Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Atarneus
King Arthur
Level 158
God Stats
21W - 36L
1,463 SR
Queue Stats
291W - 271L
1,551 Elo+
Solo
Zeus
Zeus
Hypzz
Zeus
Level 89
God Stats
1W - 1L
1,560 SR
Queue Stats
61W - 46L
1,564 Elo+
Solo
Xbalanque
Xbalanque
Rototis
Xbalanque
Level 122
God Stats
1W - 3L
1,451 SR
Queue Stats
334W - 360L
1,420 Elo+
Solo
Cthulhu
Cthulhu
SuicuneX
Cthulhu
Level 64
God Stats
5W - 1L
1,591 SR
Queue Stats
17W - 21L
1,391 Elo+
Party 2
Team Averages
Level 102
1,513 SR
1,485 Elo+

VS

Team Averages
Level 123
1,377 SR
1,473 Elo+
Ullr
Ullr
 
Ullr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DeadlyBunnies
Tiamat
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
422W - 488L
1,451 Elo+
Solo
Erlang Shen
Erlang Shen
Orzenic
Erlang Shen
Level 139
God Stats
1W - 4L
1,071 SR
Queue Stats
234W - 231L
1,501 Elo+
Party 1
Ares
Ares
Vexilor
Ares
Level 149
God Stats
2W - 8L
1,266 SR
Queue Stats
439W - 418L
1,492 Elo+
Party 1
Tsukuyomi
Tsukuyomi
oomegas
Tsukuyomi
Level 120
God Stats
5W - 8L
1,546 SR
Queue Stats
15W - 18L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 7 / 3
6,880
573
5,847
10,079
2,953
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Atarneus
King Arthur
11
0 / 3 / 0
6,115
510
4,822
12,414
6,843
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zeus
Hypzz
Zeus
11
3 / 4 / 0
6,759
563
6,383
6,313
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
Rototis
Xbalanque
9
0 / 5 / 2
5,284
440
5,327
7,298
1,664
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
SuicuneX
Cthulhu
9
1 / 3 / 1
5,773
481
3,305
10,047
5,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
6 / 1 / 7
7,441
620
8,490
7,478
2,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 3 / 2
7,025
585
2,776
7,374
3,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Orzenic
Erlang Shen
13
2 / 0 / 2
7,612
634
7,127
8,015
5,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
Vexilor
Ares
11
6 / 1 / 7
6,721
560
7,286
9,738
6,910
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
oomegas
Tsukuyomi
11
6 / 1 / 4
7,311
609
4,524
4,994
1,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
6
Kills
22
22
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
7
3
0.5
W
Ullr
 
Ullr
6
1
7
9.5
L
King Arthur
Atarneus
King Arthur
0
3
0
0
W
2
3
2
1
L
Zeus
Hypzz
Zeus
3
4
0
0.75
W
Erlang Shen
Orzenic
Erlang Shen
2
0
2
3
L
Xbalanque
Rototis
Xbalanque
0
5
2
0.2
L
Cthulhu
SuicuneX
Cthulhu
1
3
1
0.5
W
Ares
Vexilor
Ares
6
1
7
9.5
W
Tsukuyomi
oomegas
Tsukuyomi
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,684
Damage
30,203
46,151
Taken
37,599
18,708
Mitigated
19,630
13,489
Healing
11,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,847
2,336
0
5,253
10,079
2,953
0
3,212
6,765
0
26,168
W
Ullr
 
Ullr
8,490
3,036
0
500
7,478
2,214
754
2,232
5,194
0
41,869
L
King Arthur
Atarneus
King Arthur
4,822
945
0
3,267
12,414
6,843
0
361
12,053
0
37,166
W
2,776
366
0
2,663
7,374
3,220
0
2,471
4,673
38,929
0
L
Zeus
Hypzz
Zeus
6,383
1,283
0
1,217
6,313
1,718
0
2,294
3,935
34,660
0
W
Erlang Shen
Orzenic
Erlang Shen
7,127
4,049
0
3,126
8,015
5,741
380
0
8,015
0
47,654
L
Xbalanque
Rototis
Xbalanque
5,327
2,172
0
1,888
7,298
1,664
704
2,257
5,041
0
31,562
L
Cthulhu
SuicuneX
Cthulhu
3,305
823
0
1,864
10,047
5,530
208
1,897
8,150
15,583
0
W
Ares
Vexilor
Ares
7,286
949
686
2,457
9,738
6,910
0
3,361
6,257
13,039
0
W
Tsukuyomi
oomegas
Tsukuyomi
4,524
657
0
1,659
4,994
1,545
257
1,122
3,772
0
26,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,811
Gold Earned
36,110
306
Minions Killed
343
0
Camps Cleared
0
1,079,308
Distance Traveled
1,214,925
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,880
573
60
5
0
234,771
1
W
Ullr
7,441
620
82
7
0
229,281
3
L
King Arthur
6,115
510
84
7
0
200,180
4
W
Tiamat
7,025
585
92
8
0
226,386
6
L
Zeus
6,759
563
79
7
0
212,040
1
W
Erlang Shen
7,612
634
97
8
0
238,323
0
L
Xbalanque
5,284
440
64
5
0
199,484
1
L
Cthulhu
5,773
481
19
2
0
232,833
1
W
Ares
6,721
560
9
1
0
243,395
1
W
Tsukuyomi
7,311
609
63
5
0
277,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role