Player Matchup

Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AKappy14
Anubis
Level 95
God Stats
6W - 4L
1,489 SR
Queue Stats
402W - 368L
1,598 Elo+
Solo
Tsukuyomi
Tsukuyomi
HoZayOk
Tsukuyomi
Level 160
God Stats
7W - 8L
1,499 SR
Queue Stats
1,047W - 1,083L
1,580 Elo+
Solo
Rama
Rama
NeptuneRa
Rama
Level 105
God Stats
5W - 5L
1,543 SR
Queue Stats
192W - 181L
1,544 Elo+
Solo
Ganesha
Ganesha
nocturnalhomie
Ganesha
Level 149
God Stats
1W - 0L
1,523 SR
Queue Stats
16W - 20L
1,510 Elo+
Solo
Team Averages
Level 128
1,511 SR
1,546 Elo+

VS

Team Averages
Level 131
1,640 SR
1,574 Elo+
Artemis
Artemis
 
Artemis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Conker01
Sun Wukong
Level 121
God Stats
1W - 1L
1,860 SR
Queue Stats
119W - 85L
1,659 Elo+
Party 1
Izanami
Izanami
Xaldrae
Izanami
Level 111
God Stats
9W - 8L
1,637 SR
Queue Stats
288W - 302L
1,603 Elo+
Solo
Medusa
Medusa
djfestivalHD
Medusa
Level 129
God Stats
7W - 4L
1,702 SR
Queue Stats
271W - 269L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
5 / 5 / 17
11,141
928
17,223
19,322
29,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anubis
AKappy14
Anubis
17
7 / 3 / 13
10,879
907
15,202
11,289
6,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
HoZayOk
Tsukuyomi
18
5 / 5 / 13
10,890
908
13,329
12,616
5,345
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rama
19
13 / 4 / 13
11,804
984
22,741
11,762
5,694
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 3 / 22
9,983
832
8,559
17,623
19,134
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
4 / 7 / 11
9,505
792
12,785
13,658
4,337
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
 
Sobek
14
2 / 5 / 13
9,217
768
11,024
24,320
27,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Conker01
Sun Wukong
18
6 / 5 / 6
10,100
842
13,240
20,212
20,911
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Xaldrae
Izanami
15
2 / 7 / 10
9,509
792
12,133
12,574
6,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
16
5 / 6 / 6
9,556
796
12,501
12,297
4,892
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
65
30
Kills
19
20
Deaths
30
78
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
5
17
2.7
L
Artemis
 
Artemis
4
7
11
1.36
L
Sobek
 
Sobek
2
5
13
1.7
W
Anubis
AKappy14
Anubis
7
3
13
4.5
L
Sun Wukong
Conker01
Sun Wukong
6
5
6
1.8
W
Tsukuyomi
HoZayOk
Tsukuyomi
5
5
13
2.3
W
Rama
13
4
13
4.88
L
Izanami
Xaldrae
Izanami
2
7
10
1
L
Medusa
5
6
6
1.33
W
0
3
22
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,054
Damage
61,683
72,612
Taken
83,061
66,176
Mitigated
64,284
22,096
Healing
23,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
17,223
1,723
837
2,924
19,322
29,688
616
4,042
14,842
11,274
17,398
L
Artemis
 
Artemis
12,785
6,027
1,615
2,175
13,658
4,337
442
5,411
8,247
0
21,613
L
Sobek
 
Sobek
11,024
622
688
6,038
24,320
27,975
189
8,131
16,189
16,706
0
W
Anubis
AKappy14
Anubis
15,202
485
2,454
2,772
11,289
6,315
1,126
3,671
7,520
33,580
0
L
Sun Wukong
Conker01
Sun Wukong
13,240
1,181
990
6,517
20,212
20,911
218
9,046
11,166
8,787
12,528
W
Tsukuyomi
HoZayOk
Tsukuyomi
13,329
2,218
1,592
2,659
12,616
5,345
485
2,011
10,430
0
29,561
W
Rama
22,741
16,655
1,290
1,355
11,762
5,694
3,367
1,950
9,598
0
34,393
L
Izanami
Xaldrae
Izanami
12,133
5,456
229
1,452
12,574
6,169
624
3,557
9,017
0
25,744
L
Medusa
12,501
4,054
2,091
1,520
12,297
4,892
315
3,944
8,353
0
30,432
W
8,559
534
2,866
3,347
17,623
19,134
273
3,407
13,787
17,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,697
Gold Earned
47,887
129
Minions Killed
119
0
Camps Cleared
0
1,114,216
Distance Traveled
922,082
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,141
928
23
2
0
241,197
1
L
Artemis
9,505
792
28
2
0
172,181
2
L
Sobek
9,217
768
4
0
0
185,033
0
W
Anubis
10,879
907
37
3
0
200,439
0
L
Sun Wukong
10,100
842
14
1
0
213,602
0
W
Tsukuyomi
10,890
908
32
3
0
244,063
0
W
Rama
11,804
984
37
3
0
200,736
1
L
Izanami
9,509
792
40
3
0
181,118
4
L
Medusa
9,556
796
33
3
0
170,148
1
W
Ganesha
9,983
832
0
0
0
227,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role