Player Matchup

Horus
Horus
DinkaDunker
Horus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 71L
1,411 Elo+
Party 2
Gilgamesh
Gilgamesh
Lil_Schmusi_Vert
Gilgamesh
Level 58
God Stats
1W - 4L
1,247 SR
Queue Stats
153W - 147L
1,400 Elo+
Party 2
Anubis
Anubis
Nicolai-Nicroo
Anubis
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,179 Elo+
Party 3
Ao Kuang
Ao Kuang
Nordkaya
Ao Kuang
Level 42
God Stats
18W - 29L
1,355 SR
Queue Stats
118W - 139L
1,326 Elo+
Party 2
Danzaburou
Danzaburou
Usukole
Danzaburou
Level 51
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,255 Elo+
Party 3
Team Averages
Level 48
1,420 SR
1,314 Elo+

VS

Team Averages
Level 76
1,304 SR
1,423 Elo+
Awilix
Awilix
Adam_HUN001
Awilix
Level 122
God Stats
1W - 3L
1,186 SR
Queue Stats
184W - 169L
1,520 Elo+
Party 1
Neith
Neith
Akyra_wolf
Neith
Level 60
God Stats
2W - 0L
1,253 SR
Queue Stats
34W - 46L
1,391 Elo+
Solo
Kukulkan
Kukulkan
Delta_F0S
Kukulkan
Level 80
God Stats
4W - 6L
1,300 SR
Queue Stats
294W - 306L
1,452 Elo+
Party 1
Izanami
Izanami
neuRgod
Izanami
Level 15
God Stats
10W - 10L
1,570 SR
Queue Stats
12W - 15L
1,438 Elo+
Party 1
Horus
Horus
rap_solo04
Horus
Level 105
God Stats
1W - 2L
1,212 SR
Queue Stats
333W - 438L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 2
7,332
458
4,109
8,724
5,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
12
3 / 5 / 2
7,660
479
7,160
12,063
3,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 8 / 2
7,038
440
6,803
10,926
4,212
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ao Kuang
Nordkaya
Ao Kuang
14
5 / 6 / 2
8,436
527
12,370
14,675
4,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Usukole
Danzaburou
9
0 / 6 / 0
5,629
352
3,627
8,247
1,865
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
18
12 / 2 / 3
10,570
661
12,628
9,188
3,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
15
2 / 2 / 3
9,186
574
4,843
6,263
2,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Delta_F0S
Kukulkan
16
7 / 4 / 6
9,795
612
10,220
9,322
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
neuRgod
Izanami
18
7 / 0 / 2
10,999
687
9,506
10,217
3,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
13
3 / 3 / 10
7,971
498
5,283
16,503
11,131
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
11
Kills
31
32
Deaths
11
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Awilix
12
2
3
6.75
W
Neith
2
2
3
1.75
W
Kukulkan
Delta_F0S
Kukulkan
7
4
6
2.5
L
2
7
2
0.43
L
Gilgamesh
3
5
2
0.8
L
1
8
2
0.25
L
Ao Kuang
Nordkaya
Ao Kuang
5
6
2
1
L
Danzaburou
Usukole
Danzaburou
0
6
0
0
W
Izanami
neuRgod
Izanami
7
0
2
8
W
Horus
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,069
Damage
42,480
54,635
Taken
51,493
19,883
Mitigated
23,725
8,993
Healing
14,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
12,628
4,828
0
111
9,188
3,493
0
1,061
8,127
0
74,809
W
Neith
4,843
2,012
0
1,593
6,263
2,427
1,987
1,230
5,033
0
50,177
W
Kukulkan
Delta_F0S
Kukulkan
10,220
1,586
0
1,289
9,322
3,002
305
5,745
3,577
60,658
0
L
4,109
2,483
0
191
8,724
5,035
0
1,378
7,301
0
19,661
L
Gilgamesh
7,160
1,720
0
3,304
12,063
3,966
0
1,210
10,624
0
30,740
L
6,803
298
140
2,072
10,926
4,212
72
2,144
8,655
33,315
0
L
Ao Kuang
Nordkaya
Ao Kuang
12,370
3,794
0
2,687
14,675
4,805
0
4,278
10,235
52,065
0
L
Danzaburou
Usukole
Danzaburou
3,627
1,357
0
599
8,247
1,865
104
1,210
6,939
0
22,211
W
Izanami
neuRgod
Izanami
9,506
6,922
0
2,808
10,217
3,672
2,519
3,688
6,529
0
102,294
W
Horus
5,283
2,181
1,613
6,997
16,503
11,131
135
7,519
8,984
0
16,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,095
Gold Earned
48,521
261
Minions Killed
545
0
Camps Cleared
0
1,329,791
Distance Traveled
1,493,938
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,570
661
133
8
0
369,326
0
W
Neith
9,186
574
95
6
0
260,700
0
W
Kukulkan
9,795
612
120
8
0
276,999
5
L
Horus
7,332
458
32
2
0
270,030
0
L
Gilgamesh
7,660
479
51
3
0
295,135
3
L
Anubis
7,038
440
65
4
0
238,309
3
L
Ao Kuang
8,436
527
79
5
0
268,015
1
L
Danzaburou
5,629
352
34
2
0
258,302
1
W
Izanami
10,999
687
180
11
0
310,684
3
W
Horus
7,971
498
17
1
0
276,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role