Player Matchup

Cabrakan
Cabrakan
Arfido
Cabrakan
Level 160
God Stats
0W - 1L
1,577 SR
Queue Stats
183W - 109L
1,736 Elo+
Party 1
Susano
Susano
BannedForeveer
Susano
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,629 Elo+
Party 3
Vulcan
Vulcan
Geerardd17
Vulcan
Level 68
God Stats
12W - 10L
1,651 SR
Queue Stats
121W - 111L
1,580 Elo+
Party 3
Neith
Neith
Hvit Varebil
Neith
Level 36
God Stats
57W - 40L
1,742 SR
Queue Stats
58W - 44L
1,579 Elo+
Party 1
Horus
Horus
LordRune
Horus
Level 160
God Stats
6W - 5L
1,805 SR
Queue Stats
246W - 169L
1,726 Elo+
Party 1
Team Averages
Level 89
1,655 SR
1,650 Elo+

VS

Team Averages
Level 102
1,619 SR
1,489 Elo+
Skadi
Skadi
 
Skadi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
BlackyCZE
Chang'e
Level 67
God Stats
1W - 0L
1,714 SR
Queue Stats
4W - 3L
1,537 Elo+
Party 2
Horus
Horus
HamboviCze
Horus
Level 142
God Stats
16W - 7L
1,789 SR
Queue Stats
86W - 76L
1,523 Elo+
Party 2
Chaac
Chaac
RainmakerCze
Chaac
Level 107
God Stats
14W - 10L
1,639 SR
Queue Stats
53W - 41L
1,557 Elo+
Party 2
Hun Batz
Hun Batz
SkippyP
Hun Batz
Level 50
God Stats
2W - 1L
1,455 SR
Queue Stats
12W - 21L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Arfido
Cabrakan
19
5 / 2 / 16
12,725
795
14,012
25,251
40,193
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
8 / 7 / 9
13,427
839
23,988
18,827
8,307
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
Geerardd17
Vulcan
18
5 / 6 / 11
11,974
748
20,373
13,054
5,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 3 / 12
12,186
762
9,106
9,586
4,488
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
LordRune
Horus
18
3 / 4 / 18
12,327
770
17,337
24,428
31,004
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
8 / 7 / 7
12,729
796
25,885
18,969
6,308
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
BlackyCZE
Chang'e
17
1 / 4 / 8
10,464
654
10,504
17,848
7,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
17
3 / 5 / 12
12,544
784
9,886
25,604
21,935
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 2 / 14
12,436
777
16,883
20,350
29,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hun Batz
SkippyP
Hun Batz
20
7 / 7 / 7
13,642
853
12,648
16,027
6,179
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
70
25
Kills
22
22
Deaths
25
66
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
8
7
7
1.64
L
Cabrakan
Arfido
Cabrakan
5
2
16
6.5
L
8
7
9
1.79
W
Chang'e
BlackyCZE
Chang'e
1
4
8
1.25
L
Vulcan
Geerardd17
Vulcan
5
6
11
1.75
W
Horus
3
5
12
1.8
L
4
3
12
3.33
L
Horus
LordRune
Horus
3
4
18
3
W
3
2
14
5
W
Hun Batz
SkippyP
Hun Batz
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,816
Damage
75,806
91,146
Taken
98,798
89,872
Mitigated
71,725
19,569
Healing
26,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
25,885
10,569
0
503
18,969
6,308
2,879
6,311
12,504
0
71,840
L
Cabrakan
Arfido
Cabrakan
14,012
2,539
0
334
25,251
40,193
360
2,773
22,478
32,342
0
L
23,988
6,333
0
230
18,827
8,307
753
2,421
16,406
0
53,982
W
Chang'e
BlackyCZE
Chang'e
10,504
537
3,267
4,141
17,848
7,353
1,128
6,231
11,493
35,757
0
L
Vulcan
Geerardd17
Vulcan
20,373
7,213
0
470
13,054
5,880
468
1,296
11,758
61,010
0
W
Horus
9,886
5,282
5,291
6,634
25,604
21,935
264
7,899
17,461
210
24,234
L
9,106
3,185
0
1,077
9,586
4,488
1,401
799
8,787
0
30,856
L
Horus
LordRune
Horus
17,337
7,803
8,748
8,710
24,428
31,004
1,316
3,553
20,875
0
37,607
W
16,883
2,428
1,094
5,508
20,350
29,950
415
8,022
12,087
0
51,774
W
Hun Batz
SkippyP
Hun Batz
12,648
2,329
0
240
16,027
6,179
56
5,767
10,208
0
42,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,639
Gold Earned
61,815
309
Minions Killed
370
8
Camps Cleared
9
1,445,624
Distance Traveled
1,407,132
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,729
796
118
7
1
263,073
3
L
Cabrakan
12,725
795
32
2
0
302,398
6
L
Susano
13,427
839
68
4
5
293,607
2
W
Chang'e
10,464
654
70
4
1
287,580
1
L
Vulcan
11,974
748
108
7
2
301,287
3
W
Horus
12,544
784
35
2
0
288,870
3
L
Neith
12,186
762
68
4
0
256,057
0
L
Horus
12,327
770
33
2
1
292,275
4
W
Chaac
12,436
777
81
5
0
307,177
3
W
Hun Batz
13,642
853
66
4
7
260,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role