Player Matchup

Cthulhu
Cthulhu
BlessedSaberLynx
Cthulhu
Level 138
God Stats
1W - 2L
1,526 SR
Queue Stats
34W - 38L
1,477 Elo+
Solo
Chiron
Chiron
HydraTurtle
Chiron
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 93L
1,422 Elo+
Solo
Freya
Freya
TheItalian313
Freya
Level 41
God Stats
5W - 4L
1,335 SR
Queue Stats
40W - 39L
1,444 Elo+
Solo
Baba Yaga
Baba Yaga
Vallanthor
Baba Yaga
Level 149
God Stats
10W - 14L
1,457 SR
Queue Stats
534W - 505L
1,456 Elo+
Solo
He Bo
He Bo
YAMANA_TEM
He Bo
Level 43
God Stats
1W - 1L
1,675 SR
Queue Stats
61W - 82L
1,408 Elo+
Solo
Team Averages
Level 89
1,499 SR
1,441 Elo+

VS

Team Averages
Level 123
1,416 SR
1,470 Elo+
Achilles
Achilles
DeGa-101
Achilles
Level 135
God Stats
1W - 0L
1,156 SR
Queue Stats
29W - 29L
1,441 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LMS813
Morgan Le Fay
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 12L
1,519 Elo+
Solo
Serqet
Serqet
astralvisionzz
Serqet
Level 160
God Stats
25W - 21L
1,487 SR
Queue Stats
316W - 317L
1,466 Elo+
Solo
Neith
Neith
facekill420
Neith
Level 99
God Stats
45W - 36L
1,512 SR
Queue Stats
356W - 371L
1,446 Elo+
Solo
Tyr
Tyr
frankbatoloco
Tyr
Level 157
God Stats
3W - 7L
1,426 SR
Queue Stats
32W - 31L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 7
10,474
1,047
10,683
15,051
17,639
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
16
5 / 5 / 5
11,032
1,103
13,834
12,244
5,038
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
2 / 9 / 5
10,509
1,051
11,264
18,732
7,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
Vallanthor
Baba Yaga
16
1 / 3 / 6
10,110
1,011
9,372
8,296
3,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

He Bo
13
0 / 0 / 0
6,510
651
0
0
0
Team 1 Tickets

162

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DeGa-101
Achilles
17
2 / 4 / 14
10,448
1,045
7,970
12,578
17,476
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
LMS813
Morgan Le Fay
16
2 / 2 / 7
9,898
990
7,116
6,248
2,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
9 / 3 / 8
12,128
1,213
14,296
10,886
4,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
3 / 0 / 8
10,313
1,031
12,662
6,348
2,512
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 1 / 12
10,705
1,071
9,303
18,283
9,870
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
69
10
Kills
20
20
Deaths
10
23
Assists
49
Player
Kills
Deaths
Assists
KDA
L
2
3
7
1.83
W
Achilles
DeGa-101
Achilles
2
4
14
2.25
L
Chiron
5
5
5
1.5
W
Morgan Le Fay
LMS813
Morgan Le Fay
2
2
7
2.75
L
2
9
5
0.5
L
Baba Yaga
Vallanthor
Baba Yaga
1
3
6
1.33
L
He Bo
0
0
0
0
W
9
3
8
4.33
W
3
0
8
7
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,153
Damage
51,347
54,323
Taken
54,343
34,322
Mitigated
37,139
7,080
Healing
8,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,683
741
355
0
15,051
17,639
0
3,181
11,429
27,193
0
W
Achilles
DeGa-101
Achilles
7,970
1,166
288
1,924
12,578
17,476
0
7,826
4,532
430
18,004
L
Chiron
13,834
3,172
1,105
1,271
12,244
5,038
0
1,884
9,581
0
31,445
W
Morgan Le Fay
LMS813
Morgan Le Fay
7,116
789
0
20
6,248
2,348
0
3,853
2,303
29,066
0
L
11,264
4,499
136
3,382
18,732
7,754
0
1,908
16,436
33,668
0
L
Baba Yaga
Vallanthor
Baba Yaga
9,372
103
107
724
8,296
3,891
0
572
7,401
30,849
0
L
He Bo
0
0
0
0
0
0
0
0
0
0
0
W
14,296
3,633
0
1,145
10,886
4,933
0
3,923
6,326
0
25,145
W
12,662
4,247
0
2,484
6,348
2,512
0
4,640
1,662
0
38,829
W
9,303
1,142
0
2,991
18,283
9,870
0
10,332
7,737
429
24,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,635
Gold Earned
53,492
207
Minions Killed
204
6
Camps Cleared
10
772,274
Distance Traveled
1,014,264
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,474
1,047
53
5
1
195,461
0
W
Achilles
10,448
1,045
22
2
2
193,223
0
L
Chiron
11,032
1,103
50
5
1
197,854
0
W
Morgan Le Fay
9,898
990
51
5
0
188,167
0
L
Freya
10,509
1,051
54
5
4
175,643
0
L
Baba Yaga
10,110
1,011
50
5
0
203,316
0
L
He Bo
6,510
651
0
0
0
0
0
W
Serqet
12,128
1,213
32
3
7
210,420
3
W
Neith
10,313
1,031
67
7
1
190,468
0
W
Tyr
10,705
1,071
32
3
0
231,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role