Player Matchup

Neith
Neith
DEC Lahm02
Neith
Level 34
God Stats
37W - 28L
1,546 SR
Queue Stats
40W - 33L
1,470 Elo+
Party 3
Zeus
Zeus
Gilbou943
Zeus
Level 47
God Stats
12W - 7L
1,599 SR
Queue Stats
109W - 98L
1,510 Elo+
Party 3
Chaac
Chaac
I AziiK I
Chaac
Level 107
God Stats
2W - 2L
1,456 SR
Queue Stats
211W - 201L
1,474 Elo+
Party 3
Khepri
Khepri
KAFMAN66
Khepri
Level 124
God Stats
6W - 2L
1,669 SR
Queue Stats
310W - 319L
1,430 Elo+
Party 3
Odin
Odin
Sizumii
Odin
Level 43
God Stats
2W - 1L
1,526 SR
Queue Stats
75W - 36L
1,648 Elo+
Solo
Team Averages
Level 71
1,559 SR
1,506 Elo+

VS

Team Averages
Level 43
1,364 SR
1,536 Elo+
Hachiman
Hachiman
MaskedPenguin76
Hachiman
Level 6
God Stats
0W - 2L
1,304 SR
Queue Stats
6W - 5L
1,462 Elo+
Party 2
Fenrir
Fenrir
MewOne0
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,742 Elo+
Party 1
Serqet
Serqet
SaltOddPenguin
Serqet
Level 89
God Stats
0W - 2L
1,219 SR
Queue Stats
346W - 313L
1,550 Elo+
Party 2
Cerberus
Cerberus
Sheepworld491971
Cerberus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,552 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZASTROW-RENE
Morgan Le Fay
Level 61
God Stats
2W - 6L
1,296 SR
Queue Stats
18W - 24L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
4 / 3 / 6
12,456
542
19,301
16,151
5,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
17
6 / 4 / 8
12,049
524
15,665
10,709
4,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
I AziiK I
Chaac
19
12 / 2 / 10
12,557
546
22,552
22,344
14,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
KAFMAN66
Khepri
15
2 / 3 / 14
10,515
457
5,544
25,143
24,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
Sizumii
Odin
20
7 / 0 / 10
13,115
570
21,943
15,437
19,534
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
18
5 / 4 / 3
11,391
495
20,334
21,263
7,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
MewOne0
Fenrir
15
2 / 13 / 6
9,569
416
6,427
25,667
9,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 2 / 8
10,146
441
9,818
27,502
26,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 4 / 2
9,427
410
5,708
16,214
13,882
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
ZASTROW-RENE
Morgan Le Fay
14
2 / 8 / 3
9,158
398
12,627
19,593
7,699
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
33
31
Kills
11
12
Deaths
31
48
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
4
3
6
2.33
W
Zeus
6
4
8
2.5
W
Chaac
I AziiK I
Chaac
12
2
10
8.5
W
Khepri
KAFMAN66
Khepri
2
3
14
3
L
Hachiman
5
4
3
1.63
L
Fenrir
MewOne0
Fenrir
2
13
6
0.38
L
2
2
8
3
L
0
4
2
0.25
W
Odin
Sizumii
Odin
7
0
10
12
L
Morgan Le Fay
ZASTROW-RENE
Morgan Le Fay
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,005
Damage
54,914
89,784
Taken
110,239
68,020
Mitigated
65,210
34,069
Healing
33,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
19,301
8,803
0
7,447
16,151
5,320
2,685
2,089
14,062
0
110,720
W
Zeus
15,665
1,960
0
865
10,709
4,274
849
4,555
6,023
73,704
0
W
Chaac
I AziiK I
Chaac
22,552
4,987
0
12,828
22,344
14,491
2,626
4,015
18,146
0
94,880
W
Khepri
KAFMAN66
Khepri
5,544
437
1,954
8,593
25,143
24,401
305
3,850
20,992
18,682
0
L
Hachiman
20,334
11,150
0
9,301
21,263
7,825
0
3,493
17,676
0
90,913
L
Fenrir
MewOne0
Fenrir
6,427
2,156
0
4,059
25,667
9,693
0
3,617
21,964
257
47,586
L
9,818
2,093
2,728
8,654
27,502
26,111
0
7,958
19,178
1,061
35,378
L
5,708
237
239
3,199
16,214
13,882
329
3,926
12,124
47,800
0
W
Odin
Sizumii
Odin
21,943
4,507
435
1,947
15,437
19,534
96
4,446
10,815
16,145
94,399
L
Morgan Le Fay
ZASTROW-RENE
Morgan Le Fay
12,627
1,261
946
4,580
19,593
7,699
0
5,492
13,881
57,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,692
Gold Earned
49,691
647
Minions Killed
494
0
Camps Cleared
0
2,216,611
Distance Traveled
1,888,049
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,456
542
184
8
0
394,734
2
W
Zeus
12,049
524
144
6
0
408,433
2
W
Chaac
12,557
546
127
6
0
502,490
5
W
Khepri
10,515
457
17
1
0
470,847
5
L
Hachiman
11,391
495
144
6
0
373,230
3
L
Fenrir
9,569
416
74
3
0
361,903
2
L
Serqet
10,146
441
70
3
0
432,299
5
L
Cerberus
9,427
410
114
5
0
360,005
5
W
Odin
13,115
570
175
8
0
440,107
3
L
Morgan Le Fay
9,158
398
92
4
0
360,612
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role