Player Matchup

Terra
Terra
BOOMERANG-PR
Terra
Level 147
God Stats
4W - 2L
1,353 SR
Queue Stats
215W - 247L
1,377 Elo+
Solo
Arachne
Arachne
DVG72073
Arachne
Level 56
God Stats
54W - 41L
1,499 SR
Queue Stats
148W - 154L
1,353 Elo+
Solo
Xing Tian
Xing Tian
Lord_Namikaze__
Xing Tian
Level 58
God Stats
5W - 1L
1,516 SR
Queue Stats
174W - 185L
1,401 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
YoungJJ__
Ah Muzen Cab
Level 64
God Stats
3W - 1L
1,607 SR
Queue Stats
7W - 12L
1,251 Elo+
Solo
Nox
Nox
blubski
Nox
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,444 Elo+
Solo
Team Averages
Level 78
1,495 SR
1,365 Elo+

VS

Team Averages
Level 101
1,417 SR
1,381 Elo+
Charybdis
Charybdis
 
Charybdis
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
MONTESINOS1985
Sylvanus
Level 107
God Stats
0W - 2L
1,220 SR
Queue Stats
36W - 76L
1,278 Elo+
Party 1
Serqet
Serqet
RampagingOgre21
Serqet
Level 66
God Stats
4W - 9L
1,356 SR
Queue Stats
147W - 169L
1,380 Elo+
Solo
Achilles
Achilles
Xunflaina
Achilles
Level 131
God Stats
1W - 1L
1,640 SR
Queue Stats
271W - 337L
1,433 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
krisss2fly
Morgan Le Fay
Level 86
God Stats
3W - 5L
1,367 SR
Queue Stats
31W - 52L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 4
8,802
489
8,162
15,525
10,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
DVG72073
Arachne
19
12 / 2 / 1
11,284
627
19,516
18,032
8,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
Lord_Namikaze__
Xing Tian
15
3 / 0 / 9
8,803
489
9,328
17,605
13,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
YoungJJ__
Ah Muzen Cab
17
8 / 1 / 5
10,580
588
14,691
12,529
4,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
15
2 / 4 / 8
8,869
493
6,445
9,779
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
0 / 6 / 0
7,636
424
2,613
11,711
1,970
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
11
0 / 8 / 0
6,605
367
7,003
17,456
13,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 3 / 3
7,705
428
7,327
13,402
4,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Xunflaina
Achilles
14
4 / 3 / 1
9,122
507
15,804
19,333
21,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
krisss2fly
Morgan Le Fay
13
5 / 6 / 0
8,539
474
11,848
14,561
5,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
26
Kills
10
10
Deaths
26
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
6
0
0
W
1
3
4
1
W
Arachne
DVG72073
Arachne
12
2
1
6.25
W
Xing Tian
Lord_Namikaze__
Xing Tian
3
0
9
7.5
L
Sylvanus
0
8
0
0
L
1
3
3
0.83
L
Achilles
Xunflaina
Achilles
4
3
1
1.5
W
Ah Muzen Cab
YoungJJ__
Ah Muzen Cab
8
1
5
10.5
W
Nox
2
4
8
1.5
L
Morgan Le Fay
krisss2fly
Morgan Le Fay
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,142
Damage
44,595
73,470
Taken
76,463
42,097
Mitigated
46,601
32,582
Healing
18,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,613
1,923
14
1,363
11,711
1,970
406
1,274
10,380
0
45,629
W
8,162
1,206
1,657
6,727
15,525
10,896
1,832
1,841
12,668
49,594
6,845
W
Arachne
DVG72073
Arachne
19,516
12,333
0
9,380
18,032
8,807
0
5,558
11,694
0
91,635
W
Xing Tian
Lord_Namikaze__
Xing Tian
9,328
683
1,208
6,407
17,605
13,726
1,455
4,403
11,847
30,191
0
L
Sylvanus
7,003
2,641
3,623
4,835
17,456
13,828
254
6,332
10,609
24,228
6,479
L
7,327
2,754
0
1,929
13,402
4,347
0
4,616
8,539
0
44,311
L
Achilles
Xunflaina
Achilles
15,804
2,796
0
3,007
19,333
21,445
22
6,527
12,644
3,628
59,439
W
Ah Muzen Cab
YoungJJ__
Ah Muzen Cab
14,691
5,237
0
5,400
12,529
4,841
1,964
2,759
9,470
0
81,449
W
Nox
6,445
371
0
1,803
9,779
3,827
0
4,146
5,293
39,029
0
L
Morgan Le Fay
krisss2fly
Morgan Le Fay
11,848
1,834
0
4,212
14,561
5,011
600
3,652
10,712
51,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,338
Gold Earned
39,607
515
Minions Killed
442
0
Camps Cleared
0
1,846,854
Distance Traveled
1,549,572
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,636
424
102
6
0
268,406
2
W
Terra
8,802
489
112
6
0
353,949
6
W
Arachne
11,284
627
128
7
0
446,473
1
W
Xing Tian
8,803
489
53
3
0
357,030
4
L
Sylvanus
6,605
367
46
3
0
282,428
2
L
Serqet
7,705
428
75
4
0
375,894
1
L
Achilles
9,122
507
128
7
0
330,261
3
W
Ah Muzen Cab
10,580
588
136
8
0
338,824
4
W
Nox
8,869
493
86
5
0
350,578
3
L
Morgan Le Fay
8,539
474
91
5
0
292,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role