Player Matchup

Artio
Artio
Fuzzworld6081
Artio
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 59L
1,461 Elo+
Solo
Bellona
Bellona
Gardner
Bellona
Level 125
God Stats
2W - 1L
1,742 SR
Queue Stats
150W - 107L
1,731 Elo+
Party 2
Ra
Ra
SeaDragon
Ra
Level 153
God Stats
3W - 1L
1,824 SR
Queue Stats
118W - 70L
1,715 Elo+
Party 2
Ullr
Ullr
Sendfeetpicz
Ullr
Level 24
God Stats
1W - 0L
1,798 SR
Queue Stats
33W - 4L
1,871 Elo+
Party 2
Zeus
Zeus
WaffleMonster69
Zeus
Level 120
God Stats
5W - 3L
1,783 SR
Queue Stats
123W - 87L
1,763 Elo+
Party 2
Team Averages
Level 90
1,729 SR
1,708 Elo+

VS

Team Averages
Level 87
1,462 SR
1,511 Elo+
Terra
Terra
Cryomancer
Terra
Level 18
God Stats
0W - 2L
1,274 SR
Queue Stats
8W - 15L
1,357 Elo+
Solo
Fafnir
Fafnir
LitLikeScooby
Fafnir
Level 142
God Stats
0W - 2L
1,338 SR
Queue Stats
76W - 66L
1,557 Elo+
Party 1
Nu Wa
Nu Wa
Youngjbre
Nu Wa
Level 99
God Stats
0W - 2L
1,308 SR
Queue Stats
24W - 13L
1,598 Elo+
Party 1
Xing Tian
Xing Tian
drehyko
Xing Tian
Level 156
God Stats
6W - 1L
1,890 SR
Queue Stats
163W - 151L
1,559 Elo+
Party 1
Hera
Hera
noooooon
Hera
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 14
8,955
814
5,798
16,551
18,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Gardner
Bellona
16
9 / 3 / 8
9,823
893
8,673
13,015
13,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 2 / 18
9,004
819
11,277
10,093
7,973
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
6 / 2 / 14
9,531
866
11,852
10,069
5,250
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
10 / 2 / 15
10,701
973
23,292
8,373
6,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
15
1 / 3 / 6
7,542
686
3,131
12,229
13,177
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
3 / 6 / 7
8,942
813
6,495
16,514
20,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
Youngjbre
Nu Wa
14
0 / 6 / 10
7,667
697
10,736
9,905
3,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
drehyko
Xing Tian
13
6 / 6 / 4
8,269
752
8,591
16,833
12,960
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
13
3 / 8 / 5
7,882
717
8,939
9,986
4,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
45
29
Kills
13
13
Deaths
29
69
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Terra
1
3
6
1.33
W
2
4
14
2.25
W
Bellona
Gardner
Bellona
9
3
8
4.33
L
3
6
7
1.08
W
2
2
18
5.5
W
6
2
14
6.5
W
10
2
15
8.75
L
Nu Wa
Youngjbre
Nu Wa
0
6
10
0.83
L
Xing Tian
drehyko
Xing Tian
6
6
4
1.33
L
Hera
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,892
Damage
37,892
58,101
Taken
65,467
52,005
Mitigated
54,620
30,807
Healing
12,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
3,131
425
2,441
3,836
12,229
13,177
0
8,588
3,252
6,619
0
W
5,798
207
2,446
5,738
16,551
18,943
145
9,402
7,149
14,689
0
W
Bellona
Gardner
Bellona
8,673
1,716
1,077
3,250
13,015
13,126
465
8,566
4,449
0
16,320
L
6,495
2,262
466
1,859
16,514
20,801
0
9,223
6,317
12,485
0
W
11,277
1,757
6,952
5,492
10,093
7,973
1,064
5,077
5,016
24,188
0
W
11,852
4,690
0
2,742
10,069
5,250
623
8,607
1,462
0
22,343
W
23,292
4,381
2,270
840
8,373
6,713
2,071
6,240
2,133
45,991
0
L
Nu Wa
Youngjbre
Nu Wa
10,736
1,302
961
1,042
9,905
3,645
0
6,403
3,220
24,736
0
L
Xing Tian
drehyko
Xing Tian
8,591
1,174
473
1,459
16,833
12,960
0
8,305
7,883
12,881
0
L
Hera
8,939
2,808
0
234
9,986
4,037
0
6,753
3,024
17,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,014
Gold Earned
40,302
141
Minions Killed
54
0
Camps Cleared
0
1,045,041
Distance Traveled
965,965
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,542
686
3
0
0
214,131
0
W
Artio
8,955
814
17
2
0
209,674
0
W
Bellona
9,823
893
16
1
0
200,463
0
L
Fafnir
8,942
813
9
1
0
194,433
0
W
Ra
9,004
819
17
2
0
233,683
3
W
Ullr
9,531
866
15
1
0
214,670
5
W
Zeus
10,701
973
76
7
0
186,551
2
L
Nu Wa
7,667
697
18
2
0
178,186
0
L
Xing Tian
8,269
752
7
1
0
211,545
0
L
Hera
7,882
717
17
2
0
167,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role