Player Matchup

Athena
Athena
Gold II
Matty55
Athena
Gold II
Level 148
God Stats
13W - 4L
1,757 SR
Queue Stats
275W - 277L
1,620 MMR
Solo
Chiron
Chiron
Gold I
RealzW
Chiron
Gold I
Level 135
God Stats
1W - 0L
1,767 SR
Queue Stats
189W - 193L
1,625 MMR
Solo
Skadi
Skadi
Platinum II
SateIla
Skadi
Platinum II
Level 85
God Stats
6W - 5L
1,577 SR
Queue Stats
293W - 282L
1,736 MMR
Solo
Cabrakan
Cabrakan
Gold II
SimpleJan
Cabrakan
Gold II
Level 144
God Stats
13W - 16L
1,501 SR
Queue Stats
181W - 180L
1,616 MMR
Solo
Vamana
Vamana
Gold I
wolfhunters
Vamana
Gold I
Level 148
God Stats
35W - 38L
1,510 SR
Queue Stats
280W - 280L
1,708 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 132
1,622 SR
1,661 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 114
1,517 SR
1,661 MMR
Odin
Odin
Gold V
ApodisPT
Odin
Gold V
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,714 MMR
Solo
Thanatos
Thanatos
Gold II
Babel17
Thanatos
Gold II
Level 122
God Stats
1W - 2L
1,560 SR
Queue Stats
66W - 63L
1,606 MMR
Solo
Danzaburou
Danzaburou
Gold I
Eriks0ne
Danzaburou
Gold I
Level 142
God Stats
25W - 27L
1,533 SR
Queue Stats
143W - 136L
1,679 MMR
Solo
Eset
Eset
Gold V
Fabules
Eset
Gold V
Level 85
God Stats
0W - 1L
1,471 SR
Queue Stats
8W - 8L
1,638 MMR
Solo
Cthulhu
Cthulhu
Gold II
Iannes
Cthulhu
Gold II
Level 160
God Stats
3W - 6L
1,523 SR
Queue Stats
643W - 652L
1,667 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Matty55
Athena
12
1 / 2 / 10
7,570
505
5,282
12,096
9,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
RealzW
Chiron
14
2 / 4 / 3
7,988
533
7,471
9,951
3,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
SateIla
Skadi
15
3 / 4 / 4
8,795
586
8,572
11,096
4,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cabrakan
SimpleJan
Cabrakan
16
11 / 0 / 3
9,660
644
11,689
8,567
6,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Vamana
14
2 / 0 / 3
8,472
565
11,471
10,318
7,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
IzanamiCamazotzMulan

VS

Bans
AwilixAchillesBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
0 / 5 / 1
7,043
470
6,038
16,178
9,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Babel17
Thanatos
15
2 / 3 / 3
8,366
558
7,035
11,143
4,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Eriks0ne
Danzaburou
14
3 / 5 / 2
8,043
536
10,098
12,262
3,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Fabules
Eset
9
1 / 5 / 2
5,917
394
4,110
10,702
4,222
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
Iannes
Cthulhu
14
4 / 1 / 2
8,695
580
7,235
6,960
3,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
19
Kills
10
10
Deaths
19
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Odin
0
5
1
0.1
L
Thanatos
Babel17
Thanatos
2
3
3
1.17
L
Danzaburou
Eriks0ne
Danzaburou
3
5
2
0.8
L
Eset
Fabules
Eset
1
5
2
0.4
L
Cthulhu
Iannes
Cthulhu
4
1
2
5
W
Athena
Matty55
Athena
1
2
10
3
W
Chiron
RealzW
Chiron
2
4
3
0.88
W
Skadi
SateIla
Skadi
3
4
4
1.25
W
Cabrakan
SimpleJan
Cabrakan
11
0
3
12.5
W
Vamana
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,485
Damage
34,516
52,028
Taken
57,245
32,042
Mitigated
24,420
16,604
Healing
19,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
6,038
862
0
4,910
16,178
9,293
0
3,279
11,887
2,676
34,893
L
Thanatos
Babel17
Thanatos
7,035
1,451
0
8,274
11,143
4,113
0
3,661
7,443
0
66,223
L
Danzaburou
Eriks0ne
Danzaburou
10,098
4,144
0
3,569
12,262
3,337
117
4,579
7,683
0
52,473
L
Eset
Fabules
Eset
4,110
816
334
1,789
10,702
4,222
0
5,637
5,026
14,911
0
L
Cthulhu
Iannes
Cthulhu
7,235
262
0
750
6,960
3,455
0
666
6,294
56,295
0
W
Athena
Matty55
Athena
5,282
1,817
439
2,429
12,096
9,637
41
4,489
7,482
20,788
0
W
Chiron
RealzW
Chiron
7,471
2,342
449
3,373
9,951
3,851
923
1,699
8,205
0
55,444
W
Skadi
SateIla
Skadi
8,572
4,005
0
2,044
11,096
4,511
0
3,388
7,665
0
69,216
W
Cabrakan
SimpleJan
Cabrakan
11,689
1,773
0
2,461
8,567
6,803
0
2,000
6,567
50,852
7,966
W
Vamana
11,471
4,396
0
5,409
10,318
7,240
661
948
8,539
6,279
48,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,485
Gold Earned
38,064
486
Minions Killed
450
0
Camps Cleared
0
1,524,720
Distance Traveled
1,399,182
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,043
470
92
6
0
285,574
0
L
Thanatos
8,366
558
117
8
0
313,526
3
L
Danzaburou
8,043
536
90
6
0
258,833
6
L
Eset
5,917
394
32
2
0
206,323
0
L
Cthulhu
8,695
580
119
8
0
334,926
5
W
Athena
7,570
505
22
1
0
323,681
6
W
Chiron
7,988
533
114
8
0
254,943
4
W
Skadi
8,795
586
145
10
0
288,553
3
W
Cabrakan
9,660
644
94
6
0
341,065
6
W
Vamana
8,472
565
111
7
0
316,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role