Player Matchup

Bastet
Bastet
FyZer420
Bastet
Level 78
God Stats
13W - 8L
1,648 SR
Queue Stats
195W - 188L
1,546 Elo+
Party 1
Sol
Sol
Infamous_Kidd11
Sol
Level 108
God Stats
26W - 10L
1,769 SR
Queue Stats
148W - 117L
1,612 Elo+
Party 3
Hercules
Hercules
Killer-She1019
Hercules
Level 147
God Stats
22W - 17L
1,643 SR
Queue Stats
513W - 451L
1,629 Elo+
Party 3
Sobek
Sobek
LindsTheGoat
Sobek
Level 113
God Stats
24W - 26L
1,518 SR
Queue Stats
583W - 550L
1,522 Elo+
Party 1
Medusa
Medusa
ThickerTheBetter
Medusa
Level 146
God Stats
2W - 1L
1,480 SR
Queue Stats
236W - 246L
1,534 Elo+
Party 1
Team Averages
Level 118
1,612 SR
1,569 Elo+

VS

Team Averages
Level 155
1,494 SR
1,534 Elo+
Cupid
Cupid
Enigma Shot U
Cupid
Level 160
God Stats
17W - 23L
1,415 SR
Queue Stats
506W - 475L
1,553 Elo+
Solo
Geb
Geb
Mr Eye45
Geb
Level 159
God Stats
3W - 7L
1,429 SR
Queue Stats
543W - 529L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
MrAnarkhos
Ne Zha
Level 146
God Stats
6W - 11L
1,561 SR
Queue Stats
149W - 143L
1,520 Elo+
Party 2
Kukulkan
Kukulkan
ScarletKing1540
Kukulkan
Level 148
God Stats
6W - 6L
1,675 SR
Queue Stats
461W - 461L
1,604 Elo+
Party 2
Nike
Nike
x816ickness
Nike
Level 160
God Stats
0W - 1L
1,392 SR
Queue Stats
98W - 119L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FyZer420
Bastet
13
2 / 3 / 2
7,630
449
9,162
11,551
3,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 3 / 2
8,822
519
8,637
13,574
5,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
14
3 / 3 / 3
8,763
515
12,108
17,788
11,075
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
0 / 2 / 4
7,390
435
7,970
13,030
11,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 0 / 1
9,380
552
7,489
7,751
2,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
8,365
492
2,540
9,756
2,601
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 2 / 7
7,446
438
4,998
13,680
10,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
MrAnarkhos
Ne Zha
14
3 / 3 / 5
8,275
487
8,287
12,549
4,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
14
2 / 2 / 3
8,112
477
13,129
9,155
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
5 / 3 / 4
9,018
530
13,958
16,162
11,210
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
13
Kills
11
11
Deaths
13
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Bastet
FyZer420
Bastet
2
3
2
1
W
4
3
2
1.67
W
Hercules
3
3
3
1.5
W
0
2
4
1
L
0
2
7
1.75
L
Ne Zha
MrAnarkhos
Ne Zha
3
3
5
1.83
L
Kukulkan
2
2
3
1.75
W
4
0
1
4.5
L
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,366
Damage
42,912
63,694
Taken
61,302
34,653
Mitigated
32,874
25,178
Healing
14,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,540
899
137
2,836
9,756
2,601
1,307
846
8,910
0
60,018
W
Bastet
FyZer420
Bastet
9,162
1,999
0
4,824
11,551
3,861
0
2,711
8,840
0
46,196
W
8,637
2,430
0
6,358
13,574
5,015
980
6,770
6,804
47,904
5,031
W
Hercules
12,108
3,727
0
6,311
17,788
11,075
0
3,987
13,801
9,331
40,983
W
7,970
633
0
4,674
13,030
11,705
0
4,245
8,785
29,831
0
L
4,998
1,256
2,096
2,483
13,680
10,833
194
7,259
6,421
15,084
0
L
Ne Zha
MrAnarkhos
Ne Zha
8,287
2,622
0
3,480
12,549
4,515
0
2,176
10,373
0
48,474
L
Kukulkan
13,129
1,076
0
1,536
9,155
3,715
806
5,351
3,804
64,562
0
W
7,489
3,004
0
3,011
7,751
2,997
41
483
7,268
0
79,243
L
13,958
2,891
0
2,130
16,162
11,210
0
3,808
12,354
0
59,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,985
Gold Earned
41,216
461
Minions Killed
445
0
Camps Cleared
0
1,618,670
Distance Traveled
1,647,115
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,365
492
123
7
0
312,300
2
W
Bastet
7,630
449
85
5
0
337,016
1
W
Sol
8,822
519
103
6
0
280,461
2
W
Hercules
8,763
515
100
6
0
314,685
3
W
Sobek
7,390
435
35
2
0
349,432
11
L
Geb
7,446
438
12
1
0
344,936
3
L
Ne Zha
8,275
487
77
5
0
343,569
1
L
Kukulkan
8,112
477
124
7
0
305,160
6
W
Medusa
9,380
552
138
8
0
337,076
2
L
Nike
9,018
530
109
6
0
341,150
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role