Player Matchup

Anubis
Anubis
MC-SAFRANTI
Anubis
Level 117
God Stats
4W - 2L
1,585 SR
Queue Stats
67W - 70L
1,439 Elo+
Party 1
Anhur
Anhur
iZi_Falco_
Anhur
Level 39
God Stats
2W - 1L
1,510 SR
Queue Stats
3W - 3L
1,358 Elo+
Party 1
Chaac
Chaac
micheandrew
Chaac
Level 109
God Stats
16W - 4L
1,840 SR
Queue Stats
155W - 142L
1,530 Elo+
Party 1
Team Averages
Level 88
1,645 SR
1,443 Elo+

VS

Team Averages
Level 65
1,388 SR
1,269 Elo+
Ah Puch
Ah Puch
BlabbyOlive43
Ah Puch
Level 52
God Stats
2W - 2L
1,376 SR
Queue Stats
6W - 9L
1,232 Elo+
Party 2
Bacchus
Bacchus
Ivoiff
Bacchus
Level 40
God Stats
1W - 2L
1,383 SR
Queue Stats
6W - 9L
1,232 Elo+
Party 2
Poseidon
Poseidon
spartans4ever300
Poseidon
Level 102
God Stats
21W - 33L
1,406 SR
Queue Stats
247W - 336L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
4 / 2 / 9
7,856
786
6,345
7,080
3,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
11
3 / 0 / 8
7,386
739
3,582
5,294
1,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
7 / 0 / 7
8,360
836
11,776
7,951
8,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
10
1 / 5 / 1
6,781
678
5,947
7,218
1,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Ivoiff
Bacchus
9
0 / 6 / 2
6,083
608
3,799
10,827
5,551
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 3 / 1
6,588
659
4,686
7,311
2,751
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
14
Kills
2
2
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
1
5
1
0.3
L
Bacchus
Ivoiff
Bacchus
0
6
2
0.17
W
Anubis
4
2
9
4.25
W
Anhur
3
0
8
7
W
7
0
7
10.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,703
Damage
14,432
20,325
Taken
25,356
14,382
Mitigated
10,120
5,352
Healing
4,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
5,947
0
194
413
7,218
1,818
0
3,111
3,870
23,628
0
L
Bacchus
Ivoiff
Bacchus
3,799
276
83
1,743
10,827
5,551
0
1,993
8,542
5,850
0
W
Anubis
6,345
105
0
1,652
7,080
3,800
0
6,299
781
21,270
0
W
Anhur
3,582
758
0
755
5,294
1,888
176
4,477
817
0
12,668
W
11,776
1,741
0
2,945
7,951
8,694
35
4,243
3,708
0
34,433
L
4,686
779
0
2,360
7,311
2,751
0
1,241
5,725
21,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,602
Gold Earned
19,452
121
Minions Killed
100
8
Camps Cleared
1
569,408
Distance Traveled
521,165
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,781
678
49
5
1
170,607
1
L
Bacchus
6,083
608
8
1
0
171,344
4
W
Anubis
7,856
786
41
4
3
185,247
4
W
Anhur
7,386
739
32
3
3
170,314
2
W
Chaac
8,360
836
48
5
2
213,847
2
L
Poseidon
6,588
659
43
4
0
179,214
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role