Player Matchup

Fafnir
Fafnir
Alphakicker
Fafnir
Level 75
God Stats
27W - 13L
1,683 SR
Queue Stats
248W - 236L
1,529 Elo+
Party 1
Thoth
Thoth
ELITEinDIAPERZ
Thoth
Level 160
God Stats
32W - 36L
1,616 SR
Queue Stats
378W - 346L
1,601 Elo+
Solo
Nike
Nike
Nairru
Nike
Level 116
God Stats
8W - 6L
1,703 SR
Queue Stats
651W - 567L
1,754 Elo+
Party 1
Team Averages
Level 117
1,667 SR
1,628 Elo+

VS

Team Averages
Level 97
1,651 SR
1,601 Elo+
Kukulkan
Kukulkan
Ghosted81
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
Suspenciaa
Izanami
Level 159
God Stats
17W - 11L
1,752 SR
Queue Stats
152W - 151L
1,655 Elo+
Solo
Hercules
Hercules
TheGrongo
Hercules
Level 129
God Stats
13W - 7L
1,701 SR
Queue Stats
139W - 102L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
11 / 1 / 14
13,285
886
15,435
17,944
23,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
8 / 6 / 11
11,487
766
21,056
12,390
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nike
Nairru
Nike
15
9 / 3 / 15
11,828
789
13,515
15,522
11,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ghosted81
Kukulkan
11
2 / 11 / 3
9,784
652
5,342
14,289
3,656
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Suspenciaa
Izanami
13
3 / 10 / 3
11,298
753
10,145
16,848
4,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
TheGrongo
Hercules
13
5 / 7 / 3
10,328
689
16,516
23,886
15,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
28
Kills
10
10
Deaths
28
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fafnir
11
1
14
18
W
8
6
11
2.25
L
Kukulkan
Ghosted81
Kukulkan
2
11
3
0.32
W
Nike
Nairru
Nike
9
3
15
5.5
L
Izanami
Suspenciaa
Izanami
3
10
3
0.45
L
Hercules
TheGrongo
Hercules
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,006
Damage
32,003
45,856
Taken
55,023
38,325
Mitigated
22,790
17,405
Healing
7,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
15,435
4,243
0
7,291
17,944
23,210
294
2,514
14,980
28,105
0
W
21,056
1,416
0
3,444
12,390
3,883
805
1,358
10,647
50,649
0
L
Kukulkan
Ghosted81
Kukulkan
5,342
1,082
0
168
14,289
3,656
0
10,740
3,254
7,740
0
W
Nike
Nairru
Nike
13,515
1,235
1,512
5,158
15,522
11,232
446
1,877
13,301
0
30,752
L
Izanami
Suspenciaa
Izanami
10,145
6,850
0
1,516
16,848
4,119
0
12,088
4,473
0
36,917
L
Hercules
TheGrongo
Hercules
16,516
4,871
0
5,585
23,886
15,015
0
14,127
8,701
0
29,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,600
Gold Earned
31,410
137
Minions Killed
113
5
Camps Cleared
6
921,106
Distance Traveled
662,699
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
13,285
886
17
1
1
320,845
3
W
Thoth
11,487
766
87
6
3
295,701
3
L
Kukulkan
9,784
652
9
1
1
197,977
0
W
Nike
11,828
789
33
2
1
304,560
2
L
Izanami
11,298
753
68
5
5
193,974
4
L
Hercules
10,328
689
36
2
0
270,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role