Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Abnegation_
Nemesis
Level 116
God Stats
0W - 2L
1,264 SR
Queue Stats
39W - 47L
1,355 Elo+
Party 3
Fenrir
Fenrir
Barbaricbanana69
Fenrir
Level 84
God Stats
1W - 1L
1,644 SR
Queue Stats
18W - 32L
1,329 Elo+
Solo
Mulan
Mulan
ElPincioRosso
Mulan
Level 92
God Stats
1W - 6L
1,266 SR
Queue Stats
278W - 310L
1,429 Elo+
Solo
Chiron
Chiron
l3yr3firelakes
Chiron
Level 124
God Stats
8W - 6L
1,510 SR
Queue Stats
258W - 266L
1,370 Elo+
Party 3
Team Averages
Level 109
1,437 SR
1,397 Elo+

VS

Team Averages
Level 79
1,571 SR
1,340 Elo+
Sun Wukong
Sun Wukong
GrandXMaster G
Sun Wukong
Level 62
God Stats
3W - 0L
1,593 SR
Queue Stats
74W - 63L
1,415 Elo+
Party 1
Ares
Ares
MRSLEVIN
Ares
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 23L
1,321 Elo+
Party 2
Persephone
Persephone
SmashBaj
Persephone
Level 106
God Stats
2W - 0L
1,713 SR
Queue Stats
16W - 21L
1,327 Elo+
Party 2
Zhong Kui
Zhong Kui
ThEvilScotsman
Zhong Kui
Level 123
God Stats
4W - 0L
1,550 SR
Queue Stats
264W - 278L
1,355 Elo+
Party 1
Hun Batz
Hun Batz
merkidge
Hun Batz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
0 / 7 / 7
7,565
757
11,253
13,266
6,790
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Abnegation_
Nemesis
14
2 / 4 / 17
8,203
820
6,648
19,376
10,432
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
8 / 4 / 10
9,294
929
9,999
14,758
9,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
9 / 6 / 8
9,534
953
9,633
17,981
13,599
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 4 / 15
8,242
824
10,159
10,302
3,473
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GrandXMaster G
Sun Wukong
14
5 / 5 / 14
9,457
946
9,440
13,780
10,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
16
5 / 4 / 18
10,224
1,022
9,873
15,273
14,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
SmashBaj
Persephone
16
5 / 5 / 14
9,912
991
12,931
11,499
4,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
ThEvilScotsman
Zhong Kui
14
5 / 4 / 11
8,885
889
16,879
11,360
7,500
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
merkidge
Hun Batz
16
5 / 4 / 16
9,575
958
13,395
8,569
3,800
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
98
21
Kills
25
25
Deaths
22
57
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
7
7
0.5
L
Nemesis
Abnegation_
Nemesis
2
4
17
2.63
L
8
4
10
3.25
L
9
6
8
2.17
W
Sun Wukong
GrandXMaster G
Sun Wukong
5
5
14
2.4
W
Ares
5
4
18
3.5
W
Persephone
SmashBaj
Persephone
5
5
14
2.4
W
Zhong Kui
ThEvilScotsman
Zhong Kui
5
4
11
2.63
L
2
4
15
2.38
W
Hun Batz
merkidge
Hun Batz
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,692
Damage
62,518
75,683
Taken
60,481
43,515
Mitigated
41,169
24,333
Healing
21,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
11,253
527
2,041
2,690
13,266
6,790
0
7,357
5,673
19,584
0
L
Nemesis
Abnegation_
Nemesis
6,648
1,656
971
5,402
19,376
10,432
623
9,211
9,738
0
10,567
L
9,999
1,971
1,637
3,598
14,758
9,221
839
8,169
6,292
0
17,599
L
9,633
1,570
1,301
2,259
17,981
13,599
730
10,685
6,939
0
12,901
W
Sun Wukong
GrandXMaster G
Sun Wukong
9,440
1,418
1,792
2,622
13,780
10,793
793
2,360
11,126
2,649
13,516
W
Ares
9,873
646
1,436
2,382
15,273
14,274
683
2,393
12,796
15,197
0
W
Persephone
SmashBaj
Persephone
12,931
2,096
1,681
2,313
11,499
4,802
1,165
2,428
8,897
20,512
0
W
Zhong Kui
ThEvilScotsman
Zhong Kui
16,879
550
1,910
4,313
11,360
7,500
994
2,115
9,159
26,807
0
L
10,159
2,327
1,753
2,681
10,302
3,473
1,047
4,689
5,440
0
22,413
W
Hun Batz
merkidge
Hun Batz
13,395
2,739
1,755
1,065
8,569
3,800
1,261
1,957
6,504
0
25,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,838
Gold Earned
48,053
68
Minions Killed
85
0
Camps Cleared
0
890,773
Distance Traveled
967,037
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,565
757
21
2
0
159,009
0
L
Nemesis
8,203
820
4
0
0
211,518
0
L
Fenrir
9,294
929
13
1
0
190,245
0
L
Mulan
9,534
953
8
1
0
177,950
0
W
Sun Wukong
9,457
946
11
1
0
192,121
0
W
Ares
10,224
1,022
10
1
0
206,452
0
W
Persephone
9,912
991
19
2
0
168,138
0
W
Zhong Kui
8,885
889
29
3
0
190,521
0
L
Chiron
8,242
824
22
2
0
152,051
0
W
Hun Batz
9,575
958
16
2
0
209,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role