Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Pqfaziso
Cthulhu
Level 128
God Stats
14W - 6L
1,644 SR
Queue Stats
358W - 381L
1,434 Elo+
Solo
Zhong Kui
Zhong Kui
melavanamaskr
Zhong Kui
Level 69
God Stats
1W - 1L
1,586 SR
Queue Stats
40W - 42L
1,489 Elo+
Solo
Team Averages
Level 127
1,546 SR
1,485 Elo+

VS

Team Averages
Level 113
1,580 SR
1,485 Elo+
Ullr
Ullr
 
Ullr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Jesuluck
Zeus
Level 107
God Stats
9W - 3L
1,568 SR
Queue Stats
101W - 109L
1,442 Elo+
Solo
Amaterasu
Amaterasu
Melkitsedek
Amaterasu
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 39L
1,449 Elo+
Solo
Xbalanque
Xbalanque
PastelDFlango1
Xbalanque
Level 154
God Stats
3W - 0L
1,833 SR
Queue Stats
260W - 266L
1,514 Elo+
Party 1
Vamana
Vamana
iMathHzeus
Vamana
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
3 / 4 / 9
10,644
819
8,671
21,038
20,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
 
Chronos
16
4 / 3 / 3
9,217
709
7,370
12,332
4,922
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
 
Hun Batz
14
2 / 5 / 5
9,086
699
13,244
12,197
4,781
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Pqfaziso
Cthulhu
17
2 / 5 / 7
9,908
762
10,683
18,599
21,230
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
melavanamaskr
Zhong Kui
17
3 / 4 / 7
9,906
762
15,045
15,231
12,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
5 / 3 / 11
10,715
824
14,722
9,100
4,040
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
17
3 / 3 / 11
10,206
785
15,582
6,491
2,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Melkitsedek
Amaterasu
17
2 / 4 / 17
9,791
753
7,973
19,966
18,580
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xbalanque
PastelDFlango1
Xbalanque
18
8 / 2 / 12
10,892
838
21,886
9,241
4,354
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
iMathHzeus
Vamana
16
3 / 2 / 16
9,598
738
10,066
23,913
21,353
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
88
14
Kills
21
21
Deaths
14
31
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
4
9
1.88
L
Chronos
 
Chronos
4
3
3
1.83
L
Hun Batz
 
Hun Batz
2
5
5
0.9
W
Ullr
 
Ullr
5
3
11
3.5
W
Zeus
3
3
11
2.83
W
Amaterasu
Melkitsedek
Amaterasu
2
4
17
2.63
W
Xbalanque
PastelDFlango1
Xbalanque
8
2
12
7
L
Cthulhu
Pqfaziso
Cthulhu
2
5
7
1.1
W
Vamana
iMathHzeus
Vamana
3
2
16
5.5
L
Zhong Kui
melavanamaskr
Zhong Kui
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,013
Damage
70,229
79,397
Taken
68,711
63,723
Mitigated
51,316
31,287
Healing
35,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
8,671
195
956
6,187
21,038
20,290
190
3,274
17,764
15,722
0
L
Chronos
 
Chronos
7,370
3,078
1,133
3,821
12,332
4,922
2,176
3,440
8,892
19,999
0
L
Hun Batz
 
Hun Batz
13,244
2,588
1,791
2,529
12,197
4,781
972
1,451
10,746
0
20,888
W
Ullr
 
Ullr
14,722
6,384
933
826
9,100
4,040
1,705
5,682
3,418
0
38,265
W
Zeus
15,582
891
2,061
1,332
6,491
2,989
418
4,766
1,725
30,665
0
W
Amaterasu
Melkitsedek
Amaterasu
7,973
4,429
1,147
9,331
19,966
18,580
1,216
11,555
8,411
0
13,658
W
Xbalanque
PastelDFlango1
Xbalanque
21,886
9,964
2,283
3,549
9,241
4,354
2,285
5,862
3,379
0
37,420
L
Cthulhu
Pqfaziso
Cthulhu
10,683
444
3,291
4,000
18,599
21,230
145
3,214
15,385
27,272
0
W
Vamana
iMathHzeus
Vamana
10,066
4,606
1,661
12,115
23,913
21,353
419
13,904
10,009
0
19,434
L
Zhong Kui
melavanamaskr
Zhong Kui
15,045
1,333
1,430
6,149
15,231
12,500
387
4,203
11,028
26,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,761
Gold Earned
51,202
119
Minions Killed
150
0
Camps Cleared
0
1,198,532
Distance Traveled
1,290,612
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,644
819
10
1
0
259,728
4
L
Chronos
9,217
709
28
2
0
225,710
0
L
Hun Batz
9,086
699
15
1
0
259,441
5
W
Ullr
10,715
824
60
5
0
236,391
2
W
Zeus
10,206
785
36
3
0
227,612
1
W
Amaterasu
9,791
753
13
1
0
281,742
3
W
Xbalanque
10,892
838
31
2
0
263,161
4
L
Cthulhu
9,908
762
37
3
0
210,333
0
W
Vamana
9,598
738
10
1
0
281,706
2
L
Zhong Kui
9,906
762
29
2
0
243,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role