Player Matchup

Baron Samedi
Baron Samedi
Arystea
Baron Samedi
Level 129
God Stats
1W - 1L
1,295 SR
Queue Stats
64W - 69L
1,460 Elo+
Party 3
The Morrigan
The Morrigan
Sheeilla
The Morrigan
Level 128
God Stats
1W - 2L
1,150 SR
Queue Stats
64W - 70L
1,458 Elo+
Party 3
Tyr
Tyr
Uhdschwud
Tyr
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,376 Elo+
Party 1
Poseidon
Poseidon
iNDiGOmane666
Poseidon
Level 155
God Stats
1W - 1L
1,382 SR
Queue Stats
118W - 118L
1,539 Elo+
Party 1
Khepri
Khepri
whosjevz
Khepri
Level 46
God Stats
2W - 0L
1,704 SR
Queue Stats
46W - 44L
1,497 Elo+
Party 1
Team Averages
Level 106
1,406 SR
1,466 Elo+

VS

Team Averages
Level 148
1,418 SR
1,440 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Stelf5
Baron Samedi
Level 150
God Stats
1W - 3L
1,367 SR
Queue Stats
22W - 42L
1,353 Elo+
Party 2
Jing Wei
Jing Wei
WR Relize
Jing Wei
Level 125
God Stats
1W - 3L
1,348 SR
Queue Stats
245W - 222L
1,431 Elo+
Solo
Tyr
Tyr
tueurstef60250
Tyr
Level 145
God Stats
6W - 12L
1,470 SR
Queue Stats
198W - 207L
1,484 Elo+
Party 2
Tiamat
Tiamat
zacelije
Tiamat
Level 159
God Stats
2W - 5L
1,407 SR
Queue Stats
648W - 722L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Arystea
Baron Samedi
19
4 / 3 / 17
11,105
740
12,849
13,578
9,617
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
Sheeilla
The Morrigan
19
12 / 4 / 11
11,818
788
18,836
11,272
7,028
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 3 / 20
11,861
791
18,882
17,479
24,968
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
iNDiGOmane666
Poseidon
18
9 / 4 / 16
11,736
782
18,358
12,394
6,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
whosjevz
Khepri
19
2 / 1 / 28
12,033
802
6,272
16,632
21,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
4 / 6 / 5
10,013
668
15,774
18,579
22,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
Stelf5
Baron Samedi
17
3 / 8 / 8
10,015
668
10,699
15,928
8,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
WR Relize
Jing Wei
18
4 / 8 / 4
10,281
685
15,488
15,704
7,212
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
4 / 7 / 5
9,580
639
9,702
20,466
29,286
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
zacelije
Tiamat
17
0 / 6 / 13
9,290
619
9,508
14,286
13,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
50
35
Kills
15
15
Deaths
35
92
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
4
6
5
1.08
W
Baron Samedi
Arystea
Baron Samedi
4
3
17
4.17
W
The Morrigan
Sheeilla
The Morrigan
12
4
11
4.38
L
Baron Samedi
Stelf5
Baron Samedi
3
8
8
0.88
W
8
3
20
6
L
Jing Wei
WR Relize
Jing Wei
4
8
4
0.75
W
Poseidon
iNDiGOmane666
Poseidon
9
4
16
4.25
L
4
7
5
0.93
W
Khepri
whosjevz
Khepri
2
1
28
16
L
Tiamat
zacelije
Tiamat
0
6
13
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,197
Damage
61,171
71,355
Taken
84,963
70,102
Mitigated
81,419
25,013
Healing
22,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
15,774
601
325
3,144
18,579
22,570
0
12,484
5,757
272
29,090
W
Baron Samedi
Arystea
Baron Samedi
12,849
1,845
6,590
5,039
13,578
9,617
806
3,089
10,253
33,084
0
W
The Morrigan
Sheeilla
The Morrigan
18,836
5,358
2,124
2,275
11,272
7,028
1,373
3,630
7,443
39,248
0
L
Baron Samedi
Stelf5
Baron Samedi
10,699
182
3,189
3,131
15,928
8,386
0
13,105
2,707
20,213
0
W
18,882
4,324
205
3,618
17,479
24,968
689
6,124
10,888
0
27,596
L
Jing Wei
WR Relize
Jing Wei
15,488
9,197
1,290
2,528
15,704
7,212
0
9,120
6,281
0
32,595
W
Poseidon
iNDiGOmane666
Poseidon
18,358
3,626
949
1,899
12,394
6,603
1,834
2,008
10,082
37,545
0
L
9,702
833
732
4,746
20,466
29,286
0
13,935
6,071
0
20,252
W
Khepri
whosjevz
Khepri
6,272
733
372
1,942
16,632
21,886
200
5,396
10,970
10,939
0
L
Tiamat
zacelije
Tiamat
9,508
843
855
2,427
14,286
13,965
0
7,671
6,253
28,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,553
Gold Earned
49,179
154
Minions Killed
142
0
Camps Cleared
0
1,393,193
Distance Traveled
1,235,340
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,013
668
25
2
0
292,811
0
W
Baron Samedi
11,105
740
38
3
0
258,538
1
W
The Morrigan
11,818
788
36
2
0
226,604
2
L
Baron Samedi
10,015
668
29
2
0
228,429
0
W
Tyr
11,861
791
21
1
0
320,128
3
L
Jing Wei
10,281
685
43
3
0
191,807
0
W
Poseidon
11,736
782
50
3
0
272,545
1
L
Tyr
9,580
639
11
1
0
273,069
4
W
Khepri
12,033
802
9
1
0
315,378
1
L
Tiamat
9,290
619
34
2
0
249,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role