Player Matchup

Anubis
Anubis
CiaoLeo38
Anubis
Level 63
God Stats
95W - 107L
1,492 SR
Queue Stats
137W - 155L
1,424 Elo+
Party 1
Sylvanus
Sylvanus
Giannone
Sylvanus
Level 69
God Stats
12W - 6L
1,512 SR
Queue Stats
310W - 356L
1,463 Elo+
Party 1
Da Ji
Da Ji
Kanapah
Da Ji
Level 47
God Stats
7W - 10L
1,386 SR
Queue Stats
92W - 101L
1,369 Elo+
Party 1
Izanami
Izanami
hanod291
Izanami
Level 43
God Stats
22W - 25L
1,482 SR
Queue Stats
105W - 93L
1,441 Elo+
Solo
Sol
Sol
skorg666
Sol
Level 68
God Stats
67W - 66L
1,434 SR
Queue Stats
264W - 343L
1,396 Elo+
Party 1
Team Averages
Level 58
1,461 SR
1,419 Elo+

VS

Team Averages
Level 40
1,505 SR
1,449 Elo+
Thanatos
Thanatos
AslanKonya
Thanatos
Level 73
God Stats
4W - 5L
1,589 SR
Queue Stats
85W - 65L
1,515 Elo+
Party 2
Ares
Ares
LegendaryShaolin
Ares
Level 27
God Stats
1W - 4L
1,519 SR
Queue Stats
8W - 10L
1,478 Elo+
Party 2
Xing Tian
Xing Tian
MaKaVeLiOo
Xing Tian
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,356 Elo+
Party 2
Neith
Neith
Santoryu37
Neith
Level 6
God Stats
1W - 1L
1,471 SR
Queue Stats
2W - 3L
1,495 Elo+
Party 2
Janus
Janus
androw2005
Janus
Level 50
God Stats
1W - 2L
1,445 SR
Queue Stats
141W - 169L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CiaoLeo38
Anubis
11
0 / 2 / 1
6,352
577
2,811
4,381
1,791
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Giannone
Sylvanus
10
2 / 0 / 3
6,503
591
3,516
8,957
3,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
Kanapah
Da Ji
12
1 / 0 / 0
6,373
579
1,558
4,336
1,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
hanod291
Izanami
13
4 / 1 / 0
7,424
675
4,161
5,139
1,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 0 / 3
5,987
544
5,715
2,395
759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AslanKonya
Thanatos
8
0 / 2 / 1
5,182
471
2,813
7,714
1,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 3 / 0
4,633
421
1,717
7,165
2,995
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Xing Tian
MaKaVeLiOo
Xing Tian
11
2 / 1 / 0
5,991
545
2,843
7,372
4,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
6
0 / 3 / 0
4,179
380
2,264
2,838
777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
12
1 / 1 / 0
6,364
579
2,073
3,673
616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
10
Kills
3
3
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AslanKonya
Thanatos
0
2
1
0.25
W
Anubis
CiaoLeo38
Anubis
0
2
1
0.25
W
Sylvanus
Giannone
Sylvanus
2
0
3
3.5
W
Da Ji
Kanapah
Da Ji
1
0
0
1
L
0
3
0
0
L
Xing Tian
MaKaVeLiOo
Xing Tian
2
1
0
2
L
Neith
0
3
0
0
L
Janus
1
1
0
1
W
Izanami
hanod291
Izanami
4
1
0
4
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,761
Damage
11,710
25,208
Taken
28,762
8,802
Mitigated
10,801
12,632
Healing
8,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AslanKonya
Thanatos
2,813
420
0
4,912
7,714
1,738
0
1,581
6,133
0
22,544
W
Anubis
CiaoLeo38
Anubis
2,811
308
0
1,379
4,381
1,791
728
2,379
1,598
34,325
0
W
Sylvanus
Giannone
Sylvanus
3,516
1,248
817
4,963
8,957
3,460
99
1,727
7,190
22,006
0
W
Da Ji
Kanapah
Da Ji
1,558
95
0
2,888
4,336
1,402
0
32
4,276
0
35,091
L
1,717
0
0
1,177
7,165
2,995
0
4,939
2,226
8,191
0
L
Xing Tian
MaKaVeLiOo
Xing Tian
2,843
357
0
1,548
7,372
4,675
0
2,811
4,561
23,582
0
L
Neith
2,264
616
0
311
2,838
777
0
2,082
756
0
10,856
L
Janus
2,073
0
0
982
3,673
616
0
0
3,673
38,844
0
W
Izanami
hanod291
Izanami
4,161
2,452
0
1,942
5,139
1,390
58
1,434
3,521
0
53,239
W
5,715
2,289
0
643
2,395
759
371
405
1,990
26,828
5,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,639
Gold Earned
26,349
388
Minions Killed
223
0
Camps Cleared
0
977,110
Distance Traveled
956,743
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,182
471
48
4
0
219,198
0
W
Anubis
6,352
577
79
7
0
178,161
3
W
Sylvanus
6,503
591
34
3
0
180,555
3
W
Da Ji
6,373
579
84
8
0
221,471
2
L
Ares
4,633
421
16
1
0
178,093
4
L
Xing Tian
5,991
545
49
4
0
189,055
4
L
Neith
4,179
380
22
2
0
146,866
2
L
Janus
6,364
579
88
8
0
223,531
4
W
Izanami
7,424
675
119
11
0
200,966
4
W
Sol
5,987
544
72
7
0
195,957
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role