Player Matchup

Ymir
Ymir
 
Ymir
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
EnezN
Kumbhakarna
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,001 Elo+
Party 1
Geb
Geb
scavxngxr
Geb
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,125 Elo+
Party 1
Team Averages
Level 25
1,500 SR
1,209 Elo+

VS

Team Averages
Level 85
1,500 SR
1,519 Elo+
Gilgamesh
Gilgamesh
AtlasAlex
Gilgamesh
Level 77
God Stats
11W - 10L
1,510 SR
Queue Stats
148W - 162L
1,540 Elo+
Party 2
Merlin
Merlin
Humnahum
Merlin
Level 95
God Stats
11W - 13L
1,434 SR
Queue Stats
133W - 142L
1,507 Elo+
Party 2
Skadi
Skadi
Mitch0121
Skadi
Level 82
God Stats
11W - 9L
1,556 SR
Queue Stats
202W - 233L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 8 / 1
5,945
595
2,600
14,483
8,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kumbhakarna
EnezN
Kumbhakarna
7
2 / 5 / 0
6,270
627
1,885
8,401
4,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 6 / 1
6,069
607
4,541
12,347
7,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AtlasAlex
Gilgamesh
11
4 / 0 / 14
7,777
778
8,424
5,773
4,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Humnahum
Merlin
11
2 / 2 / 15
7,347
735
8,648
5,839
1,999
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
Mitch0121
Skadi
14
13 / 0 / 5
8,793
879
13,838
4,205
1,555
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
2
Kills
19
19
Deaths
2
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
8
1
0.06
W
Gilgamesh
AtlasAlex
Gilgamesh
4
0
14
11
L
Kumbhakarna
EnezN
Kumbhakarna
2
5
0
0.4
W
Merlin
Humnahum
Merlin
2
2
15
4.75
W
Skadi
Mitch0121
Skadi
13
0
5
15.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,026
Damage
30,910
35,231
Taken
15,817
20,630
Mitigated
8,538
5,138
Healing
1,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,600
369
143
1,081
14,483
8,230
23
4,329
9,949
13,822
0
W
Gilgamesh
AtlasAlex
Gilgamesh
8,424
1,732
0
859
5,773
4,984
176
3,823
1,950
3,688
13,474
L
Kumbhakarna
EnezN
Kumbhakarna
1,885
424
778
1,225
8,401
4,630
0
2,385
5,890
6,191
0
W
Merlin
Humnahum
Merlin
8,648
1,327
0
517
5,839
1,999
771
3,711
2,128
24,509
0
W
Skadi
Mitch0121
Skadi
13,838
8,018
0
519
4,205
1,555
947
2,267
1,938
0
32,457
L
4,541
550
334
1,577
12,347
7,770
0
3,484
8,490
7,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,284
Gold Earned
23,917
45
Minions Killed
100
1
Camps Cleared
7
427,522
Distance Traveled
520,858
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,945
595
23
2
0
153,370
0
W
Gilgamesh
7,777
778
17
2
0
188,819
2
L
Kumbhakarna
6,270
627
9
1
1
101,764
0
W
Merlin
7,347
735
43
4
1
154,140
3
W
Skadi
8,793
879
40
4
6
177,899
2
L
Geb
6,069
607
13
1
0
172,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role