Player Matchup

Skadi
Skadi
CreamiBunni
Skadi
Level 49
God Stats
2W - 3L
1,402 SR
Queue Stats
28W - 42L
1,414 Elo+
Solo
Xing Tian
Xing Tian
ILFICOSACRO
Xing Tian
Level 100
God Stats
2W - 2L
1,435 SR
Queue Stats
226W - 172L
1,581 Elo+
Party 1
Raijin
Raijin
ThatOneGuy513
Raijin
Level 134
God Stats
0W - 2L
1,269 SR
Queue Stats
35W - 40L
1,483 Elo+
Party 2
Bacchus
Bacchus
Xavadammit
Bacchus
Level 126
God Stats
0W - 2L
1,407 SR
Queue Stats
19W - 25L
1,474 Elo+
Party 2
Fenrir
Fenrir
marvash6
Fenrir
Level 108
God Stats
9W - 2L
1,720 SR
Queue Stats
230W - 171L
1,587 Elo+
Party 1
Team Averages
Level 103
1,446 SR
1,508 Elo+

VS

Team Averages
Level 65
1,524 SR
1,572 Elo+
Chiron
Chiron
 
Chiron
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
AlphaSimp
Cabrakan
Level 112
God Stats
2W - 1L
1,619 SR
Queue Stats
25W - 13L
1,644 Elo+
Party 3
Atlas
Atlas
TotsukaNóTsurugi
Atlas
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,913 Elo+
Party 3
Osiris
Osiris
iRaminhood
Osiris
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 77L
1,466 Elo+
Solo
Arachne
Arachne
uzumi31
Arachne
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 33L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 11
10,729
825
22,052
14,214
5,788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
ILFICOSACRO
Xing Tian
15
3 / 3 / 14
9,747
750
8,802
15,273
15,721
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
2 / 5 / 15
9,194
707
14,229
13,186
5,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Xavadammit
Bacchus
16
4 / 4 / 18
10,579
814
10,229
18,538
29,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
marvash6
Fenrir
17
6 / 5 / 14
10,909
839
12,790
18,044
16,591
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
13 / 3 / 4
12,014
924
24,617
13,820
7,632
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
AlphaSimp
Cabrakan
16
0 / 7 / 15
10,382
799
13,198
22,659
29,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
2 / 2 / 10
10,352
796
13,693
14,397
15,562
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Osiris
iRaminhood
Osiris
16
3 / 6 / 12
10,286
791
7,603
18,835
25,709
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
uzumi31
Arachne
16
3 / 6 / 7
9,891
761
9,894
15,062
8,292
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
69
24
Kills
21
21
Deaths
24
72
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
13
3
4
5
W
Cabrakan
AlphaSimp
Cabrakan
0
7
15
1.07
L
9
4
11
3.63
L
Xing Tian
ILFICOSACRO
Xing Tian
3
3
14
3.33
L
2
5
15
1.9
W
2
2
10
3.5
L
Bacchus
Xavadammit
Bacchus
4
4
18
3.25
W
Osiris
iRaminhood
Osiris
3
6
12
1.5
L
Fenrir
marvash6
Fenrir
6
5
14
2.6
W
Arachne
uzumi31
Arachne
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,102
Damage
69,005
79,255
Taken
84,773
72,934
Mitigated
86,510
20,357
Healing
25,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
24,617
9,411
4,472
3,826
13,820
7,632
2,478
5,988
7,832
0
48,756
W
Cabrakan
AlphaSimp
Cabrakan
13,198
1,005
1,063
4,175
22,659
29,315
353
7,737
14,922
21,763
0
L
22,052
11,523
1,166
3,091
14,214
5,788
1,877
6,236
7,978
0
46,573
L
Xing Tian
ILFICOSACRO
Xing Tian
8,802
684
737
1,821
15,273
15,721
156
4,064
11,209
11,152
0
L
14,229
1,523
332
3,123
13,186
5,467
735
4,796
8,390
30,060
0
W
13,693
3,100
1,738
2,760
14,397
15,562
621
6,318
8,079
33,889
0
L
Bacchus
Xavadammit
Bacchus
10,229
1,534
3,469
2,992
18,538
29,367
54
6,423
12,115
16,721
0
W
Osiris
iRaminhood
Osiris
7,603
1,870
746
1,858
18,835
25,709
910
6,810
12,025
0
16,520
L
Fenrir
marvash6
Fenrir
12,790
3,554
1,036
2,590
18,044
16,591
292
5,372
12,672
0
19,858
W
Arachne
uzumi31
Arachne
9,894
5,714
1,430
3,199
15,062
8,292
1,783
6,407
8,655
0
16,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,158
Gold Earned
52,925
127
Minions Killed
141
0
Camps Cleared
0
1,171,787
Distance Traveled
1,163,877
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,014
924
64
5
0
228,006
0
W
Cabrakan
10,382
799
18
1
0
229,937
0
L
Skadi
10,729
825
62
5
0
211,137
1
L
Xing Tian
9,747
750
4
0
0
248,392
0
L
Raijin
9,194
707
28
2
0
234,382
0
W
Atlas
10,352
796
34
3
0
244,001
0
L
Bacchus
10,579
814
17
1
0
238,395
2
W
Osiris
10,286
791
13
1
0
236,507
0
L
Fenrir
10,909
839
16
1
0
239,481
0
W
Arachne
9,891
761
12
1
0
225,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role