Player Matchup

Odin
Odin
IngrownToes
Odin
Level 52
God Stats
1W - 1L
1,466 SR
Queue Stats
109W - 111L
1,429 Elo+
Party 1
Baron Samedi
Baron Samedi
OllyPop6103
Baron Samedi
Level 60
God Stats
2W - 4L
1,703 SR
Queue Stats
158W - 168L
1,452 Elo+
Party 1
Artemis
Artemis
Wufzs
Artemis
Level 12
God Stats
6W - 6L
1,462 SR
Queue Stats
7W - 10L
1,387 Elo+
Party 1
Cthulhu
Cthulhu
bluekiller98876
Cthulhu
Level 41
God Stats
2W - 4L
1,347 SR
Queue Stats
94W - 119L
1,422 Elo+
Party 1
Arachne
Arachne
kitulus420
Arachne
Level 82
God Stats
9W - 9L
1,484 SR
Queue Stats
233W - 267L
1,343 Elo+
Solo
Team Averages
Level 49
1,492 SR
1,407 Elo+

VS

Team Averages
Level 80
1,442 SR
1,405 Elo+
Geb
Geb
Ben stevens5470
Geb
Level 22
God Stats
10W - 11L
1,444 SR
Queue Stats
26W - 26L
1,356 Elo+
Party 3
Thoth
Thoth
Duwe-9-
Thoth
Level 160
God Stats
19W - 21L
1,519 SR
Queue Stats
647W - 637L
1,443 Elo+
Solo
Fenrir
Fenrir
Elsca777
Fenrir
Level 68
God Stats
14W - 15L
1,443 SR
Queue Stats
184W - 176L
1,509 Elo+
Party 2
Neith
Neith
FO5SA
Neith
Level 114
God Stats
4W - 3L
1,540 SR
Queue Stats
261W - 280L
1,345 Elo+
Party 3
Horus
Horus
pochaontas
Horus
Level 37
God Stats
5W - 9L
1,266 SR
Queue Stats
112W - 121L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,269
454
6,170
12,365
7,359
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
OllyPop6103
Baron Samedi
13
2 / 7 / 0
8,055
503
3,519
10,870
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Wufzs
Artemis
10
1 / 9 / 0
6,147
384
4,840
11,303
2,529
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 7 / 2
6,583
411
5,082
16,491
12,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
kitulus420
Arachne
12
2 / 7 / 2
7,387
462
4,025
15,253
3,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 17
8,205
513
5,646
10,658
11,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
Duwe-9-
Thoth
17
10 / 0 / 5
10,666
667
14,156
5,456
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Elsca777
Fenrir
15
8 / 1 / 4
9,358
585
7,357
10,646
4,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
FO5SA
Neith
14
10 / 1 / 3
8,929
558
13,493
7,879
3,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Horus
14
4 / 4 / 2
8,686
543
9,729
11,360
3,723
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
64
7
Kills
33
33
Deaths
7
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
1
17
9.5
W
Thoth
Duwe-9-
Thoth
10
0
5
12.5
W
Fenrir
Elsca777
Fenrir
8
1
4
10
W
Neith
FO5SA
Neith
10
1
3
11.5
L
2
3
2
1
L
Baron Samedi
OllyPop6103
Baron Samedi
2
7
0
0.29
L
Artemis
Wufzs
Artemis
1
9
0
0.11
L
0
7
2
0.14
L
Arachne
kitulus420
Arachne
2
7
2
0.43
W
Horus
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,636
Damage
50,381
66,282
Taken
45,999
29,001
Mitigated
25,254
11,630
Healing
14,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,646
1,065
0
1,300
10,658
11,330
465
2,619
7,995
24,073
0
W
Thoth
Duwe-9-
Thoth
14,156
493
0
1,380
5,456
1,982
379
2,298
3,000
84,000
0
W
Fenrir
Elsca777
Fenrir
7,357
1,290
0
6,998
10,646
4,856
0
963
9,629
0
63,935
W
Neith
FO5SA
Neith
13,493
5,339
0
3,071
7,879
3,363
391
2,698
5,181
0
55,884
L
6,170
1,590
0
2,283
12,365
7,359
235
1,448
10,917
3,639
31,198
L
Baron Samedi
OllyPop6103
Baron Samedi
3,519
782
0
2,307
10,870
2,644
0
7,741
3,129
39,674
0
L
Artemis
Wufzs
Artemis
4,840
2,555
300
1,454
11,303
2,529
0
2,396
8,907
0
23,932
L
5,082
696
193
1,374
16,491
12,768
0
3,625
12,866
25,749
0
L
Arachne
kitulus420
Arachne
4,025
2,859
0
3,719
15,253
3,701
255
4,592
10,661
0
32,940
W
Horus
9,729
5,208
211
1,910
11,360
3,723
2,402
717
10,615
0
47,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,441
Gold Earned
45,844
299
Minions Killed
511
0
Camps Cleared
0
1,390,241
Distance Traveled
1,483,902
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,205
513
34
2
0
291,874
1
W
Thoth
10,666
667
156
10
0
313,210
1
W
Fenrir
9,358
585
108
7
0
349,899
3
W
Neith
8,929
558
103
6
0
250,988
1
L
Odin
7,269
454
65
4
0
288,511
1
L
Baron Samedi
8,055
503
83
5
0
262,854
2
L
Artemis
6,147
384
41
3
0
255,611
2
L
Cthulhu
6,583
411
37
2
0
281,145
1
L
Arachne
7,387
462
73
5
0
302,120
1
W
Horus
8,686
543
110
7
0
277,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role