Player Matchup

Vulcan
Vulcan
Diamond III
BDNMXL7
Vulcan
Diamond III
Level 53
God Stats
1W - 1L
1,761 SR
Queue Stats
48W - 37L
2,166 MMR
Party 3
Hou Yi
Hou Yi
Platinum II
CousinEddie4
Hou Yi
Platinum II
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
2,021 MMR
Party 2
Geb
Geb
Diamond V
Eurydic3
Geb
Diamond V
Level 69
God Stats
3W - 1L
1,896 SR
Queue Stats
177W - 172L
1,962 MMR
Party 2
Gilgamesh
Gilgamesh
Diamond IV
Gwoz
Gilgamesh
Diamond IV
Level 135
God Stats
1W - 3L
1,297 SR
Queue Stats
114W - 108L
2,002 MMR
Solo
Osiris
Osiris
Platinum V
Nehlzer
Osiris
Platinum V
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 3L
2,067 MMR
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 81
1,591 SR
2,044 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 109
1,636 SR
2,051 MMR
Izanami
Izanami
Platinum I
CAMERONISM
Izanami
Platinum I
Level 88
God Stats
15W - 17L
1,570 SR
Queue Stats
157W - 148L
2,011 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum I
DefenderDO
Sun Wukong
Platinum I
Level 160
God Stats
10W - 13L
1,506 SR
Queue Stats
823W - 811L
1,973 MMR
Solo
Thanatos
Thanatos
Diamond V
MoneySyn
Thanatos
Diamond V
Level 49
God Stats
12W - 6L
1,654 SR
Queue Stats
75W - 51L
2,066 MMR
Party 1
Serqet
Serqet
Diamond IV
Mutô
Serqet
Diamond IV
Level 89
God Stats
15W - 5L
1,758 SR
Queue Stats
513W - 500L
2,055 MMR
Solo
Zeus
Zeus
Diamond II
Semoxi
Zeus
Diamond II
Level 160
God Stats
21W - 8L
1,692 SR
Queue Stats
152W - 136L
2,147 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BDNMXL7
Vulcan
14
0 / 8 / 1
8,722
436
6,043
14,232
4,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
14
0 / 4 / 2
8,693
435
6,859
13,440
3,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 7 / 3
7,690
385
4,615
14,097
11,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Gwoz
Gilgamesh
15
6 / 7 / 0
10,280
514
13,382
18,411
9,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Osiris
Nehlzer
Osiris
16
0 / 2 / 1
10,031
502
10,288
16,723
15,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
CamazotzKaliBastet

VS

Bans
OdinAchillesSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CAMERONISM
Izanami
19
4 / 0 / 8
12,604
630
5,380
9,197
3,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
DefenderDO
Sun Wukong
18
3 / 1 / 6
12,008
600
11,582
23,274
19,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
MoneySyn
Thanatos
18
12 / 3 / 12
12,822
641
17,918
20,303
8,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Serqet
Mutô
Serqet
16
4 / 2 / 17
11,825
591
7,685
21,314
24,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
Semoxi
Zeus
19
5 / 1 / 9
12,837
642
19,513
8,907
3,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
80
6
Kills
28
28
Deaths
7
7
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Vulcan
BDNMXL7
Vulcan
0
8
1
0.06
W
Izanami
CAMERONISM
Izanami
4
0
8
8
L
Hou Yi
0
4
2
0.25
W
Sun Wukong
DefenderDO
Sun Wukong
3
1
6
6
L
0
7
3
0.21
L
Gilgamesh
Gwoz
Gilgamesh
6
7
0
0.86
W
Thanatos
MoneySyn
Thanatos
12
3
12
6
W
Serqet
Mutô
Serqet
4
2
17
6.25
L
Osiris
Nehlzer
Osiris
0
2
1
0.25
W
Zeus
Semoxi
Zeus
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,187
Damage
62,078
76,903
Taken
82,995
43,510
Mitigated
60,002
11,798
Healing
56,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
BDNMXL7
Vulcan
6,043
1,055
0
1,234
14,232
4,526
0
5,639
8,168
59,077
0
W
Izanami
CAMERONISM
Izanami
5,380
3,396
0
5,638
9,197
3,262
7,807
695
8,502
0
115,982
L
Hou Yi
6,859
3,564
0
3,319
13,440
3,164
823
3,551
9,701
0
64,595
W
Sun Wukong
DefenderDO
Sun Wukong
11,582
2,253
330
15,786
23,274
19,789
814
2,448
19,843
0
79,758
L
4,615
903
693
1,076
14,097
11,149
0
3,968
9,739
12,458
0
L
Gilgamesh
Gwoz
Gilgamesh
13,382
4,618
0
763
18,411
9,274
0
3,551
14,396
0
65,620
W
Thanatos
MoneySyn
Thanatos
17,918
7,169
0
17,710
20,303
8,765
544
3,784
16,264
0
84,979
W
Serqet
Mutô
Serqet
7,685
1,150
3,693
9,930
21,314
24,524
27
3,439
17,630
0
24,558
L
Osiris
Nehlzer
Osiris
10,288
2,476
71
4,642
16,723
15,397
0
1,953
13,834
6,453
74,419
W
Zeus
Semoxi
Zeus
19,513
859
148
3,686
8,907
3,662
1,648
2,399
6,406
104,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,416
Gold Earned
62,096
533
Minions Killed
661
0
Camps Cleared
0
1,881,630
Distance Traveled
2,134,805
35
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,722
436
114
6
0
344,287
7
W
Izanami
12,604
630
200
10
0
395,608
11
L
Hou Yi
8,693
435
120
6
0
379,194
6
W
Sun Wukong
12,008
600
164
8
0
423,141
3
L
Geb
7,690
385
21
1
0
394,282
12
L
Gilgamesh
10,280
514
115
6
0
383,310
2
W
Thanatos
12,822
641
103
5
0
445,703
5
W
Serqet
11,825
591
17
1
0
470,897
8
L
Osiris
10,031
502
163
8
0
380,557
8
W
Zeus
12,837
642
177
9
0
399,456
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role