Player Matchup

Hera
Hera
Divamanyachina
Hera
Level 115
God Stats
9W - 8L
1,567 SR
Queue Stats
434W - 437L
1,425 Elo+
Party 3
Kali
Kali
Ky3HeU
Kali
Level 28
God Stats
1W - 2L
1,604 SR
Queue Stats
85W - 88L
1,453 Elo+
Party 2
Olorun
Olorun
Stark999
Olorun
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 66L
1,407 Elo+
Party 2
Hou Yi
Hou Yi
bodmod
Hou Yi
Level 105
God Stats
6W - 5L
1,509 SR
Queue Stats
391W - 411L
1,390 Elo+
Party 3
Nox
Nox
labunyana
Nox
Level 122
God Stats
6W - 5L
1,523 SR
Queue Stats
136W - 144L
1,448 Elo+
Party 2
Team Averages
Level 96
1,541 SR
1,425 Elo+

VS

Team Averages
Level 78
1,545 SR
1,343 Elo+
Cthulhu
Cthulhu
MoszykKoszyk
Cthulhu
Level 24
God Stats
1W - 0L
1,435 SR
Queue Stats
5W - 21L
1,213 Elo+
Party 1
Hercules
Hercules
SA1NT39
Hercules
Level 76
God Stats
4W - 0L
1,880 SR
Queue Stats
151W - 157L
1,418 Elo+
Solo
Olorun
Olorun
W-A-D-A-H-jor
Olorun
Level 160
God Stats
5W - 0L
1,504 SR
Queue Stats
171W - 198L
1,394 Elo+
Solo
Charybdis
Charybdis
Zahir666
Charybdis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 19L
1,224 Elo+
Party 1
Chaac
Chaac
chandrababu
Chaac
Level 108
God Stats
2W - 1L
1,407 SR
Queue Stats
197W - 187L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 10 / 14
12,434
691
22,314
18,930
8,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
Ky3HeU
Kali
19
5 / 5 / 16
12,471
693
12,103
15,971
8,254
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Stark999
Olorun
20
2 / 4 / 16
12,032
668
15,616
14,927
7,444
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
bodmod
Hou Yi
20
3 / 1 / 21
11,870
659
20,018
15,215
7,038
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
14 / 3 / 12
14,048
780
20,900
14,649
7,667
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MoszykKoszyk
Cthulhu
18
1 / 7 / 11
11,261
626
9,394
27,414
18,732
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
SA1NT39
Hercules
20
8 / 4 / 13
13,043
725
13,813
27,756
27,845
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
5 / 7 / 5
12,876
715
11,865
20,354
9,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Zahir666
Charybdis
20
5 / 6 / 12
13,056
725
20,553
14,683
6,581
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 5 / 12
12,154
675
11,721
21,082
21,116
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
75
29
Kills
22
23
Deaths
29
79
Assists
53
Player
Kills
Deaths
Assists
KDA
L
5
10
14
1.2
L
Kali
Ky3HeU
Kali
5
5
16
2.6
W
Cthulhu
MoszykKoszyk
Cthulhu
1
7
11
0.93
W
Hercules
SA1NT39
Hercules
8
4
13
3.63
L
Olorun
Stark999
Olorun
2
4
16
2.5
W
5
7
5
1.07
W
Charybdis
Zahir666
Charybdis
5
6
12
1.83
L
Hou Yi
bodmod
Hou Yi
3
1
21
13.5
W
3
5
12
1.8
L
14
3
12
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,951
Damage
67,346
79,692
Taken
111,289
39,082
Mitigated
83,597
33,204
Healing
46,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,314
4,392
3,138
2,661
18,930
8,679
228
5,995
12,935
36,118
0
L
Kali
Ky3HeU
Kali
12,103
3,355
0
2,801
15,971
8,254
329
2,752
13,219
0
19,652
W
Cthulhu
MoszykKoszyk
Cthulhu
9,394
319
4,457
5,202
27,414
18,732
92
15,657
11,415
24,182
0
W
Hercules
SA1NT39
Hercules
13,813
2,810
1,656
11,330
27,756
27,845
784
10,631
14,644
0
27,788
L
Olorun
Stark999
Olorun
15,616
7,299
5,735
5,434
14,927
7,444
2,459
3,499
11,428
38,808
0
W
11,865
3,026
4,586
7,265
20,354
9,323
1,763
12,897
7,215
34,501
1,353
W
Charybdis
Zahir666
Charybdis
20,553
9,061
1,356
2,077
14,683
6,581
3,681
5,797
8,760
0
54,863
L
Hou Yi
bodmod
Hou Yi
20,018
6,267
3,387
4,720
15,215
7,038
817
4,331
10,884
0
39,028
W
11,721
755
1,775
7,060
21,082
21,116
372
12,814
8,090
510
34,971
L
20,900
1,634
3,127
2,201
14,649
7,667
1,447
4,358
10,291
48,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,855
Gold Earned
62,390
179
Minions Killed
189
0
Camps Cleared
0
1,717,427
Distance Traveled
1,546,523
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,434
691
26
1
0
289,325
3
L
Kali
12,471
693
15
1
0
333,298
0
W
Cthulhu
11,261
626
37
2
0
336,380
0
W
Hercules
13,043
725
27
2
0
330,732
2
L
Olorun
12,032
668
45
3
0
346,568
0
W
Olorun
12,876
715
36
2
0
296,645
3
W
Charybdis
13,056
725
53
3
0
283,512
0
L
Hou Yi
11,870
659
25
1
0
394,138
3
W
Chaac
12,154
675
36
2
0
299,254
3
L
Nox
14,048
780
68
4
0
354,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role