Player Matchup

Xing Tian
Xing Tian
Dardaen
Xing Tian
Level 25
God Stats
0W - 2L
1,274 SR
Queue Stats
64W - 94L
1,388 Elo+
Solo
Agni
Agni
FiveGCausesCancr
Agni
Level 88
God Stats
0W - 2L
1,262 SR
Queue Stats
31W - 26L
1,455 Elo+
Solo
Neith
Neith
Gundanium
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,371 Elo+
Solo
Pele
Pele
GutsOnly
Pele
Level 29
God Stats
2W - 1L
1,908 SR
Queue Stats
33W - 32L
1,557 Elo+
Solo
Artio
Artio
xDEMI_GODZx
Artio
Level 17
God Stats
0W - 2L
1,264 SR
Queue Stats
0W - 11L
1,149 Elo+
Solo
Team Averages
Level 35
1,442 SR
1,384 Elo+

VS

Team Averages
Level 61
1,453 SR
1,489 Elo+
Tiamat
Tiamat
Didacta2007
Tiamat
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,429 Elo+
Solo
Kuzenbo
Kuzenbo
Harv3sted
Kuzenbo
Level 81
God Stats
2W - 0L
1,520 SR
Queue Stats
37W - 45L
1,451 Elo+
Solo
Ymir
Ymir
NotTodayHe
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 89L
1,516 Elo+
Solo
Vamana
Vamana
SkarIsHere
Vamana
Level 25
God Stats
1W - 1L
1,280 SR
Queue Stats
11W - 6L
1,593 Elo+
Solo
Pele
Pele
ZZeebraZZ
Pele
Level 122
God Stats
2W - 0L
1,465 SR
Queue Stats
105W - 112L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dardaen
Xing Tian
10
0 / 2 / 7
8,340
556
4,245
8,167
3,394
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
7 / 6 / 14
11,948
797
22,094
11,986
4,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Gundanium
Neith
20
8 / 5 / 11
11,623
775
20,656
15,986
7,129
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Pele
20
9 / 5 / 14
12,269
818
30,078
24,404
12,282
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 4 / 6
8,872
591
3,158
7,029
7,371
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
0 / 6 / 9
10,629
709
9,925
14,243
6,587
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Harv3sted
Kuzenbo
20
8 / 3 / 11
13,301
887
13,196
19,152
29,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
7 / 4 / 9
11,596
773
14,775
26,873
12,882
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
SkarIsHere
Vamana
20
4 / 5 / 10
12,580
839
9,664
20,295
12,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
16
3 / 7 / 7
10,970
731
10,350
13,420
5,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
68
24
Kills
22
22
Deaths
25
52
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Dardaen
Xing Tian
0
2
7
1.75
W
Tiamat
0
6
9
0.75
L
7
6
14
2.33
L
Neith
Gundanium
Neith
8
5
11
2.7
L
Pele
9
5
14
3.2
W
Kuzenbo
Harv3sted
Kuzenbo
8
3
11
4.5
W
7
4
9
2.88
W
Vamana
SkarIsHere
Vamana
4
5
10
1.8
W
Pele
3
7
7
0.93
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,231
Damage
57,910
67,572
Taken
93,983
34,958
Mitigated
68,202
25,032
Healing
36,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Dardaen
Xing Tian
4,245
136
162
2,258
8,167
3,394
0
2,789
5,378
7,731
0
W
Tiamat
9,925
1,426
1,395
4,460
14,243
6,587
1,137
6,220
8,023
25,766
0
L
22,094
1,220
438
2,586
11,986
4,782
651
7,892
4,094
45,167
0
L
Neith
Gundanium
Neith
20,656
10,286
190
4,769
15,986
7,129
1,241
10,125
5,861
0
31,991
L
Pele
30,078
6,170
774
13,231
24,404
12,282
719
11,822
12,582
0
56,066
W
Kuzenbo
Harv3sted
Kuzenbo
13,196
4,167
2,474
4,800
19,152
29,934
1,228
5,768
13,384
27,305
0
W
14,775
2,345
2,032
8,674
26,873
12,882
460
9,378
17,495
27,517
0
W
Vamana
SkarIsHere
Vamana
9,664
4,766
3,036
6,853
20,295
12,977
434
6,081
14,214
0
25,488
W
Pele
10,350
1,804
1,678
1,089
13,420
5,822
1,372
2,050
11,370
0
25,221
L
3,158
593
148
476
7,029
7,371
0
5,268
1,761
6,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,052
Gold Earned
59,076
164
Minions Killed
148
0
Camps Cleared
0
948,012
Distance Traveled
1,324,521
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,340
556
8
1
0
82,908
0
W
Tiamat
10,629
709
39
3
0
249,458
2
L
Agni
11,948
797
61
4
0
273,085
3
L
Neith
11,623
775
32
2
0
220,860
0
L
Pele
12,269
818
53
4
0
265,382
1
W
Kuzenbo
13,301
887
23
2
0
307,590
0
W
Ymir
11,596
773
24
2
0
229,501
0
W
Vamana
12,580
839
28
2
0
286,428
0
W
Pele
10,970
731
34
2
0
251,544
0
L
Artio
8,872
591
10
1
0
105,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role