Player Matchup

Guan Yu
Guan Yu
Silver II
BagelRick
Guan Yu
Silver II
Level 109
God Stats
1W - 1L
1,846 SR
Queue Stats
1W - 2L
1,572 MMR
Solo
Hachiman
Hachiman
Gold IV
Linemennelson
Hachiman
Gold IV
Level 156
God Stats
1W - 2L
1,759 SR
Queue Stats
58W - 57L
1,517 MMR
Party 1
Tiamat
Tiamat
Gold III
Pabszz
Tiamat
Gold III
Level 141
God Stats
0W - 1L
1,631 SR
Queue Stats
26W - 20L
1,813 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,745 SR
1,634 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,508 SR
1,676 MMR
Bellona
Bellona
Gold V
 
Bellona
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold II
 
Medusa
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ra
Ra
Platinum III
xlexis007
Ra
Platinum III
Level 77
God Stats
1W - 0L
1,524 SR
Queue Stats
31W - 25L
2,029 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BagelRick
Guan Yu
13
0 / 8 / 7
9,762
574
12,091
27,649
25,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
Linemennelson
Hachiman
16
8 / 3 / 2
12,290
723
16,571
12,924
6,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Pabszz
Tiamat
14
2 / 7 / 7
10,551
621
14,235
15,446
8,180
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
OdinAh Muzen CabThothAchillesGeb

VS

Bans
BastetAresCupidBacchusHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
7 / 3 / 9
12,117
713
16,099
22,208
18,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
 
Medusa
16
4 / 2 / 9
11,454
674
15,698
13,750
3,406
16
7 / 5 / 9
12,545
738
14,964
15,279
4,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
10
Kills
18
18
Deaths
10
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
7
3
9
3.83
W
Medusa
 
Medusa
4
2
9
4.25
L
Guan Yu
BagelRick
Guan Yu
0
8
7
0.44
L
Hachiman
Linemennelson
Hachiman
8
3
2
3
L
Tiamat
Pabszz
Tiamat
2
7
7
0.79
W
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,897
Damage
46,761
56,019
Taken
51,237
39,497
Mitigated
26,273
13,847
Healing
17,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
16,099
2,925
898
4,637
22,208
18,258
547
6,243
15,965
0
27,548
W
Medusa
 
Medusa
15,698
6,711
0
1,174
13,750
3,406
1,650
4,717
9,033
0
53,787
L
Guan Yu
BagelRick
Guan Yu
12,091
1,801
2,490
5,012
27,649
25,261
0
9,661
17,288
0
32,270
L
Hachiman
Linemennelson
Hachiman
16,571
6,741
0
2,778
12,924
6,056
887
2,915
9,724
0
47,474
L
Tiamat
Pabszz
Tiamat
14,235
1,566
0
3,567
15,446
8,180
310
2,704
12,334
44,286
0
W
14,964
1,102
4,721
6,045
15,279
4,609
838
4,088
11,191
66,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,603
Gold Earned
36,116
175
Minions Killed
227
5
Camps Cleared
10
878,101
Distance Traveled
961,624
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,117
713
27
2
2
317,318
2
W
Medusa
11,454
674
80
5
6
335,995
3
L
Guan Yu
9,762
574
28
2
0
312,132
6
L
Hachiman
12,290
723
80
5
2
302,390
3
L
Tiamat
10,551
621
67
4
3
263,579
5
W
Ra
12,545
738
120
7
2
308,311
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role