Player Matchup

Erlang Shen
Erlang Shen
Diamond V
CubeDaFace
Erlang Shen
Diamond V
Level 160
God Stats
3W - 5L
1,471 SR
Queue Stats
399W - 381L
2,118 MMR
Solo
Medusa
Medusa
Platinum IV
Fifftycali
Medusa
Platinum IV
Level 157
God Stats
4W - 5L
1,834 SR
Queue Stats
446W - 441L
1,629 MMR
Solo
Nike
Nike
Platinum III
FreddyG19
Nike
Platinum III
Level 69
God Stats
12W - 7L
1,679 SR
Queue Stats
121W - 114L
1,788 MMR
Solo
Ares
Ares
Gold I
hereschaotic
Ares
Gold I
Level 128
God Stats
0W - 2L
1,702 SR
Queue Stats
167W - 172L
1,806 MMR
Solo
Scylla
Scylla
Platinum II
thechillpenguin
Scylla
Platinum II
Level 109
God Stats
3W - 5L
1,489 SR
Queue Stats
163W - 151L
1,965 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,635 SR
1,861 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 98
1,546 SR
1,700 MMR
Zeus
Zeus
Diamond IV
 
Zeus
Diamond IV
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Bronze III
BigTrashSmurf
Terra
Bronze III
Level 42
God Stats
3W - 1L
1,664 SR
Queue Stats
4W - 4L
1,500 MMR
Solo
Bellona
Bellona
Platinum IV
Canarix15
Bellona
Platinum IV
Level 146
God Stats
1W - 0L
1,522 SR
Queue Stats
64W - 51L
1,675 MMR
Solo
Hun Batz
Hun Batz
Diamond V
TotalKraken
Hun Batz
Diamond V
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 78L
2,016 MMR
Solo
Cernunnos
Cernunnos
Gold II
xXAggroQueenXx
Cernunnos
Gold II
Level 157
God Stats
3W - 2L
1,542 SR
Queue Stats
57W - 46L
1,808 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CubeDaFace
Erlang Shen
15
5 / 7 / 3
10,216
511
7,346
18,301
12,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Fifftycali
Medusa
16
0 / 5 / 1
9,421
471
8,658
16,672
5,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
14
1 / 6 / 2
8,762
438
6,934
16,209
8,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
0 / 4 / 5
8,297
415
6,178
17,664
16,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 8 / 2
10,105
505
4,840
11,446
3,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KaliCliodhnaAchilles

VS

Bans
BastetGebMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
8 / 5 / 7
13,511
676
18,944
13,350
5,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 1 / 11
11,262
563
4,578
17,017
20,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
Canarix15
Bellona
20
7 / 0 / 8
13,644
682
17,086
18,772
23,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
TotalKraken
Hun Batz
20
13 / 2 / 0
14,830
742
12,437
11,815
5,466
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
xXAggroQueenXx
Cernunnos
17
0 / 1 / 8
11,581
579
9,366
10,534
4,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
64
9
Kills
30
30
Deaths
9
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
5
7
2.3
W
2
1
11
7.5
W
Bellona
Canarix15
Bellona
7
0
8
11
L
Erlang Shen
CubeDaFace
Erlang Shen
5
7
3
0.93
L
Medusa
Fifftycali
Medusa
0
5
1
0.1
L
Nike
1
6
2
0.33
W
Hun Batz
TotalKraken
Hun Batz
13
2
0
6.5
L
0
4
5
0.63
L
3
8
2
0.5
W
Cernunnos
xXAggroQueenXx
Cernunnos
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,956
Damage
62,411
80,292
Taken
71,488
48,182
Mitigated
59,902
15,915
Healing
24,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
18,944
1,144
0
2,026
13,350
5,613
126
3,168
10,071
123,623
0
W
4,578
779
2,937
7,722
17,017
20,290
542
5,979
10,823
22,579
0
W
Bellona
Canarix15
Bellona
17,086
5,043
0
6,219
18,772
23,675
5,103
2,904
15,222
0
97,241
L
Erlang Shen
CubeDaFace
Erlang Shen
7,346
3,132
0
3,763
18,301
12,849
0
7,230
11,071
0
58,486
L
Medusa
Fifftycali
Medusa
8,658
4,154
0
5,742
16,672
5,886
2,682
1,780
14,892
0
84,401
L
Nike
6,934
1,232
0
4,119
16,209
8,931
0
1,363
14,846
2,779
47,177
W
Hun Batz
TotalKraken
Hun Batz
12,437
4,257
0
2,060
11,815
5,466
0
1,234
10,414
0
119,052
L
6,178
527
0
1,508
17,664
16,799
0
7,905
9,759
26,040
0
L
4,840
535
0
783
11,446
3,717
0
5,316
6,130
62,746
0
W
Cernunnos
xXAggroQueenXx
Cernunnos
9,366
4,334
0
3,150
10,534
4,858
8,087
1,099
9,435
0
81,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,801
Gold Earned
64,828
532
Minions Killed
693
0
Camps Cleared
0
1,709,903
Distance Traveled
2,085,090
23
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,511
676
165
8
0
375,587
3
W
Terra
11,262
563
26
1
0
416,948
8
W
Bellona
13,644
682
185
9
0
447,591
9
L
Erlang Shen
10,216
511
103
5
0
369,264
1
L
Medusa
9,421
471
150
8
0
320,219
5
L
Nike
8,762
438
111
6
0
288,995
3
W
Hun Batz
14,830
742
180
9
0
459,588
6
L
Ares
8,297
415
32
2
0
384,017
5
L
Scylla
10,105
505
136
7
0
347,408
9
W
Cernunnos
11,581
579
137
7
0
385,376
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role