Player Matchup

Amaterasu
Amaterasu
Adxko
Amaterasu
Level 64
God Stats
18W - 12L
1,629 SR
Queue Stats
126W - 129L
1,487 Elo+
Party 3
Danzaburou
Danzaburou
Detective-Mury
Danzaburou
Level 31
God Stats
10W - 16L
1,398 SR
Queue Stats
32W - 35L
1,361 Elo+
Party 2
Persephone
Persephone
alexthegreat56
Persephone
Level 87
God Stats
17W - 10L
1,608 SR
Queue Stats
115W - 111L
1,454 Elo+
Party 3
Hun Batz
Hun Batz
drcoolguy2772
Hun Batz
Level 66
God Stats
2W - 1L
1,616 SR
Queue Stats
47W - 50L
1,411 Elo+
Party 2
Sylvanus
Sylvanus
orlandoboys
Sylvanus
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,436 Elo+
Solo
Team Averages
Level 72
1,550 SR
1,430 Elo+

VS

Team Averages
Level 130
1,509 SR
1,449 Elo+
Anubis
Anubis
 
Anubis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
KingDaddy84
Thanatos
Level 143
God Stats
2W - 0L
1,547 SR
Queue Stats
215W - 238L
1,378 Elo+
Party 1
Yemoja
Yemoja
xxDarkAngelww
Yemoja
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
252W - 259L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Adxko
Amaterasu
13
2 / 4 / 0
8,028
535
8,688
15,765
8,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Detective-Mury
Danzaburou
11
2 / 4 / 2
7,076
472
5,268
10,489
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
alexthegreat56
Persephone
12
0 / 6 / 0
7,676
512
2,971
8,641
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
drcoolguy2772
Hun Batz
14
4 / 5 / 0
8,496
566
7,838
11,990
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
orlandoboys
Sylvanus
11
1 / 2 / 4
7,556
504
6,227
10,445
7,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
7 / 1 / 3
9,651
643
7,542
6,683
3,062
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
 
Chaac
14
0 / 2 / 3
8,258
551
8,557
11,535
10,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
 
Charybdis
13
3 / 1 / 3
7,531
502
8,144
11,495
3,761
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
KingDaddy84
Thanatos
17
11 / 3 / 5
9,967
664
13,562
11,482
3,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 3 / 6
7,568
505
4,544
11,088
6,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
9
Kills
21
21
Deaths
10
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
1
3
8.5
W
Chaac
 
Chaac
0
2
3
0.75
W
Charybdis
 
Charybdis
3
1
3
4.5
L
Amaterasu
Adxko
Amaterasu
2
4
0
0.5
L
Danzaburou
Detective-Mury
Danzaburou
2
4
2
0.75
W
Thanatos
KingDaddy84
Thanatos
11
3
5
4.5
L
Persephone
alexthegreat56
Persephone
0
6
0
0
L
Hun Batz
drcoolguy2772
Hun Batz
4
5
0
0.8
L
Sylvanus
orlandoboys
Sylvanus
1
2
4
1.5
W
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,992
Damage
42,349
57,330
Taken
52,283
22,696
Mitigated
27,156
21,009
Healing
29,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,542
169
0
3,473
6,683
3,062
842
2,037
4,646
63,099
0
W
Chaac
 
Chaac
8,557
1,084
0
5,867
11,535
10,383
673
1,108
10,427
9,849
36,410
W
Charybdis
 
Charybdis
8,144
5,824
358
3,832
11,495
3,761
208
2,797
8,698
0
51,646
L
Amaterasu
Adxko
Amaterasu
8,688
2,986
0
7,723
15,765
8,591
0
2,559
12,100
4,988
39,197
L
Danzaburou
Detective-Mury
Danzaburou
5,268
2,772
0
2,381
10,489
2,667
836
2,201
8,288
0
42,490
W
Thanatos
KingDaddy84
Thanatos
13,562
4,250
0
10,539
11,482
3,905
1,753
1,486
9,996
0
70,581
L
Persephone
alexthegreat56
Persephone
2,971
589
0
1,085
8,641
1,073
818
4,063
4,572
45,597
0
L
Hun Batz
drcoolguy2772
Hun Batz
7,838
2,664
0
3,714
11,990
2,407
0
3,079
8,853
0
54,428
L
Sylvanus
orlandoboys
Sylvanus
6,227
1,323
1,756
4,350
10,445
7,958
30
2,739
7,706
19,895
0
W
4,544
993
3,159
2,758
11,088
6,045
48
3,345
7,743
23,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,832
Gold Earned
42,975
388
Minions Killed
453
0
Camps Cleared
0
1,406,603
Distance Traveled
1,416,026
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,651
643
122
8
0
288,785
6
W
Chaac
8,258
551
95
6
0
280,782
0
W
Charybdis
7,531
502
99
7
0
252,752
1
L
Amaterasu
8,028
535
82
5
0
302,935
0
L
Danzaburou
7,076
472
77
5
0
252,989
0
W
Thanatos
9,967
664
91
6
0
339,085
1
L
Persephone
7,676
512
102
7
0
278,630
9
L
Hun Batz
8,496
566
100
7
0
302,987
0
L
Sylvanus
7,556
504
27
2
0
269,062
0
W
Yemoja
7,568
505
46
3
0
254,622
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role