Player Matchup

Eset
Eset
Der_Emko
Eset
Level 105
God Stats
2W - 1L
1,489 SR
Queue Stats
55W - 57L
1,488 Elo+
Party 1
Vamana
Vamana
FurKan1510
Vamana
Level 127
God Stats
1W - 0L
1,260 SR
Queue Stats
5W - 13L
1,219 Elo+
Party 1
Zhong Kui
Zhong Kui
MunibSantoro
Zhong Kui
Level 57
God Stats
1W - 0L
1,230 SR
Queue Stats
22W - 35L
1,351 Elo+
Party 1
Heimdallr
Heimdallr
hu-ang-zong
Heimdallr
Level 82
God Stats
1W - 0L
1,428 SR
Queue Stats
9W - 11L
1,483 Elo+
Party 1
Bacchus
Bacchus
real_shredder
Bacchus
Level 145
God Stats
3W - 1L
1,417 SR
Queue Stats
41W - 36L
1,487 Elo+
Party 1
Team Averages
Level 103
1,365 SR
1,406 Elo+

VS

Team Averages
Level 91
1,476 SR
1,374 Elo+
Nike
Nike
Deadshot_lp12
Nike
Level 121
God Stats
4W - 6L
1,476 SR
Queue Stats
285W - 304L
1,408 Elo+
Solo
Izanami
Izanami
KinSouge
Izanami
Level 87
God Stats
0W - 1L
1,529 SR
Queue Stats
7W - 9L
1,347 Elo+
Solo
Ymir
Ymir
VitaIity_Adri
Ymir
Level 101
God Stats
0W - 1L
1,285 SR
Queue Stats
109W - 129L
1,399 Elo+
Party 2
He Bo
He Bo
paleios-creed1
He Bo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,316 Elo+
Solo
Persephone
Persephone
valencigne
Persephone
Level 121
God Stats
2W - 2L
1,590 SR
Queue Stats
111W - 129L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
2 / 6 / 11
9,293
774
8,451
11,362
5,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
FurKan1510
Vamana
19
10 / 3 / 10
12,203
1,017
13,008
16,056
12,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
MunibSantoro
Zhong Kui
16
4 / 4 / 13
9,727
811
10,716
11,102
6,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
hu-ang-zong
Heimdallr
18
6 / 4 / 9
10,644
887
18,095
11,213
5,631
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
16
3 / 4 / 14
9,969
831
7,163
13,761
21,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 10
9,264
772
9,637
9,990
7,883
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
KinSouge
Izanami
15
5 / 6 / 9
9,425
785
9,349
11,276
4,505
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 3 / 8
9,492
791
9,886
20,947
13,998
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 8 / 6
8,757
730
9,116
11,476
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
valencigne
Persephone
15
1 / 5 / 14
8,748
729
12,332
9,262
3,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
68
25
Kills
21
21
Deaths
25
57
Assists
47
Player
Kills
Deaths
Assists
KDA
L
3
3
10
2.67
W
Eset
2
6
11
1.25
W
Vamana
FurKan1510
Vamana
10
3
10
5
L
Izanami
KinSouge
Izanami
5
6
9
1.58
W
Zhong Kui
MunibSantoro
Zhong Kui
4
4
13
2.63
L
8
3
8
4
W
Heimdallr
hu-ang-zong
Heimdallr
6
4
9
2.63
L
4
8
6
0.88
W
Bacchus
3
4
14
2.5
L
Persephone
valencigne
Persephone
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,433
Damage
50,320
63,494
Taken
62,951
51,880
Mitigated
33,374
23,917
Healing
17,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,637
1,592
973
2,076
9,990
7,883
0
4,892
5,028
0
21,266
W
Eset
8,451
192
2,922
2,625
11,362
5,123
106
7,414
3,948
18,280
0
W
Vamana
FurKan1510
Vamana
13,008
6,554
3,365
6,768
16,056
12,668
986
8,648
7,408
300
26,074
L
Izanami
KinSouge
Izanami
9,349
7,118
588
1,348
11,276
4,505
494
5,027
6,163
0
22,710
W
Zhong Kui
MunibSantoro
Zhong Kui
10,716
968
696
2,534
11,102
6,954
1,899
4,893
6,209
16,853
0
L
9,886
760
2,167
7,689
20,947
13,998
211
7,244
13,379
16,618
0
W
Heimdallr
hu-ang-zong
Heimdallr
18,095
7,400
19
2,104
11,213
5,631
1,662
5,082
6,131
0
40,131
L
9,116
539
0
1,148
11,476
3,847
268
4,153
7,283
11,758
0
W
Bacchus
7,163
463
1,370
1,514
13,761
21,504
0
5,297
8,464
14,324
0
L
Persephone
valencigne
Persephone
12,332
1,172
460
1,506
9,262
3,141
429
4,390
4,763
23,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,836
Gold Earned
45,686
118
Minions Killed
104
0
Camps Cleared
0
1,098,314
Distance Traveled
1,091,141
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,264
772
16
1
0
220,268
2
W
Eset
9,293
774
18
2
0
214,003
0
W
Vamana
12,203
1,017
20
2
0
253,705
3
L
Izanami
9,425
785
29
2
0
191,744
0
W
Zhong Kui
9,727
811
13
1
0
212,022
0
L
Ymir
9,492
791
26
2
0
224,371
0
W
Heimdallr
10,644
887
63
5
0
211,988
1
L
He Bo
8,757
730
9
1
0
216,959
0
W
Bacchus
9,969
831
4
0
0
206,596
1
L
Persephone
8,748
729
24
2
0
237,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role