Player Matchup

Kumbhakarna
Kumbhakarna
Kiwi_FTW_
Kumbhakarna
Level 100
God Stats
0W - 1L
1,531 SR
Queue Stats
14W - 14L
1,506 Elo+
Party 1
The Morrigan
The Morrigan
TheGreatReign
The Morrigan
Level 53
God Stats
0W - 2L
1,575 SR
Queue Stats
13W - 13L
1,500 Elo+
Party 1
Chang'e
Chang'e
TheLemonTang
Chang'e
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,440 Elo+
Solo
Neith
Neith
XStorm MaidenX
Neith
Level 82
God Stats
2W - 4L
1,555 SR
Queue Stats
13W - 13L
1,500 Elo+
Party 1
Achilles
Achilles
kyvonte
Achilles
Level 92
God Stats
0W - 1L
1,534 SR
Queue Stats
14W - 14L
1,488 Elo+
Party 1
Team Averages
Level 86
1,539 SR
1,487 Elo+

VS

Team Averages
Level 125
1,465 SR
1,469 Elo+
Nu Wa
Nu Wa
ImmortalGlitch__
Nu Wa
Level 128
God Stats
45W - 37L
1,547 SR
Queue Stats
152W - 148L
1,450 Elo+
Solo
Danzaburou
Danzaburou
JAKEFR0MST8FARM
Danzaburou
Level 154
God Stats
1W - 1L
1,621 SR
Queue Stats
21W - 22L
1,457 Elo+
Party 2
Fenrir
Fenrir
PlagueD0ct0r
Fenrir
Level 89
God Stats
1W - 1L
1,312 SR
Queue Stats
88W - 78L
1,443 Elo+
Solo
Vamana
Vamana
Umber_379
Vamana
Level 154
God Stats
6W - 15L
1,385 SR
Queue Stats
345W - 341L
1,523 Elo+
Solo
Cthulhu
Cthulhu
WasonMiggins
Cthulhu
Level 98
God Stats
1W - 0L
1,459 SR
Queue Stats
21W - 20L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Kiwi_FTW_
Kumbhakarna
13
0 / 4 / 5
7,226
602
5,311
20,150
18,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
TheGreatReign
The Morrigan
14
2 / 8 / 3
8,620
718
10,340
10,889
3,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
TheLemonTang
Chang'e
12
0 / 6 / 5
7,234
603
8,331
11,827
8,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
2 / 1 / 4
9,062
755
9,966
13,442
5,506
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
kyvonte
Achilles
16
4 / 6 / 3
10,225
852
10,670
17,449
20,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 18
9,635
803
11,359
6,354
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
JAKEFR0MST8FARM
Danzaburou
17
11 / 4 / 10
12,148
1,012
25,875
18,793
8,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
14
4 / 2 / 15
9,545
795
4,645
11,356
6,020
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vamana
Umber_379
Vamana
14
2 / 0 / 15
8,924
744
9,516
12,658
10,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
WasonMiggins
Cthulhu
15
5 / 0 / 12
9,726
811
12,142
10,570
10,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
95
8
Kills
25
25
Deaths
8
20
Assists
70
Player
Kills
Deaths
Assists
KDA
W
3
2
18
6
W
Danzaburou
JAKEFR0MST8FARM
Danzaburou
11
4
10
4
L
Kumbhakarna
Kiwi_FTW_
Kumbhakarna
0
4
5
0.63
W
Fenrir
4
2
15
5.75
L
The Morrigan
TheGreatReign
The Morrigan
2
8
3
0.44
L
Chang'e
TheLemonTang
Chang'e
0
6
5
0.42
W
Vamana
Umber_379
Vamana
2
0
15
9.5
W
Cthulhu
WasonMiggins
Cthulhu
5
0
12
11
L
2
1
4
4
L
Achilles
kyvonte
Achilles
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,618
Damage
63,537
73,757
Taken
59,731
55,897
Mitigated
36,984
14,174
Healing
19,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,359
1,804
0
650
6,354
2,455
2,360
2,437
3,717
33,351
0
W
Danzaburou
JAKEFR0MST8FARM
Danzaburou
25,875
16,951
0
8,294
18,793
8,459
1,034
8,672
9,572
0
54,304
L
Kumbhakarna
Kiwi_FTW_
Kumbhakarna
5,311
743
640
1,349
20,150
18,416
0
5,868
13,659
14,170
0
W
Fenrir
4,645
698
0
2,491
11,356
6,020
1,158
4,885
6,190
0
16,204
L
The Morrigan
TheGreatReign
The Morrigan
10,340
1,121
432
214
10,889
3,555
0
2,282
8,419
32,090
251
L
Chang'e
TheLemonTang
Chang'e
8,331
757
2,596
1,899
11,827
8,013
1
4,370
7,255
18,700
0
W
Vamana
Umber_379
Vamana
9,516
3,035
0
4,235
12,658
10,033
384
6,110
6,244
0
16,950
W
Cthulhu
WasonMiggins
Cthulhu
12,142
130
1,314
2,395
10,570
10,017
467
3,583
6,674
27,813
0
L
9,966
3,065
846
2,555
13,442
5,506
0
4,375
8,803
0
38,386
L
Achilles
kyvonte
Achilles
10,670
1,047
824
2,819
17,449
20,407
1
5,699
11,113
7,048
18,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,367
Gold Earned
49,978
199
Minions Killed
216
3
Camps Cleared
11
1,059,569
Distance Traveled
1,148,745
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,635
803
52
4
4
206,851
2
W
Danzaburou
12,148
1,012
79
7
4
191,764
2
L
Kumbhakarna
7,226
602
12
1
0
235,220
0
W
Fenrir
9,545
795
23
2
1
244,981
1
L
The Morrigan
8,620
718
62
5
2
183,587
0
L
Chang'e
7,234
603
35
3
1
195,861
0
W
Vamana
8,924
744
16
1
0
241,967
0
W
Cthulhu
9,726
811
46
4
2
263,182
0
L
Neith
9,062
755
68
6
0
217,972
0
L
Achilles
10,225
852
22
2
0
226,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role