Player Matchup

Cu Chulainn
Cu Chulainn
JHaumiblau
Cu Chulainn
Level 147
God Stats
24W - 10L
1,718 SR
Queue Stats
459W - 328L
1,725 Elo+
Party 2
Loki
Loki
SmegSmok
Loki
Level 36
God Stats
5W - 4L
1,487 SR
Queue Stats
25W - 20L
1,460 Elo+
Party 2
Ne Zha
Ne Zha
SoloQ_Bronze
Ne Zha
Level 27
God Stats
6W - 0L
1,937 SR
Queue Stats
106W - 20L
1,835 Elo+
Party 2
Cupid
Cupid
zIAwFvl-
Cupid
Level 128
God Stats
11W - 0L
1,879 SR
Queue Stats
378W - 150L
1,897 Elo+
Party 2
Anubis
Anubis
zPaRaDoX-MalLaKa
Anubis
Level 159
God Stats
4W - 2L
1,703 SR
Queue Stats
450W - 360L
1,690 Elo+
Party 2
Team Averages
Level 99
1,745 SR
1,721 Elo+

VS

Team Averages
Level 124
1,530 SR
1,556 Elo+
Gilgamesh
Gilgamesh
EisaecksenX
Gilgamesh
Level 28
God Stats
2W - 4L
1,455 SR
Queue Stats
32W - 17L
1,591 Elo+
Party 1
Ra
Ra
Eriiiikson
Ra
Level 151
God Stats
2W - 1L
1,578 SR
Queue Stats
224W - 197L
1,553 Elo+
Party 1
Bacchus
Bacchus
Fungi_Man197
Bacchus
Level 140
God Stats
3W - 4L
1,779 SR
Queue Stats
67W - 54L
1,576 Elo+
Party 1
Hun Batz
Hun Batz
Tack-Down-
Hun Batz
Level 146
God Stats
2W - 2L
1,653 SR
Queue Stats
119W - 117L
1,492 Elo+
Party 1
Xbalanque
Xbalanque
byTwiiss
Xbalanque
Level 156
God Stats
0W - 2L
1,185 SR
Queue Stats
144W - 126L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JHaumiblau
Cu Chulainn
12
4 / 2 / 5
7,061
706
5,492
6,502
3,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
12
3 / 0 / 5
6,674
667
2,395
5,126
1,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ne Zha
11
3 / 1 / 8
6,383
638
5,048
7,632
3,547
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cupid
zIAwFvl-
Cupid
11
7 / 1 / 5
7,124
712
8,255
6,326
2,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 0 / 3
7,047
705
3,593
4,454
1,936
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EisaecksenX
Gilgamesh
7
0 / 4 / 2
4,150
415
2,000
7,144
2,789
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

6
0 / 4 / 1
4,384
438
2,788
4,205
767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Fungi_Man197
Bacchus
6
0 / 3 / 2
4,316
432
1,275
5,994
2,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
Tack-Down-
Hun Batz
9
3 / 5 / 1
5,542
554
3,841
8,122
2,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
byTwiiss
Xbalanque
6
1 / 5 / 1
4,341
434
3,563
5,662
670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
21
Kills
4
4
Deaths
21
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
EisaecksenX
Gilgamesh
0
4
2
0.25
L
0
4
1
0.13
L
Bacchus
Fungi_Man197
Bacchus
0
3
2
0.33
W
Cu Chulainn
JHaumiblau
Cu Chulainn
4
2
5
3.25
W
Loki
3
0
5
5.5
W
Ne Zha
3
1
8
7
L
Hun Batz
Tack-Down-
Hun Batz
3
5
1
0.7
L
Xbalanque
byTwiiss
Xbalanque
1
5
1
0.3
W
Cupid
zIAwFvl-
Cupid
7
1
5
9.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,783
Damage
13,467
30,040
Taken
31,127
12,130
Mitigated
9,877
14,774
Healing
4,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
EisaecksenX
Gilgamesh
2,000
554
0
755
7,144
2,789
0
1,094
5,685
0
10,042
L
2,788
308
68
738
4,205
767
0
2,455
1,750
18,025
0
L
Bacchus
Fungi_Man197
Bacchus
1,275
195
0
838
5,994
2,838
0
0
5,994
5,741
0
W
Cu Chulainn
JHaumiblau
Cu Chulainn
5,492
842
0
1,776
6,502
3,224
781
699
5,803
0
37,043
W
Loki
2,395
675
0
3,226
5,126
1,415
321
158
4,968
0
37,060
W
Ne Zha
5,048
1,669
1,120
2,410
7,632
3,547
468
959
6,673
0
21,130
L
Hun Batz
Tack-Down-
Hun Batz
3,841
1,125
0
1,018
8,122
2,813
0
44
7,773
0
26,754
L
Xbalanque
byTwiiss
Xbalanque
3,563
1,294
0
967
5,662
670
0
0
5,662
0
18,371
W
Cupid
zIAwFvl-
Cupid
8,255
5,017
593
2,734
6,326
2,008
742
1,286
5,040
0
36,875
W
3,593
164
0
2,915
4,454
1,936
240
961
3,493
42,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,289
Gold Earned
22,733
373
Minions Killed
164
0
Camps Cleared
0
964,508
Distance Traveled
831,238
10
Wards Purchased
83
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,150
415
20
2
0
197,074
0
L
Ra
4,384
438
34
3
0
144,853
34
L
Bacchus
4,316
432
12
1
0
138,164
2
W
Cu Chulainn
7,061
706
82
8
0
202,946
2
W
Loki
6,674
667
93
9
0
213,146
2
W
Ne Zha
6,383
638
38
4
0
204,786
2
L
Hun Batz
5,542
554
63
6
0
177,681
0
L
Xbalanque
4,341
434
35
4
0
173,466
47
W
Cupid
7,124
712
60
6
0
181,560
0
W
Anubis
7,047
705
100
10
0
162,070
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role