Player Matchup

Atlas
Atlas
 
Atlas
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Rockrider123
Rama
Level 83
God Stats
9W - 18L
1,351 SR
Queue Stats
140W - 139L
1,462 Elo+
Solo
Merlin
Merlin
TRITON99
Merlin
Level 108
God Stats
3W - 6L
1,481 SR
Queue Stats
109W - 115L
1,434 Elo+
Party 2
Hercules
Hercules
azzinothfrank
Hercules
Level 104
God Stats
1W - 1L
1,803 SR
Queue Stats
362W - 410L
1,379 Elo+
Party 1
Arachne
Arachne
zzzzCriSzzzz
Arachne
Level 77
God Stats
2W - 6L
1,330 SR
Queue Stats
232W - 287L
1,424 Elo+
Party 1
Team Averages
Level 95
1,493 SR
1,440 Elo+

VS

Team Averages
Level 41
1,485 SR
1,387 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Arzath13870
Bellona
Level 23
God Stats
3W - 3L
1,402 SR
Queue Stats
14W - 20L
1,327 Elo+
Party 3
Ymir
Ymir
DatCrunoke
Ymir
Level 49
God Stats
22W - 20L
1,512 SR
Queue Stats
45W - 38L
1,493 Elo+
Party 3
Thanatos
Thanatos
NotHERETIK
Thanatos
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Neith
Neith
Temari93
Neith
Level 6
God Stats
1W - 1L
1,510 SR
Queue Stats
1W - 2L
1,115 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
0 / 4 / 1
5,960
351
3,639
10,762
5,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 4 / 0
7,794
458
4,411
8,244
1,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
TRITON99
Merlin
14
0 / 4 / 1
8,473
498
5,925
6,264
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
azzinothfrank
Hercules
13
0 / 5 / 3
7,889
464
6,093
19,462
9,329
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
zzzzCriSzzzz
Arachne
11
2 / 6 / 1
7,413
436
5,291
12,077
4,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
1 / 1 / 13
9,005
530
8,989
10,423
5,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Arzath13870
Bellona
13
0 / 3 / 6
7,851
462
9,422
12,924
8,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 1 / 6
7,555
444
2,493
10,506
8,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
NotHERETIK
Thanatos
18
21 / 0 / 2
11,386
670
21,018
13,485
6,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Temari93
Neith
13
0 / 0 / 0
7,057
415
134
1,410
665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
4
Kills
23
23
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
4
1
0.13
W
Aphrodite
 
Aphrodite
1
1
13
7.5
W
Bellona
Arzath13870
Bellona
0
3
6
1
W
1
1
6
4
W
Thanatos
NotHERETIK
Thanatos
21
0
2
22
L
2
4
0
0.5
L
Merlin
TRITON99
Merlin
0
4
1
0.13
W
Neith
Temari93
Neith
0
0
0
0
L
Hercules
azzinothfrank
Hercules
0
5
3
0.3
L
Arachne
zzzzCriSzzzz
Arachne
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,359
Damage
42,056
56,809
Taken
48,748
22,867
Mitigated
29,409
12,954
Healing
33,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,639
909
0
783
10,762
5,565
0
4,020
6,742
13,703
0
W
Aphrodite
 
Aphrodite
8,989
1,230
4,546
7,712
10,423
5,821
408
4,653
5,770
60,035
0
W
Bellona
Arzath13870
Bellona
9,422
2,313
0
1,322
12,924
8,098
290
173
12,751
0
36,993
W
2,493
189
455
2,607
10,506
8,394
0
2,277
8,229
23,341
0
W
Thanatos
NotHERETIK
Thanatos
21,018
7,068
0
16,981
13,485
6,431
392
3,089
10,396
0
96,031
L
4,411
3,396
0
1,739
8,244
1,589
448
1,406
6,795
0
40,703
L
Merlin
TRITON99
Merlin
5,925
256
0
609
6,264
1,876
0
1,941
4,323
63,799
0
W
Neith
Temari93
Neith
134
106
0
308
1,410
665
0
87
1,323
0
32,211
L
Hercules
azzinothfrank
Hercules
6,093
1,036
0
6,288
19,462
9,329
351
919
17,659
2,053
37,596
L
Arachne
zzzzCriSzzzz
Arachne
5,291
3,101
0
3,535
12,077
4,508
0
3,196
8,807
0
37,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,529
Gold Earned
42,854
378
Minions Killed
413
0
Camps Cleared
0
1,506,422
Distance Traveled
1,522,331
30
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,960
351
20
1
0
307,266
10
W
Aphrodite
9,005
530
116
7
0
304,930
0
W
Bellona
7,851
462
67
4
0
319,108
0
W
Ymir
7,555
444
26
2
0
313,097
9
W
Thanatos
11,386
670
142
8
0
385,301
0
L
Rama
7,794
458
76
4
0
299,894
6
L
Merlin
8,473
498
133
8
0
328,797
8
W
Neith
7,057
415
62
4
0
199,895
0
L
Hercules
7,889
464
78
5
0
260,225
3
L
Arachne
7,413
436
71
4
0
310,240
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role