Player Matchup

Ymir
Ymir
Gold IV
Luke01_SCV
Ymir
Gold IV
Level 102
God Stats
8W - 3L
1,974 SR
Queue Stats
81W - 63L
1,641 MMR
Party 1
Hades
Hades
Gold IV
kas_per2
Hades
Gold IV
Level 68
God Stats
13W - 5L
1,697 SR
Queue Stats
81W - 63L
1,641 MMR
Party 1
Rama
Rama
Gold IV
papmasche
Rama
Gold IV
Level 81
God Stats
12W - 6L
1,550 SR
Queue Stats
81W - 63L
1,641 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 84
1,740 SR
1,641 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,380 SR
1,217 MMR
Poseidon
Poseidon
Gold III
Hs_Ob1
Poseidon
Gold III
Level 158
God Stats
2W - 2L
1,490 SR
Queue Stats
101W - 107L
1,442 MMR
Solo
Fenrir
Fenrir
Silver III
XV_EkuZa
Fenrir
Silver III
Level 74
God Stats
6W - 11L
1,409 SR
Queue Stats
10W - 19L
1,295 MMR
Party 2
Khepri
Khepri
Silver III
rasta-rocket--19
Khepri
Silver III
Level 126
God Stats
0W - 2L
1,242 SR
Queue Stats
85W - 117L
916 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 9
11,030
689
6,122
14,123
20,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
kas_per2
Hades
14
4 / 3 / 9
10,469
654
7,847
11,896
7,311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
16
9 / 1 / 6
11,603
725
16,245
8,853
4,497
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AphroditeZeusCabrakanChaacBastet

VS

Bans
BacchusNe ZhaDiscordiaGilgameshScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Hs_Ob1
Poseidon
15
3 / 2 / 3
10,789
674
11,809
7,229
3,140
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
XV_EkuZa
Fenrir
12
2 / 8 / 4
9,381
586
4,201
11,819
5,006
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 5 / 5
9,323
583
8,567
14,576
17,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
15
Kills
6
6
Deaths
15
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Hs_Ob1
Poseidon
3
2
3
2.25
W
2
2
9
3.25
L
Fenrir
XV_EkuZa
Fenrir
2
8
4
0.5
W
Hades
kas_per2
Hades
4
3
9
2.83
W
Rama
9
1
6
12
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,214
Damage
24,577
34,872
Taken
33,624
32,165
Mitigated
25,561
11,022
Healing
2,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Hs_Ob1
Poseidon
11,809
1,039
51
1,523
7,229
3,140
0
4,971
2,089
61,252
0
W
6,122
1,659
187
2,758
14,123
20,357
0
7,617
6,506
13,612
0
L
Fenrir
XV_EkuZa
Fenrir
4,201
1,441
0
732
11,819
5,006
0
4,488
7,155
0
12,216
W
Hades
kas_per2
Hades
7,847
641
747
4,057
11,896
7,311
336
7,233
4,663
36,044
0
W
Rama
16,245
14,152
0
3,273
8,853
4,497
2,295
5,963
2,890
0
56,294
L
8,567
981
0
453
14,576
17,415
0
4,460
10,052
18,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,102
Gold Earned
29,493
190
Minions Killed
159
6
Camps Cleared
7
781,213
Distance Traveled
793,783
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,789
674
119
7
5
279,908
6
W
Ymir
11,030
689
16
1
1
235,388
6
L
Fenrir
9,381
586
16
1
2
246,328
3
W
Hades
10,469
654
77
5
5
282,403
5
W
Rama
11,603
725
97
6
0
263,422
4
L
Khepri
9,323
583
24
2
0
267,547
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role