
Level 136
God Stats
4W - 5L
1,525 SR
Queue Stats
533W - 582L
1,413 Elo+
Solo
Team Averages
Level 117
1,509 SR
1,416 Elo+

VS

Team Averages
Level 87
1,530 SR
1,413 Elo+
Sylvanus
Sylvanus
AmerieTheGoat
Sylvanus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 49L
1,424 Elo+
Solo
Artemis
Artemis
LBARRY21
Artemis
Level 47
God Stats
1W - 0L
1,728 SR
Queue Stats
9W - 4L
1,528 Elo+
Solo
Kukulkan
Kukulkan
NovaBerri
Kukulkan
Level 145
God Stats
17W - 12L
1,520 SR
Queue Stats
824W - 858L
1,358 Elo+
Solo
Baba Yaga
Baba Yaga
RuthlessCarl
Baba Yaga
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 46L
1,366 Elo+
Solo
Agni
Agni
big__rob76
Agni
Level 111
God Stats
3W - 3L
1,402 SR
Queue Stats
190W - 214L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
1 / 3 / 3
8,240
687
14,166
7,091
2,727
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
MLB ANDY
King Arthur
13
1 / 5 / 4
7,995
666
4,170
12,408
14,357
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
Mad Poleman
Cerberus
15
3 / 3 / 7
8,799
733
10,952
22,494
12,680
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
MosDef Slime
Chang'e
17
4 / 3 / 5
8,897
741
9,989
14,273
8,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
PulseGordo
Athena
14
2 / 6 / 5
8,352
696
5,943
16,944
20,183
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AmerieTheGoat
Sylvanus
16
0 / 2 / 17
9,768
814
7,676
18,970
21,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
LBARRY21
Artemis
16
5 / 3 / 12
9,353
779
22,059
13,090
5,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
NovaBerri
Kukulkan
18
2 / 1 / 13
10,034
836
10,028
6,808
3,287
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baba Yaga
RuthlessCarl
Baba Yaga
16
6 / 2 / 10
10,264
855
9,323
7,870
3,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 4 / 9
10,097
841
13,520
9,196
4,109
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
81
11
Kills
20
20
Deaths
12
24
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
3
3
0.83
W
Sylvanus
AmerieTheGoat
Sylvanus
0
2
17
4.25
W
Artemis
LBARRY21
Artemis
5
3
12
3.67
L
King Arthur
MLB ANDY
King Arthur
1
5
4
0.6
L
Cerberus
Mad Poleman
Cerberus
3
3
7
2.17
L
Chang'e
MosDef Slime
Chang'e
4
3
5
2.17
W
Kukulkan
NovaBerri
Kukulkan
2
1
13
8.5
L
Athena
PulseGordo
Athena
2
6
5
0.75
W
Baba Yaga
RuthlessCarl
Baba Yaga
6
2
10
5.5
W
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,220
Damage
62,606
73,210
Taken
55,934
58,050
Mitigated
38,436
29,158
Healing
24,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
14,166
2,252
53
313
7,091
2,727
242
3,940
3,113
35,066
0
W
Sylvanus
AmerieTheGoat
Sylvanus
7,676
2,547
5,302
6,096
18,970
21,430
119
12,793
5,430
13,594
0
W
Artemis
LBARRY21
Artemis
22,059
14,215
1,692
2,908
13,090
5,681
2,462
10,461
2,223
0
32,296
L
King Arthur
MLB ANDY
King Arthur
4,170
640
308
862
12,408
14,357
39
5,539
6,709
0
7,743
L
Cerberus
Mad Poleman
Cerberus
10,952
255
2,720
12,120
22,494
12,680
226
12,535
9,841
20,855
0
L
Chang'e
MosDef Slime
Chang'e
9,989
443
3,577
6,774
14,273
8,103
357
8,486
5,661
22,057
0
W
Kukulkan
NovaBerri
Kukulkan
10,028
1,625
998
1,814
6,808
3,287
438
5,110
1,533
34,592
0
L
Athena
PulseGordo
Athena
5,943
1,568
874
1,557
16,944
20,183
135
9,487
7,339
11,494
0
W
Baba Yaga
RuthlessCarl
Baba Yaga
9,323
1,064
901
2,689
7,870
3,929
443
5,878
1,774
18,985
0
W
13,520
2,473
1,711
711
9,196
4,109
1,400
5,552
3,333
31,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,283
Gold Earned
49,516
143
Minions Killed
129
0
Camps Cleared
0
999,986
Distance Traveled
1,036,566
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,240
687
37
3
0
236,554
2
W
Sylvanus
9,768
814
15
1
0
215,706
1
W
Artemis
9,353
779
14
1
0
206,206
2
L
King Arthur
7,995
666
7
1
0
162,696
0
L
Cerberus
8,799
733
52
4
0
255,912
1
L
Chang'e
8,897
741
34
3
0
199,091
1
W
Kukulkan
10,034
836
50
4
0
229,899
0
L
Athena
8,352
696
13
1
0
145,733
3
W
Baba Yaga
10,264
855
17
1
0
171,718
0
W
Agni
10,097
841
33
3
0
213,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role