Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ascheriit95
Ah Muzen Cab
Level 78
God Stats
2W - 2L
1,340 SR
Queue Stats
348W - 372L
1,400 Elo+
Party 2
Gilgamesh
Gilgamesh
LividTapestry80
Gilgamesh
Level 141
God Stats
3W - 0L
1,429 SR
Queue Stats
163W - 161L
1,447 Elo+
Party 3
Erlang Shen
Erlang Shen
SkidTin
Erlang Shen
Level 107
God Stats
2W - 2L
1,453 SR
Queue Stats
152W - 156L
1,455 Elo+
Party 3
Scylla
Scylla
apotenqul
Scylla
Level 139
God Stats
17W - 21L
1,474 SR
Queue Stats
621W - 652L
1,436 Elo+
Party 2
Bacchus
Bacchus
zanguetssu
Bacchus
Level 124
God Stats
2W - 1L
1,260 SR
Queue Stats
254W - 275L
1,456 Elo+
Solo
Team Averages
Level 118
1,391 SR
1,439 Elo+

VS

Team Averages
Level 123
1,520 SR
1,515 Elo+
Zeus
Zeus
HARRY_ATE_A_PEAR
Zeus
Level 127
God Stats
1W - 1L
1,573 SR
Queue Stats
16W - 12L
1,535 Elo+
Party 1
Thanatos
Thanatos
Knallkörper
Thanatos
Level 126
God Stats
5W - 8L
1,395 SR
Queue Stats
441W - 462L
1,454 Elo+
Solo
Mulan
Mulan
Legendaryspeedy
Mulan
Level 159
God Stats
10W - 10L
1,552 SR
Queue Stats
665W - 657L
1,495 Elo+
Solo
Merlin
Merlin
RedheadSonja
Merlin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 54L
1,428 Elo+
Solo
Cu Chulainn
Cu Chulainn
ll Tempeh ll
Cu Chulainn
Level 82
God Stats
0W - 1L
1,581 SR
Queue Stats
12W - 4L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ascheriit95
Ah Muzen Cab
19
3 / 3 / 18
10,780
829
22,232
8,627
3,730
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
LividTapestry80
Gilgamesh
18
12 / 4 / 13
12,598
969
15,576
20,391
15,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
SkidTin
Erlang Shen
18
4 / 4 / 22
11,026
848
13,267
17,522
10,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
apotenqul
Scylla
17
8 / 5 / 16
10,757
827
14,134
11,571
3,974
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
zanguetssu
Bacchus
17
7 / 2 / 13
11,005
847
9,924
13,369
16,160
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 7
9,274
713
18,281
16,366
6,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Knallkörper
Thanatos
14
5 / 9 / 4
9,146
704
6,915
13,141
5,052
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
4 / 5 / 7
8,974
690
11,300
23,946
17,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Merlin
16
1 / 7 / 6
8,781
675
7,299
11,843
4,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
ll Tempeh ll
Cu Chulainn
17
4 / 4 / 10
9,908
762
12,556
17,084
19,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
52
34
Kills
18
18
Deaths
34
82
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Ascheriit95
Ah Muzen Cab
3
3
18
4
L
4
9
7
0.83
L
Thanatos
Knallkörper
Thanatos
5
9
4
0.78
L
4
5
7
1.5
W
Gilgamesh
LividTapestry80
Gilgamesh
12
4
13
4.63
L
Merlin
1
7
6
0.57
W
Erlang Shen
SkidTin
Erlang Shen
4
4
22
3.75
W
Scylla
apotenqul
Scylla
8
5
16
3.2
L
Cu Chulainn
ll Tempeh ll
Cu Chulainn
4
4
10
2.25
W
Bacchus
zanguetssu
Bacchus
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,133
Damage
56,351
71,480
Taken
82,380
49,931
Mitigated
53,539
31,131
Healing
29,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Ascheriit95
Ah Muzen Cab
22,232
5,892
2,843
2,143
8,627
3,730
3,759
4,391
3,954
0
46,404
L
18,281
1,980
587
4,385
16,366
6,014
0
4,533
11,833
28,818
0
L
Thanatos
Knallkörper
Thanatos
6,915
1,157
1,415
3,970
13,141
5,052
501
5,118
8,023
0
9,054
L
11,300
1,905
1,061
8,157
23,946
17,907
144
4,017
19,929
0
18,943
W
Gilgamesh
LividTapestry80
Gilgamesh
15,576
4,189
4,830
4,722
20,391
15,428
336
7,879
11,929
0
27,501
L
Merlin
7,299
1,394
965
2,419
11,843
4,725
0
5,178
6,665
24,825
0
W
Erlang Shen
SkidTin
Erlang Shen
13,267
5,809
1,510
5,272
17,522
10,639
957
5,250
11,613
0
22,330
W
Scylla
apotenqul
Scylla
14,134
943
1,784
1,347
11,571
3,974
1,114
3,502
7,774
22,755
0
L
Cu Chulainn
ll Tempeh ll
Cu Chulainn
12,556
1,912
1,580
4,827
17,084
19,841
0
5,212
11,872
1,879
21,676
W
Bacchus
zanguetssu
Bacchus
9,924
879
2,102
4,578
13,369
16,160
48
5,612
7,261
19,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,166
Gold Earned
46,083
122
Minions Killed
137
0
Camps Cleared
0
1,282,367
Distance Traveled
1,042,700
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,780
829
47
4
0
250,125
4
L
Zeus
9,274
713
32
2
0
173,771
1
L
Thanatos
9,146
704
9
1
0
196,465
0
L
Mulan
8,974
690
12
1
0
231,613
1
W
Gilgamesh
12,598
969
22
2
0
265,052
0
L
Merlin
8,781
675
54
4
0
186,776
1
W
Erlang Shen
11,026
848
18
1
0
277,527
0
W
Scylla
10,757
827
24
2
0
227,559
0
L
Cu Chulainn
9,908
762
30
2
0
254,075
0
W
Bacchus
11,005
847
11
1
0
262,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role