Player Matchup

Sylvanus
Sylvanus
Hoendervleis
Sylvanus
Level 106
God Stats
9W - 2L
1,599 SR
Queue Stats
77W - 74L
1,463 Elo+
Party 2
Danzaburou
Danzaburou
Rmteh
Danzaburou
Level 27
God Stats
28W - 16L
1,531 SR
Queue Stats
33W - 20L
1,536 Elo+
Party 2
Fenrir
Fenrir
lhubbz
Fenrir
Level 94
God Stats
9W - 6L
1,571 SR
Queue Stats
82W - 78L
1,498 Elo+
Party 2
Team Averages
Level 76
1,567 SR
1,499 Elo+

VS

Team Averages
Level 75
1,517 SR
1,227 Elo+
Zeus
Zeus
Snower03
Zeus
Level 129
God Stats
6W - 5L
1,551 SR
Queue Stats
197W - 239L
1,387 Elo+
Solo
Arachne
Arachne
VicValentinoo
Arachne
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,147 Elo+
Party 1
Hachiman
Hachiman
WesleyS329
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,147 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hoendervleis
Sylvanus
12
3 / 1 / 13
8,333
758
3,828
7,255
9,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Rmteh
Danzaburou
12
7 / 2 / 10
9,126
830
5,444
6,238
2,288
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
lhubbz
Fenrir
13
12 / 4 / 6
9,588
872
16,317
9,546
4,429
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
2 / 6 / 5
8,002
727
5,747
6,124
945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
11
1 / 6 / 4
7,453
678
3,141
13,390
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
WesleyS329
Hachiman
10
1 / 10 / 0
6,563
597
2,096
11,430
1,944
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
22
Kills
4
7
Deaths
22
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Hoendervleis
Sylvanus
3
1
13
9.5
W
Danzaburou
Rmteh
Danzaburou
7
2
10
6
L
Zeus
2
6
5
0.75
L
Arachne
1
6
4
0.5
L
Hachiman
WesleyS329
Hachiman
1
10
0
0.1
W
Fenrir
lhubbz
Fenrir
12
4
6
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,589
Damage
10,984
23,039
Taken
30,944
15,858
Mitigated
5,512
3,129
Healing
2,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Hoendervleis
Sylvanus
3,828
693
1,109
1,525
7,255
9,141
828
1,096
5,955
18,920
1,969
W
Danzaburou
Rmteh
Danzaburou
5,444
1,395
0
294
6,238
2,288
1,643
2,062
4,020
0
24,660
L
Zeus
5,747
898
0
0
6,124
945
0
636
5,488
14,170
0
L
Arachne
3,141
2,365
203
1,293
13,390
2,623
0
1,651
11,739
0
16,211
L
Hachiman
WesleyS329
Hachiman
2,096
1,596
0
566
11,430
1,944
0
1,719
9,711
0
13,089
W
Fenrir
lhubbz
Fenrir
16,317
2,199
0
201
9,546
4,429
244
2,074
7,266
0
29,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,047
Gold Earned
22,018
120
Minions Killed
85
3
Camps Cleared
3
581,217
Distance Traveled
462,128
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,333
758
39
4
1
185,213
0
W
Danzaburou
9,126
830
56
5
1
187,886
0
L
Zeus
8,002
727
31
3
1
135,906
0
L
Arachne
7,453
678
31
3
1
184,854
1
L
Hachiman
6,563
597
23
2
1
141,368
0
W
Fenrir
9,588
872
25
2
1
208,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role