Player Matchup

Serqet
Serqet
Avanimus
Serqet
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,412 Elo+
Party 1
Anubis
Anubis
LUqsS
Anubis
Level 8
God Stats
0W - 1L
1,336 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Atlas
Atlas
Sz3rSzEnPL
Atlas
Level 56
God Stats
0W - 1L
1,336 SR
Queue Stats
2W - 7L
1,298 Elo+
Party 1
Team Averages
Level 54
1,391 SR
1,403 Elo+

VS

Team Averages
Level 73
1,507 SR
1,507 Elo+
Raijin
Raijin
BloodyFork
Raijin
Level 60
God Stats
5W - 8L
1,320 SR
Queue Stats
21W - 32L
1,367 Elo+
Solo
Izanami
Izanami
CapnSocks
Izanami
Level 124
God Stats
2W - 1L
1,582 SR
Queue Stats
216W - 189L
1,628 Elo+
Party 2
Ymir
Ymir
Lisz0r
Ymir
Level 34
God Stats
26W - 18L
1,619 SR
Queue Stats
62W - 51L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Avanimus
Serqet
14
5 / 9 / 0
11,414
713
9,963
18,209
8,759
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
LUqsS
Anubis
13
0 / 9 / 3
8,890
556
7,223
11,935
5,260
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
12
0 / 7 / 4
8,826
552
7,739
15,782
15,901
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BloodyFork
Raijin
17
9 / 2 / 15
12,338
771
13,427
9,072
2,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
CapnSocks
Izanami
17
12 / 2 / 12
12,309
769
22,638
10,776
4,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Lisz0r
Ymir
15
4 / 1 / 17
10,960
685
4,600
14,937
14,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
69
5
Kills
25
25
Deaths
5
7
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Serqet
Avanimus
Serqet
5
9
0
0.56
W
Raijin
BloodyFork
Raijin
9
2
15
8.25
W
Izanami
CapnSocks
Izanami
12
2
12
9
L
Anubis
LUqsS
Anubis
0
9
3
0.17
W
Ymir
Lisz0r
Ymir
4
1
17
12.5
L
Atlas
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,925
Damage
40,665
45,926
Taken
34,785
29,920
Mitigated
22,326
2,647
Healing
8,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Avanimus
Serqet
9,963
1,166
0
490
18,209
8,759
0
7,047
11,162
0
24,289
W
Raijin
BloodyFork
Raijin
13,427
1,289
0
2,556
9,072
2,945
843
3,745
5,146
52,758
0
W
Izanami
CapnSocks
Izanami
22,638
16,238
0
2,119
10,776
4,493
1,178
3,758
6,725
16
77,855
L
Anubis
LUqsS
Anubis
7,223
1,429
0
1,260
11,935
5,260
0
5,528
6,407
32,559
0
W
Ymir
Lisz0r
Ymir
4,600
605
0
3,428
14,937
14,888
0
7,813
7,124
12,110
0
L
Atlas
7,739
2,720
288
609
15,782
15,901
0
5,697
10,085
19,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,130
Gold Earned
35,607
126
Minions Killed
214
3
Camps Cleared
11
776,461
Distance Traveled
863,871
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,414
713
31
2
2
298,827
2
W
Raijin
12,338
771
79
5
4
277,203
2
W
Izanami
12,309
769
119
7
7
279,788
3
L
Anubis
8,890
556
70
4
0
215,863
0
W
Ymir
10,960
685
16
1
0
306,880
2
L
Atlas
8,826
552
25
2
1
261,771
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role