Player Matchup

Susano
Susano
 
Susano
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Huesos996xx
Ares
Level 68
God Stats
8W - 7L
1,540 SR
Queue Stats
374W - 291L
1,721 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RdvR_010
Ah Muzen Cab
Level 108
God Stats
7W - 9L
1,451 SR
Queue Stats
320W - 311L
1,382 Elo+
Solo
Thoth
Thoth
THE-_-JTDizzle
Thoth
Level 159
God Stats
120W - 112L
1,687 SR
Queue Stats
877W - 833L
1,624 Elo+
Solo
Tyr
Tyr
angel_reyes211
Tyr
Level 82
God Stats
8W - 16L
1,394 SR
Queue Stats
249W - 309L
1,348 Elo+
Solo
Team Averages
Level 112
1,515 SR
1,515 Elo+

VS

Team Averages
Level 110
1,593 SR
1,527 Elo+
Skadi
Skadi
Beast4334Mode
Skadi
Level 83
God Stats
5W - 4L
1,569 SR
Queue Stats
50W - 52L
1,451 Elo+
Solo
Horus
Horus
BeauOkami
Horus
Level 127
God Stats
0W - 1L
1,707 SR
Queue Stats
2W - 2L
1,496 Elo+
Solo
Neith
Neith
ederbless
Neith
Level 123
God Stats
4W - 12L
1,498 SR
Queue Stats
442W - 374L
1,663 Elo+
Solo
Sol
Sol
lilwayneshootyou
Sol
Level 129
God Stats
49W - 36L
1,609 SR
Queue Stats
362W - 352L
1,503 Elo+
Solo
Chronos
Chronos
pBasicc
Chronos
Level 86
God Stats
5W - 6L
1,583 SR
Queue Stats
141W - 147L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
1 / 1 / 1
5,700
518
2,057
6,056
1,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 7
5,222
475
3,821
7,203
3,913
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
RdvR_010
Ah Muzen Cab
11
2 / 0 / 1
6,442
586
4,536
3,950
1,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
4 / 0 / 3
7,225
657
7,248
2,190
497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 1 / 0
6,542
595
2,315
6,836
4,811
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,986
181
0
0
0
Horus
BeauOkami
Horus
8
2 / 2 / 0
5,525
502
2,270
9,783
4,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
ederbless
Neith
10
1 / 4 / 0
5,567
506
3,159
7,432
2,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 0
6,905
628
5,647
7,367
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos
pBasicc
Chronos
9
0 / 1 / 2
5,379
489
3,453
5,247
1,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
7
Kills
4
4
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
1
1
1
1.5
L
0
0
0
0
L
Horus
BeauOkami
Horus
2
2
0
1
W
0
2
7
1.75
W
Ah Muzen Cab
RdvR_010
Ah Muzen Cab
2
0
1
2.5
W
4
0
3
5.5
W
0
1
0
0
L
Neith
ederbless
Neith
1
4
0
0.25
L
1
0
0
1
L
Chronos
pBasicc
Chronos
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,977
Damage
14,529
26,235
Taken
29,829
12,114
Mitigated
10,453
11,111
Healing
11,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
2,057
531
0
3,179
6,056
1,773
0
616
5,440
0
26,880
L
0
0
0
0
0
0
0
0
0
0
0
L
Horus
BeauOkami
Horus
2,270
929
382
3,040
9,783
4,216
0
4,521
5,142
0
8,975
W
3,821
56
87
1,715
7,203
3,913
0
2,282
4,921
14,107
0
W
Ah Muzen Cab
RdvR_010
Ah Muzen Cab
4,536
2,804
0
2,372
3,950
1,120
954
877
3,073
0
40,272
W
7,248
0
0
947
2,190
497
0
0
2,190
47,238
0
W
2,315
300
0
2,811
6,836
4,811
0
5,031
1,805
0
44,887
L
Neith
ederbless
Neith
3,159
1,037
0
1,414
7,432
2,645
0
4,550
2,686
0
32,854
L
5,647
2,198
0
5,900
7,367
1,966
310
0
7,367
50,216
0
L
Chronos
pBasicc
Chronos
3,453
1,124
0
886
5,247
1,626
0
1,632
3,565
27,080
4,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,131
Gold Earned
25,362
354
Minions Killed
299
0
Camps Cleared
0
1,064,303
Distance Traveled
784,503
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
5,700
518
62
6
0
232,935
5
L
Skadi
1,986
181
0
0
0
0
0
L
Horus
5,525
502
22
2
0
222,789
3
W
Ares
5,222
475
12
1
0
214,938
5
W
Ah Muzen Cab
6,442
586
87
8
0
198,090
4
W
Thoth
7,225
657
101
9
0
202,150
3
W
Tyr
6,542
595
92
8
0
216,190
1
L
Neith
5,567
506
63
6
0
194,386
4
L
Sol
6,905
628
131
12
0
175,695
2
L
Chronos
5,379
489
83
8
0
191,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role