Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Am0m
Achilles
Level 159
God Stats
4W - 6L
1,562 SR
Queue Stats
366W - 331L
1,533 Elo+
Party 2
Awilix
Awilix
DOMINEES
Awilix
Level 42
God Stats
4W - 2L
1,659 SR
Queue Stats
74W - 33L
1,658 Elo+
Party 2
Ra
Ra
ZukaMoka
Ra
Level 160
God Stats
9W - 5L
1,588 SR
Queue Stats
368W - 346L
1,487 Elo+
Party 2
Fenrir
Fenrir
rouless10
Fenrir
Level 47
God Stats
3W - 6L
1,282 SR
Queue Stats
81W - 70L
1,490 Elo+
Solo
Team Averages
Level 94
1,518 SR
1,534 Elo+

VS

Team Averages
Level 47
1,654 SR
1,530 Elo+
Ah Puch
Ah Puch
Kiraish3r3
Ah Puch
Level 67
God Stats
0W - 1L
1,804 SR
Queue Stats
176W - 156L
1,539 Elo+
Party 1
Izanami
Izanami
Moxaru
Izanami
Level 16
God Stats
4W - 2L
1,702 SR
Queue Stats
16W - 20L
1,466 Elo+
Party 1
Hun Batz
Hun Batz
Nayrnoxin
Hun Batz
Level 68
God Stats
32W - 14L
1,720 SR
Queue Stats
126W - 75L
1,641 Elo+
Solo
Mulan
Mulan
WNTRFOX
Mulan
Level 67
God Stats
20W - 20L
1,544 SR
Queue Stats
185W - 191L
1,526 Elo+
Party 1
Medusa
Medusa
melxdiie
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 4 / 8
9,637
507
11,239
8,658
3,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Am0m
Achilles
14
4 / 2 / 10
9,870
519
5,314
17,266
22,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Awilix
DOMINEES
Awilix
19
10 / 2 / 5
12,027
633
12,347
13,230
5,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
8 / 1 / 8
11,576
609
13,985
8,961
3,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
rouless10
Fenrir
14
4 / 4 / 3
9,043
476
5,445
13,207
4,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Kiraish3r3
Ah Puch
12
1 / 5 / 4
7,687
405
7,674
11,228
11,346
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Moxaru
Izanami
9
3 / 9 / 0
7,203
379
6,058
11,473
2,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Nayrnoxin
Hun Batz
17
2 / 3 / 1
9,560
503
6,720
13,589
4,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
WNTRFOX
Mulan
16
6 / 2 / 2
9,828
517
12,653
17,950
13,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
melxdiie
Medusa
13
1 / 8 / 1
8,448
445
6,033
15,010
4,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
27
Kills
13
13
Deaths
27
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
4
8
1.25
W
Achilles
Am0m
Achilles
4
2
10
4.5
W
Awilix
DOMINEES
Awilix
10
2
5
6.25
L
Ah Puch
Kiraish3r3
Ah Puch
1
5
4
0.6
L
Izanami
Moxaru
Izanami
3
9
0
0.33
L
Hun Batz
Nayrnoxin
Hun Batz
2
3
1
0.83
L
Mulan
WNTRFOX
Mulan
6
2
2
3.5
W
8
1
8
12
L
Medusa
melxdiie
Medusa
1
8
1
0.19
W
Fenrir
rouless10
Fenrir
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,330
Damage
39,138
61,322
Taken
69,250
40,260
Mitigated
36,328
15,385
Healing
22,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,239
2,703
0
230
8,658
3,284
1,653
336
7,988
53,815
0
W
Achilles
Am0m
Achilles
5,314
1,443
0
2,016
17,266
22,888
0
3,906
13,084
0
20,020
W
Awilix
DOMINEES
Awilix
12,347
4,168
0
3,456
13,230
5,593
0
2,161
11,023
0
82,777
L
Ah Puch
Kiraish3r3
Ah Puch
7,674
873
639
2,980
11,228
11,346
0
2,111
8,869
37,263
0
L
Izanami
Moxaru
Izanami
6,058
4,330
0
1,649
11,473
2,696
0
3,575
7,662
0
26,953
L
Hun Batz
Nayrnoxin
Hun Batz
6,720
1,499
0
4,888
13,589
4,404
0
3,522
9,817
0
78,989
L
Mulan
WNTRFOX
Mulan
12,653
906
0
9,653
17,950
13,467
68
7,487
9,718
7,256
66,678
W
13,985
1,262
1,525
4,630
8,961
3,617
2,095
958
7,906
89,186
0
L
Medusa
melxdiie
Medusa
6,033
1,888
0
2,576
15,010
4,415
0
6,670
7,960
0
48,052
W
Fenrir
rouless10
Fenrir
5,445
677
0
3,528
13,207
4,878
935
1,861
11,178
0
44,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,153
Gold Earned
42,726
488
Minions Killed
466
0
Camps Cleared
0
1,822,362
Distance Traveled
1,480,140
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,637
507
102
5
0
325,631
0
W
Achilles
9,870
519
19
1
0
326,741
0
W
Awilix
12,027
633
131
7
0
438,582
5
L
Ah Puch
7,687
405
55
3
0
283,684
6
L
Izanami
7,203
379
57
3
0
221,184
0
L
Hun Batz
9,560
503
138
7
0
338,807
2
L
Mulan
9,828
517
132
7
0
317,463
2
W
Ra
11,576
609
161
8
0
384,205
1
L
Medusa
8,448
445
84
4
0
319,002
1
W
Fenrir
9,043
476
75
4
0
347,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role