Player Matchup

Eset
Eset
BritishNikki
Eset
Level 109
God Stats
6W - 14L
1,288 SR
Queue Stats
373W - 369L
1,518 Elo+
Solo
Chang'e
Chang'e
Ciccro
Chang'e
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,315 Elo+
Party 2
Thanatos
Thanatos
Definition
Thanatos
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,303 Elo+
Party 2
Merlin
Merlin
LibiTum
Merlin
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,292 Elo+
Party 2
Cabrakan
Cabrakan
Shakks85
Cabrakan
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,250 Elo+
Solo
Team Averages
Level 78
1,458 SR
1,336 Elo+

VS

Team Averages
Level 110
1,570 SR
1,425 Elo+
Tyr
Tyr
AlphaRomeoKilo
Tyr
Level 88
God Stats
4W - 3L
1,540 SR
Queue Stats
101W - 106L
1,393 Elo+
Party 1
Terra
Terra
Frenzybeans
Terra
Level 125
God Stats
3W - 3L
1,519 SR
Queue Stats
199W - 167L
1,427 Elo+
Party 1
Ganesha
Ganesha
Jcinn
Ganesha
Level 121
God Stats
0W - 2L
1,373 SR
Queue Stats
48W - 66L
1,416 Elo+
Party 1
Rama
Rama
Scraaatch
Rama
Level 105
God Stats
1W - 1L
1,714 SR
Queue Stats
65W - 81L
1,444 Elo+
Solo
Nike
Nike
ShiZzLmaaNiZzL
Nike
Level 113
God Stats
1W - 1L
1,706 SR
Queue Stats
140W - 115L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 16
10,892
726
16,026
16,968
6,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Ciccro
Chang'e
18
5 / 2 / 15
10,854
724
20,407
15,061
5,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Definition
Thanatos
20
18 / 5 / 8
13,118
875
21,699
20,205
9,282
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
LibiTum
Merlin
20
5 / 2 / 19
12,811
854
24,310
13,787
6,169
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Shakks85
Cabrakan
17
2 / 7 / 16
10,273
685
13,715
22,929
27,424
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 7 / 6
10,738
716
13,598
26,129
19,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
2 / 6 / 11
10,354
690
13,592
23,290
31,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Jcinn
Ganesha
18
0 / 5 / 19
9,516
634
10,734
20,076
26,143
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
16
4 / 8 / 14
10,327
688
16,514
16,600
8,618
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 6 / 9
10,252
683
14,549
21,758
25,868
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
77
32
Kills
18
19
Deaths
32
74
Assists
59
Player
Kills
Deaths
Assists
KDA
L
8
7
6
1.57
W
2
3
16
3.33
W
Chang'e
Ciccro
Chang'e
5
2
15
6.25
W
Thanatos
Definition
Thanatos
18
5
8
4.4
L
2
6
11
1.25
L
Ganesha
Jcinn
Ganesha
0
5
19
1.9
W
Merlin
LibiTum
Merlin
5
2
19
7.25
L
Rama
4
8
14
1.38
W
Cabrakan
Shakks85
Cabrakan
2
7
16
1.43
L
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,157
Damage
68,987
88,950
Taken
107,853
55,191
Mitigated
111,674
52,932
Healing
34,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,598
770
2,214
3,848
26,129
19,839
19
17,041
9,088
0
23,894
W
16,026
1,038
2,601
3,518
16,968
6,771
1,548
6,003
10,713
30,835
0
W
Chang'e
Ciccro
Chang'e
20,407
1,277
18,674
7,783
15,061
5,545
460
4,374
10,339
32,026
0
W
Thanatos
Definition
Thanatos
21,699
5,608
1,390
12,783
20,205
9,282
1,468
3,795
15,927
0
33,013
L
13,592
765
8,031
8,359
23,290
31,206
0
16,575
6,715
23,806
0
L
Ganesha
Jcinn
Ganesha
10,734
532
2,043
3,475
20,076
26,143
0
15,746
4,330
22,415
0
W
Merlin
LibiTum
Merlin
24,310
1,712
1,178
727
13,787
6,169
2,120
4,585
8,948
56,850
0
L
Rama
16,514
14,334
2,167
860
16,600
8,618
0
11,199
5,401
0
31,167
W
Cabrakan
Shakks85
Cabrakan
13,715
633
1,788
2,490
22,929
27,424
60
5,569
16,571
24,550
0
L
14,549
1,589
920
2,999
21,758
25,868
0
13,897
7,861
0
30,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,948
Gold Earned
51,187
159
Minions Killed
129
0
Camps Cleared
0
1,411,221
Distance Traveled
1,253,098
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,738
716
33
2
0
259,558
0
W
Eset
10,892
726
36
2
0
271,618
0
W
Chang'e
10,854
724
23
2
0
295,264
0
W
Thanatos
13,118
875
13
1
0
294,877
1
L
Terra
10,354
690
26
2
0
279,808
1
L
Ganesha
9,516
634
1
0
0
254,227
0
W
Merlin
12,811
854
74
5
0
282,523
0
L
Rama
10,327
688
42
3
0
213,822
0
W
Cabrakan
10,273
685
13
1
0
266,939
0
L
Nike
10,252
683
27
2
0
245,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role