Player Matchup

Baron Samedi
Baron Samedi
Leeviathan772
Baron Samedi
Level 121
God Stats
18W - 14L
1,471 SR
Queue Stats
120W - 133L
1,397 Elo+
Party 1
Gilgamesh
Gilgamesh
PEGASUSxPing
Gilgamesh
Level 128
God Stats
23W - 22L
1,498 SR
Queue Stats
115W - 153L
1,361 Elo+
Party 1
Zeus
Zeus
PHENOMENALxPing
Zeus
Level 35
God Stats
0W - 2L
1,311 SR
Queue Stats
16W - 15L
1,448 Elo+
Party 1
Team Averages
Level 95
1,427 SR
1,402 Elo+

VS

Team Averages
Level 64
1,456 SR
1,391 Elo+
Geb
Geb
Tejadaa
Geb
Level 84
God Stats
3W - 2L
1,474 SR
Queue Stats
29W - 26L
1,489 Elo+
Party 2
Skadi
Skadi
Thrownzboy6
Skadi
Level 51
God Stats
29W - 35L
1,451 SR
Queue Stats
30W - 36L
1,396 Elo+
Party 2
Fenrir
Fenrir
bigchillen420
Fenrir
Level 56
God Stats
13W - 8L
1,444 SR
Queue Stats
136W - 210L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Leeviathan772
Baron Samedi
13
5 / 6 / 8
10,111
722
13,176
14,170
5,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
PEGASUSxPing
Gilgamesh
13
6 / 6 / 5
10,295
735
11,745
15,239
12,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 5 / 10
10,201
729
8,888
8,667
2,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
15
4 / 2 / 10
10,969
784
11,014
15,689
19,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
9 / 5 / 6
11,452
818
13,851
10,726
4,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
4 / 9 / 8
10,238
731
9,794
17,205
6,836
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
41
16
Kills
17
17
Deaths
16
23
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Leeviathan772
Baron Samedi
5
6
8
1.5
L
Gilgamesh
PEGASUSxPing
Gilgamesh
6
6
5
1.42
L
5
5
10
2
W
Geb
4
2
10
4.5
W
9
5
6
2.4
W
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,809
Damage
34,659
38,076
Taken
43,620
20,878
Mitigated
30,601
8,668
Healing
1,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Leeviathan772
Baron Samedi
13,176
1,097
1,829
3,069
14,170
5,451
68
3,404
10,766
27,658
0
L
Gilgamesh
PEGASUSxPing
Gilgamesh
11,745
2,674
0
3,192
15,239
12,710
464
4,437
10,802
3,802
26,292
L
8,888
1,379
0
578
8,667
2,717
268
3,568
5,099
20,639
0
W
Geb
11,014
1,486
0
1,023
15,689
19,447
522
7,250
8,121
32,097
0
W
13,851
7,145
0
0
10,726
4,318
2,213
6,121
4,392
0
44,897
W
9,794
1,737
0
601
17,205
6,836
159
9,893
6,863
54
21,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,607
Gold Earned
32,659
103
Minions Killed
131
5
Camps Cleared
7
712,584
Distance Traveled
787,072
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,111
722
37
3
2
226,499
4
L
Gilgamesh
10,295
735
32
2
2
257,031
3
L
Zeus
10,201
729
34
2
1
229,054
0
W
Geb
10,969
784
30
2
0
295,292
2
W
Skadi
11,452
818
71
5
6
246,719
4
W
Fenrir
10,238
731
30
2
1
245,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role