Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
JJV2059
Thoth
Level 23
God Stats
0W - 3L
1,210 SR
Queue Stats
45W - 60L
1,446 Elo+
Solo
He Bo
He Bo
WorkingCrab
He Bo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,279 Elo+
Solo
Skadi
Skadi
xDEMI_GODZx
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,125 Elo+
Solo
Cerberus
Cerberus
xilefalcon28
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 22
1,442 SR
1,370 Elo+

VS

Team Averages
Level 75
1,661 SR
1,558 Elo+
Nu Wa
Nu Wa
NotTodayHe
Nu Wa
Level 27
God Stats
5W - 1L
1,890 SR
Queue Stats
97W - 89L
1,523 Elo+
Solo
Cerberus
Cerberus
Slimyou03
Cerberus
Level 27
God Stats
2W - 0L
1,689 SR
Queue Stats
19W - 29L
1,444 Elo+
Solo
Nike
Nike
Support0rTroll
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,576 Elo+
Party 1
Bacchus
Bacchus
xVallieresQc
Bacchus
Level 160
God Stats
2W - 0L
1,563 SR
Queue Stats
66W - 56L
1,563 Elo+
Party 1
Tsukuyomi
Tsukuyomi
zGoldenEye
Tsukuyomi
Level 132
God Stats
2W - 0L
1,665 SR
Queue Stats
17W - 8L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
7 / 4 / 4
9,587
959
15,957
12,944
13,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
JJV2059
Thoth
14
2 / 5 / 5
7,792
779
10,046
8,650
2,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 7 / 8
9,118
912
8,664
11,499
3,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 5 / 3
6,947
695
5,957
6,440
1,373
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
xilefalcon28
Cerberus
14
0 / 4 / 11
7,660
766
7,921
15,057
13,257
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
2 / 3 / 13
8,674
867
10,889
6,688
2,733
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Slimyou03
Cerberus
15
3 / 2 / 14
8,863
886
7,021
23,660
18,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 4 / 9
9,415
942
7,899
20,125
12,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
xVallieresQc
Bacchus
15
5 / 3 / 15
9,481
948
8,001
15,335
24,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
zGoldenEye
Tsukuyomi
17
10 / 5 / 10
10,421
1,042
16,323
9,269
4,606
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
86
15
Kills
25
25
Deaths
17
31
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
7
4
4
2.25
L
Thoth
JJV2059
Thoth
2
5
5
0.9
W
Nu Wa
2
3
13
2.83
W
Cerberus
Slimyou03
Cerberus
3
2
14
5
W
5
4
9
2.38
L
5
7
8
1.29
L
1
5
3
0.5
W
Bacchus
xVallieresQc
Bacchus
5
3
15
4.17
L
Cerberus
xilefalcon28
Cerberus
0
4
11
1.38
W
Tsukuyomi
zGoldenEye
Tsukuyomi
10
5
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,545
Damage
50,133
54,590
Taken
75,077
34,383
Mitigated
62,492
16,272
Healing
32,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
15,957
929
1,344
4,447
12,944
13,745
270
5,448
7,125
32,693
0
L
Thoth
JJV2059
Thoth
10,046
395
893
938
8,650
2,513
441
3,252
5,350
24,706
0
W
Nu Wa
10,889
2,463
1,856
781
6,688
2,733
2,643
5,026
1,555
21,312
0
W
Cerberus
Slimyou03
Cerberus
7,021
380
1,567
11,189
23,660
18,079
289
11,895
11,292
14,008
0
W
7,899
1,240
3,170
6,256
20,125
12,309
468
9,564
10,242
0
12,853
L
8,664
426
1,230
2,381
11,499
3,495
476
5,472
5,863
15,828
0
L
5,957
2,541
131
388
6,440
1,373
0
3,983
2,345
0
9,797
W
Bacchus
xVallieresQc
Bacchus
8,001
823
1,989
2,280
15,335
24,765
219
8,667
6,363
11,756
0
L
Cerberus
xilefalcon28
Cerberus
7,921
332
538
3,982
15,057
13,257
280
6,725
7,936
13,828
0
W
Tsukuyomi
zGoldenEye
Tsukuyomi
16,323
3,915
1,988
1,211
9,269
4,606
1,036
6,062
3,037
0
31,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,104
Gold Earned
46,854
106
Minions Killed
102
0
Camps Cleared
0
771,172
Distance Traveled
956,074
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,587
959
41
4
0
179,198
4
L
Thoth
7,792
779
28
3
0
182,530
1
W
Nu Wa
8,674
867
29
3
0
173,144
0
W
Cerberus
8,863
886
22
2
0
203,664
3
W
Nike
9,415
942
12
1
0
180,612
1
L
He Bo
9,118
912
15
2
0
152,577
0
L
Skadi
6,947
695
5
1
0
72,855
0
W
Bacchus
9,481
948
9
1
0
212,925
3
L
Cerberus
7,660
766
17
2
0
184,012
1
W
Tsukuyomi
10,421
1,042
30
3
0
185,729
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role