Player Matchup

Heimdallr
Heimdallr
Ciccro
Heimdallr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,375 Elo+
Party 2
Medusa
Medusa
Definition
Medusa
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,338 Elo+
Party 2
Freya
Freya
Kadossa
Freya
Level 103
God Stats
4W - 6L
1,425 SR
Queue Stats
283W - 258L
1,448 Elo+
Solo
Izanami
Izanami
LibiTum
Izanami
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,315 Elo+
Party 2
Susano
Susano
s2nByyron
Susano
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 57L
1,437 Elo+
Solo
Team Averages
Level 72
1,485 SR
1,383 Elo+

VS

Team Averages
Level 135
1,549 SR
1,489 Elo+
Nemesis
Nemesis
GREEEENERz
Nemesis
Level 123
God Stats
2W - 0L
1,452 SR
Queue Stats
204W - 164L
1,452 Elo+
Solo
Eset
Eset
Vagil13
Eset
Level 133
God Stats
2W - 0L
1,494 SR
Queue Stats
25W - 24L
1,490 Elo+
Party 1
Susano
Susano
WUzuluu
Susano
Level 160
God Stats
2W - 0L
1,623 SR
Queue Stats
128W - 118L
1,453 Elo+
Party 1
Nike
Nike
daniel_G59_
Nike
Level 123
God Stats
2W - 2L
1,645 SR
Queue Stats
136W - 129L
1,537 Elo+
Party 1
Discordia
Discordia
jeffson_mec2
Discordia
Level 138
God Stats
2W - 0L
1,531 SR
Queue Stats
67W - 68L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ciccro
Heimdallr
15
3 / 7 / 5
8,978
816
5,214
11,729
11,751
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
Definition
Medusa
15
4 / 10 / 4
9,098
827
12,791
14,380
4,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
Kadossa
Freya
13
0 / 5 / 5
6,899
627
5,218
11,137
3,839
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
LibiTum
Izanami
11
3 / 9 / 3
7,628
693
5,359
10,734
3,426
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
s2nByyron
Susano
16
3 / 8 / 4
8,443
768
6,866
12,469
4,748
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GREEEENERz
Nemesis
16
4 / 3 / 18
9,325
848
8,523
10,451
3,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
Vagil13
Eset
18
9 / 3 / 22
10,665
970
13,757
10,727
4,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Susano
WUzuluu
Susano
18
13 / 3 / 18
11,003
1,000
13,408
13,137
6,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
7 / 3 / 28
10,199
927
9,863
15,533
15,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
jeffson_mec2
Discordia
15
6 / 4 / 15
9,465
860
11,290
8,454
2,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
140
13
Kills
39
39
Deaths
16
21
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Ciccro
Heimdallr
3
7
5
0.79
L
Medusa
Definition
Medusa
4
10
4
0.6
W
Nemesis
GREEEENERz
Nemesis
4
3
18
4.33
L
Freya
Kadossa
Freya
0
5
5
0.5
L
Izanami
LibiTum
Izanami
3
9
3
0.5
W
Eset
Vagil13
Eset
9
3
22
6.67
W
Susano
WUzuluu
Susano
13
3
18
7.33
W
7
3
28
7
W
Discordia
jeffson_mec2
Discordia
6
4
15
3.38
L
Susano
s2nByyron
Susano
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,448
Damage
56,841
60,449
Taken
58,302
28,694
Mitigated
33,741
8,010
Healing
25,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Ciccro
Heimdallr
5,214
904
271
536
11,729
11,751
0
5,808
5,542
0
9,786
L
Medusa
Definition
Medusa
12,791
5,572
0
949
14,380
4,930
0
5,660
8,389
0
22,613
W
Nemesis
GREEEENERz
Nemesis
8,523
1,524
881
2,694
10,451
3,860
2,018
748
8,971
0
14,524
L
Freya
Kadossa
Freya
5,218
1,675
446
3,650
11,137
3,839
0
4,845
5,936
10,417
0
L
Izanami
LibiTum
Izanami
5,359
2,870
90
504
10,734
3,426
0
3,783
6,487
0
9,823
W
Eset
Vagil13
Eset
13,757
386
2,517
3,289
10,727
4,043
313
1,650
9,077
33,436
0
W
Susano
WUzuluu
Susano
13,408
2,091
2,462
3,669
13,137
6,957
925
1,309
11,828
0
22,971
W
9,863
267
2,608
4,288
15,533
15,919
546
1,260
14,273
0
14,025
W
Discordia
jeffson_mec2
Discordia
11,290
530
993
1,617
8,454
2,962
399
251
7,911
25,586
0
L
Susano
s2nByyron
Susano
6,866
367
459
1,105
12,469
4,748
0
4,951
7,108
0
15,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,046
Gold Earned
50,657
72
Minions Killed
103
0
Camps Cleared
0
769,576
Distance Traveled
1,122,447
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,978
816
8
1
0
152,939
0
L
Medusa
9,098
827
24
2
0
131,382
1
W
Nemesis
9,325
848
8
1
0
204,939
0
L
Freya
6,899
627
13
1
0
180,612
0
L
Izanami
7,628
693
10
1
0
151,844
0
W
Eset
10,665
970
37
3
0
225,661
0
W
Susano
11,003
1,000
18
2
0
240,996
0
W
Nike
10,199
927
8
1
0
225,526
0
W
Discordia
9,465
860
32
3
0
225,325
0
L
Susano
8,443
768
17
2
0
152,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role