Player Matchup

Da Ji
Da Ji
Jendrinjo
Da Ji
Level 126
God Stats
31W - 21L
1,622 SR
Queue Stats
307W - 297L
1,540 Elo+
Party 3
Guan Yu
Guan Yu
Robit5611
Guan Yu
Level 128
God Stats
26W - 17L
1,629 SR
Queue Stats
315W - 314L
1,534 Elo+
Party 3
Athena
Athena
Uppeiltruller
Athena
Level 119
God Stats
17W - 11L
1,656 SR
Queue Stats
380W - 377L
1,511 Elo+
Party 2
Tiamat
Tiamat
ikivan7
Tiamat
Level 132
God Stats
7W - 2L
1,621 SR
Queue Stats
338W - 342L
1,522 Elo+
Party 3
Danzaburou
Danzaburou
xXCrazyDartXx
Danzaburou
Level 129
God Stats
8W - 6L
1,570 SR
Queue Stats
396W - 376L
1,477 Elo+
Party 2
Team Averages
Level 127
1,620 SR
1,517 Elo+

VS

Team Averages
Level 96
1,525 SR
1,528 Elo+
Izanami
Izanami
Fat_amyy
Izanami
Level 125
God Stats
43W - 38L
1,531 SR
Queue Stats
349W - 350L
1,490 Elo+
Party 1
Olorun
Olorun
Fly1ngb1rd44
Olorun
Level 64
God Stats
37W - 44L
1,521 SR
Queue Stats
229W - 216L
1,526 Elo+
Party 4
Chronos
Chronos
H3ktorK1NG
Chronos
Level 66
God Stats
32W - 27L
1,576 SR
Queue Stats
266W - 196L
1,555 Elo+
Party 4
Sylvanus
Sylvanus
ItsNowooo
Sylvanus
Level 121
God Stats
2W - 3L
1,482 SR
Queue Stats
167W - 153L
1,570 Elo+
Party 1
Hercules
Hercules
L0RDTKUVMA
Hercules
Level 103
God Stats
0W - 3L
1,513 SR
Queue Stats
309W - 296L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Jendrinjo
Da Ji
14
2 / 3 / 5
8,553
503
6,694
10,217
3,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Robit5611
Guan Yu
16
2 / 1 / 3
9,871
581
6,599
10,590
8,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 1 / 6
8,017
472
2,988
15,599
13,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
ikivan7
Tiamat
17
4 / 0 / 3
9,898
582
8,714
4,511
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
xXCrazyDartXx
Danzaburou
17
3 / 0 / 3
10,425
613
10,119
8,618
2,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fat_amyy
Izanami
13
0 / 3 / 1
7,677
452
5,542
11,009
2,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
11
0 / 4 / 2
7,313
430
5,385
10,714
2,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
H3ktorK1NG
Chronos
11
1 / 2 / 1
7,454
438
2,878
9,061
2,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
ItsNowooo
Sylvanus
17
3 / 1 / 0
9,281
546
5,985
10,521
4,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
L0RDTKUVMA
Hercules
12
0 / 2 / 2
7,400
435
3,206
10,939
7,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
12
Kills
4
5
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
Fat_amyy
Izanami
0
3
1
0.17
L
Olorun
0
4
2
0.25
L
Chronos
H3ktorK1NG
Chronos
1
2
1
0.75
L
Sylvanus
ItsNowooo
Sylvanus
3
1
0
3
W
Da Ji
Jendrinjo
Da Ji
2
3
5
1.5
L
Hercules
L0RDTKUVMA
Hercules
0
2
2
0.5
W
Guan Yu
Robit5611
Guan Yu
2
1
3
3.5
W
1
1
6
4
W
Tiamat
ikivan7
Tiamat
4
0
3
5.5
W
Danzaburou
xXCrazyDartXx
Danzaburou
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,114
Damage
22,996
49,535
Taken
52,244
30,480
Mitigated
19,945
17,369
Healing
21,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Fat_amyy
Izanami
5,542
2,988
0
3,492
11,009
2,033
0
1,584
9,349
0
56,813
L
Olorun
5,385
2,768
0
4,173
10,714
2,843
0
1,603
8,543
38,908
4,405
L
Chronos
H3ktorK1NG
Chronos
2,878
1,195
0
2,953
9,061
2,611
0
4,227
4,512
44,594
0
L
Sylvanus
ItsNowooo
Sylvanus
5,985
1,278
840
6,414
10,521
4,867
282
1,047
9,415
62,391
0
W
Da Ji
Jendrinjo
Da Ji
6,694
1,598
0
3,670
10,217
3,753
378
2,823
7,394
0
44,080
L
Hercules
L0RDTKUVMA
Hercules
3,206
549
208
3,570
10,939
7,591
0
3,704
6,979
0
17,131
W
Guan Yu
Robit5611
Guan Yu
6,599
376
1,072
4,699
10,590
8,467
210
5,390
5,200
9,027
57,798
W
2,988
920
0
2,252
15,599
13,112
16
3,239
12,360
18,273
0
W
Tiamat
ikivan7
Tiamat
8,714
486
0
2,280
4,511
2,383
557
623
3,888
74,204
0
W
Danzaburou
xXCrazyDartXx
Danzaburou
10,119
5,394
0
3,396
8,618
2,765
1,885
1,443
7,175
0
84,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,764
Gold Earned
39,125
552
Minions Killed
488
0
Camps Cleared
0
1,726,394
Distance Traveled
1,445,126
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,677
452
127
7
0
303,778
6
L
Olorun
7,313
430
76
4
0
221,157
1
L
Chronos
7,454
438
97
6
0
262,996
0
L
Sylvanus
9,281
546
145
9
0
332,746
1
W
Da Ji
8,553
503
85
5
0
341,444
2
L
Hercules
7,400
435
43
3
0
324,449
1
W
Guan Yu
9,871
581
148
9
0
338,764
3
W
Athena
8,017
472
24
1
0
376,283
2
W
Tiamat
9,898
582
141
8
0
334,232
3
W
Danzaburou
10,425
613
154
9
0
335,671
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role