Player Matchup

Bacchus
Bacchus
Kingeiri
Bacchus
Level 42
God Stats
4W - 1L
1,566 SR
Queue Stats
46W - 41L
1,478 Elo+
Party 1
Achilles
Achilles
Malwarda
Achilles
Level 43
God Stats
2W - 7L
1,268 SR
Queue Stats
40W - 44L
1,494 Elo+
Party 2
Olorun
Olorun
Rareldor12
Olorun
Level 8
God Stats
1W - 1L
1,464 SR
Queue Stats
6W - 7L
1,446 Elo+
Party 2
Amaterasu
Amaterasu
Slightx
Amaterasu
Level 27
God Stats
4W - 7L
1,602 SR
Queue Stats
30W - 28L
1,522 Elo+
Party 2
Skadi
Skadi
Thremillinn
Skadi
Level 68
God Stats
7W - 2L
1,664 SR
Queue Stats
81W - 81L
1,496 Elo+
Party 1
Team Averages
Level 38
1,513 SR
1,487 Elo+

VS

Team Averages
Level 66
1,427 SR
1,472 Elo+
Xing Tian
Xing Tian
ENRAG3
Xing Tian
Level 97
God Stats
2W - 2L
1,535 SR
Queue Stats
127W - 120L
1,500 Elo+
Party 3
Olorun
Olorun
Istadris
Olorun
Level 126
God Stats
8W - 7L
1,479 SR
Queue Stats
41W - 50L
1,458 Elo+
Solo
Anubis
Anubis
Lowerhart
Anubis
Level 19
God Stats
19W - 22L
1,476 SR
Queue Stats
24W - 28L
1,468 Elo+
Party 3
Loki
Loki
Snajper890
Loki
Level 20
God Stats
0W - 2L
1,458 SR
Queue Stats
7W - 9L
1,435 Elo+
Party 3
Horus
Horus
gelmibson
Horus
Level 69
God Stats
0W - 3L
1,189 SR
Queue Stats
119W - 134L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kingeiri
Bacchus
11
2 / 1 / 6
6,750
482
6,243
7,414
5,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Malwarda
Achilles
12
7 / 2 / 5
7,857
561
9,796
9,670
6,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Olorun
Rareldor12
Olorun
12
1 / 1 / 9
7,199
514
2,346
4,774
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
Slightx
Amaterasu
13
7 / 1 / 10
8,380
599
10,963
13,441
7,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 2 / 5
7,048
503
9,108
8,613
2,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ENRAG3
Xing Tian
11
1 / 2 / 1
6,119
437
4,550
10,384
6,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Istadris
Olorun
11
1 / 5 / 1
6,447
461
5,268
8,838
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Lowerhart
Anubis
12
1 / 4 / 1
6,888
492
9,931
8,029
4,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 6 / 3
6,574
470
5,462
10,390
3,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
gelmibson
Horus
11
3 / 6 / 1
7,081
506
5,613
14,971
9,119
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
22
Kills
7
7
Deaths
23
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
ENRAG3
Xing Tian
1
2
1
0.75
L
Olorun
Istadris
Olorun
1
5
1
0.3
W
Bacchus
Kingeiri
Bacchus
2
1
6
5
L
Anubis
Lowerhart
Anubis
1
4
1
0.38
W
Achilles
Malwarda
Achilles
7
2
5
4.75
W
Olorun
Rareldor12
Olorun
1
1
9
5.5
W
Amaterasu
Slightx
Amaterasu
7
1
10
12
L
1
6
3
0.42
W
5
2
5
3.75
L
Horus
gelmibson
Horus
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,456
Damage
30,824
43,912
Taken
52,612
23,059
Mitigated
25,914
11,265
Healing
14,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
ENRAG3
Xing Tian
4,550
350
0
936
10,384
6,771
0
2,520
7,776
26,281
0
L
Olorun
Istadris
Olorun
5,268
1,858
779
2,549
8,838
2,757
0
2,322
6,429
37,514
0
W
Bacchus
Kingeiri
Bacchus
6,243
780
0
1,581
7,414
5,394
0
4,305
3,109
15,771
0
L
Anubis
Lowerhart
Anubis
9,931
740
0
2,532
8,029
4,244
138
912
7,117
48,119
0
W
Achilles
Malwarda
Achilles
9,796
2,802
0
1,816
9,670
6,750
432
2,199
7,471
0
31,536
W
Olorun
Rareldor12
Olorun
2,346
989
480
1,313
4,774
1,403
0
2,887
1,887
35,503
0
W
Amaterasu
Slightx
Amaterasu
10,963
5,512
113
3,829
13,441
7,024
0
5,376
8,065
0
48,346
L
5,462
1,976
0
3,074
10,390
3,023
0
1,294
8,931
0
35,162
W
9,108
3,764
0
2,133
8,613
2,488
0
5,416
3,197
0
41,162
L
Horus
gelmibson
Horus
5,613
3,327
468
4,062
14,971
9,119
214
1,541
13,071
2,290
36,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,234
Gold Earned
33,109
336
Minions Killed
331
0
Camps Cleared
0
1,277,719
Distance Traveled
1,268,105
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,119
437
41
3
0
263,595
2
L
Olorun
6,447
461
71
5
0
243,251
7
W
Bacchus
6,750
482
23
2
0
264,709
3
L
Anubis
6,888
492
90
6
0
256,345
6
W
Achilles
7,857
561
65
5
0
232,055
3
W
Olorun
7,199
514
89
6
0
249,879
5
W
Amaterasu
8,380
599
80
6
0
280,781
2
L
Loki
6,574
470
67
5
0
264,943
0
W
Skadi
7,048
503
79
6
0
250,295
1
L
Horus
7,081
506
62
4
0
239,971
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role