Player Matchup

Achilles
Achilles
BlakeyMan11
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Janus
Janus
DreadedScrub
Janus
Level 138
God Stats
24W - 30L
1,466 SR
Queue Stats
368W - 396L
1,476 Elo+
Party 1
Xing Tian
Xing Tian
JWSulzer90
Xing Tian
Level 67
God Stats
34W - 39L
1,499 SR
Queue Stats
75W - 92L
1,409 Elo+
Party 1
Hun Batz
Hun Batz
LothbrokBjorn
Hun Batz
Level 66
God Stats
1W - 1L
1,226 SR
Queue Stats
20W - 31L
1,376 Elo+
Solo
Danzaburou
Danzaburou
firegreen95
Danzaburou
Level 105
God Stats
11W - 8L
1,531 SR
Queue Stats
41W - 39L
1,466 Elo+
Solo
Team Averages
Level 81
1,445 SR
1,445 Elo+

VS

Team Averages
Level 108
1,453 SR
1,398 Elo+
Ao Kuang
Ao Kuang
BOS223
Ao Kuang
Level 72
God Stats
1W - 1L
1,478 SR
Queue Stats
10W - 17L
1,384 Elo+
Party 2
Bellona
Bellona
DukeSilver23773
Bellona
Level 58
God Stats
1W - 1L
1,512 SR
Queue Stats
12W - 23L
1,365 Elo+
Solo
Jing Wei
Jing Wei
InTacT Dead
Jing Wei
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 31L
1,434 Elo+
Party 2
Tiamat
Tiamat
Utgardha
Tiamat
Level 160
God Stats
14W - 17L
1,493 SR
Queue Stats
208W - 227L
1,391 Elo+
Solo
King Arthur
King Arthur
Volantdavi15
King Arthur
Level 129
God Stats
0W - 1L
1,280 SR
Queue Stats
21W - 25L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BlakeyMan11
Achilles
19
6 / 4 / 11
13,048
725
15,405
23,843
25,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
8 / 0 / 7
13,772
765
19,206
6,353
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
JWSulzer90
Xing Tian
19
4 / 1 / 15
13,682
760
7,789
18,334
24,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
LothbrokBjorn
Hun Batz
20
4 / 2 / 11
13,695
761
16,818
17,232
7,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Danzaburou
firegreen95
Danzaburou
18
4 / 4 / 11
12,879
716
15,879
17,881
7,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BOS223
Ao Kuang
18
4 / 3 / 4
11,951
664
8,231
16,434
7,596
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
1 / 9 / 3
10,430
579
8,539
22,200
13,202
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
InTacT Dead
Jing Wei
18
3 / 4 / 3
11,682
649
9,896
15,473
6,595
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
Utgardha
Tiamat
20
3 / 5 / 6
12,104
672
20,639
14,011
13,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Volantdavi15
King Arthur
16
0 / 5 / 7
9,786
544
7,468
19,935
15,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
34
26
Kills
11
11
Deaths
26
55
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BOS223
Ao Kuang
4
3
4
2
W
Achilles
BlakeyMan11
Achilles
6
4
11
2.88
W
8
0
7
11.5
L
1
9
3
0.28
L
Jing Wei
InTacT Dead
Jing Wei
3
4
3
1.13
W
Xing Tian
JWSulzer90
Xing Tian
4
1
15
11.5
W
Hun Batz
LothbrokBjorn
Hun Batz
4
2
11
4.75
L
Tiamat
Utgardha
Tiamat
3
5
6
1.2
L
King Arthur
Volantdavi15
King Arthur
0
5
7
0.7
W
Danzaburou
firegreen95
Danzaburou
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,097
Damage
54,773
83,643
Taken
88,053
67,122
Mitigated
57,041
24,415
Healing
18,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BOS223
Ao Kuang
8,231
1,820
0
4,810
16,434
7,596
212
2,881
13,122
28,105
0
W
Achilles
BlakeyMan11
Achilles
15,405
3,201
0
4,742
23,843
25,649
788
9,574
13,366
0
37,511
W
19,206
390
102
2,938
6,353
2,488
540
2,938
3,305
64,002
0
L
8,539
2,238
1,264
2,645
22,200
13,202
351
7,403
14,053
0
40,464
L
Jing Wei
InTacT Dead
Jing Wei
9,896
7,985
0
4,333
15,473
6,595
0
4,967
10,042
0
44,342
W
Xing Tian
JWSulzer90
Xing Tian
7,789
399
0
4,586
18,334
24,225
465
5,447
11,406
20,813
0
W
Hun Batz
LothbrokBjorn
Hun Batz
16,818
5,961
0
5,555
17,232
7,464
1,956
6,501
10,163
0
80,924
L
Tiamat
Utgardha
Tiamat
20,639
1,318
0
4,580
14,011
13,893
0
6,583
6,866
56,119
0
L
King Arthur
Volantdavi15
King Arthur
7,468
344
0
965
19,935
15,755
0
5,044
13,965
3,503
15,331
W
Danzaburou
firegreen95
Danzaburou
15,879
6,137
0
6,492
17,881
7,296
2,179
5,508
11,955
0
56,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,076
Gold Earned
55,953
470
Minions Killed
369
10
Camps Cleared
8
1,767,170
Distance Traveled
1,580,380
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,951
664
61
3
1
305,920
0
W
Achilles
13,048
725
57
3
0
332,367
2
W
Janus
13,772
765
122
7
4
368,834
4
L
Bellona
10,430
579
82
5
1
318,127
6
L
Jing Wei
11,682
649
90
5
5
314,899
3
W
Xing Tian
13,682
760
39
2
0
379,699
4
W
Hun Batz
13,695
761
157
9
6
360,939
2
L
Tiamat
12,104
672
112
6
1
331,176
3
L
King Arthur
9,786
544
24
1
0
310,258
0
W
Danzaburou
12,879
716
95
5
0
325,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role