Player Matchup

Baron Samedi
Baron Samedi
EinsAchat12080
Baron Samedi
Level 88
God Stats
2W - 0L
1,666 SR
Queue Stats
16W - 16L
1,496 Elo+
Party 2
Susano
Susano
Interino NTS
Susano
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Janus
Janus
ShrDSystem
Janus
Level 24
God Stats
2W - 2L
1,234 SR
Queue Stats
2W - 2L
1,204 Elo+
Party 2
King Arthur
King Arthur
ouizigc
King Arthur
Level 112
God Stats
1W - 0L
1,176 SR
Queue Stats
12W - 8L
1,497 Elo+
Party 2
Cernunnos
Cernunnos
weird JEG
Cernunnos
Level 94
God Stats
2W - 1L
1,632 SR
Queue Stats
8W - 10L
1,422 Elo+
Party 2
Team Averages
Level 75
1,442 SR
1,424 Elo+

VS

Team Averages
Level 60
1,420 SR
1,435 Elo+
Charybdis
Charybdis
 
Charybdis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Kev-Y-Face
Vulcan
Level 115
God Stats
0W - 1L
1,591 SR
Queue Stats
6W - 10L
1,433 Elo+
Solo
Nox
Nox
KingAesthete
Nox
Level 29
God Stats
1W - 4L
1,276 SR
Queue Stats
16W - 25L
1,393 Elo+
Party 1
Arachne
Arachne
TescoMealDeal19
Arachne
Level 27
God Stats
2W - 7L
1,326 SR
Queue Stats
10W - 27L
1,361 Elo+
Party 1
Yemoja
Yemoja
Tylerlench16
Yemoja
Level 64
God Stats
51W - 81L
1,407 SR
Queue Stats
171W - 203L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EinsAchat12080
Baron Samedi
17
6 / 4 / 12
10,963
1,096
16,841
10,984
4,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
17
8 / 0 / 12
11,055
1,106
14,287
7,364
2,711
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
16
4 / 4 / 14
10,111
1,011
9,211
6,449
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
ouizigc
King Arthur
17
4 / 2 / 15
10,159
1,016
8,215
12,644
9,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
weird JEG
Cernunnos
16
3 / 1 / 13
10,151
1,015
9,700
9,206
3,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

288

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
3 / 8 / 4
9,489
949
10,883
15,097
4,053
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
Kev-Y-Face
Vulcan
16
3 / 9 / 6
10,195
1,020
16,059
16,013
5,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 6
9,582
958
5,593
10,380
3,916
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 5 / 4
9,174
917
4,013
11,753
4,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
15
1 / 0 / 7
9,517
952
2,702
8,212
9,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
38
25
Kills
11
11
Deaths
25
66
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
8
4
0.63
W
Baron Samedi
EinsAchat12080
Baron Samedi
6
4
12
3
W
Susano
8
0
12
14
L
Vulcan
Kev-Y-Face
Vulcan
3
9
6
0.67
L
2
3
6
1.67
W
Janus
4
4
14
2.75
L
2
5
4
0.8
L
Yemoja
1
0
7
4.5
W
King Arthur
ouizigc
King Arthur
4
2
15
5.75
W
Cernunnos
weird JEG
Cernunnos
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,254
Damage
39,250
46,647
Taken
61,455
21,879
Mitigated
27,304
12,541
Healing
6,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
10,883
4,387
0
274
15,097
4,053
0
4,426
10,303
0
25,074
W
Baron Samedi
EinsAchat12080
Baron Samedi
16,841
1,473
2,671
4,646
10,984
4,331
0
5,604
5,343
36,806
0
W
Susano
14,287
2,696
0
41
7,364
2,711
0
3,767
3,499
0
22,539
L
Vulcan
Kev-Y-Face
Vulcan
16,059
4,683
0
198
16,013
5,283
0
7,283
8,319
40,578
0
L
5,593
200
0
378
10,380
3,916
0
5,655
4,494
20,332
0
W
Janus
9,211
342
0
170
6,449
2,213
0
3,433
3,014
14,587
0
L
4,013
2,356
0
774
11,753
4,414
0
5,178
6,407
0
13,572
L
Yemoja
2,702
661
4,091
643
8,212
9,638
0
3,835
3,970
6,339
0
W
King Arthur
ouizigc
King Arthur
8,215
746
352
980
12,644
9,461
0
6,718
5,665
2,510
16,830
W
Cernunnos
weird JEG
Cernunnos
9,700
5,672
64
3,617
9,206
3,163
0
4,410
4,772
0
52,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,439
Gold Earned
47,957
217
Minions Killed
150
6
Camps Cleared
6
861,654
Distance Traveled
887,739
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,489
949
24
2
1
156,050
0
W
Baron Samedi
10,963
1,096
39
4
0
174,674
1
W
Susano
11,055
1,106
25
3
2
170,487
0
L
Vulcan
10,195
1,020
71
7
1
169,192
0
L
Nox
9,582
958
37
4
1
169,201
0
W
Janus
10,111
1,011
12
1
1
135,971
0
L
Arachne
9,174
917
14
1
3
213,845
1
L
Yemoja
9,517
952
4
0
0
179,451
0
W
King Arthur
10,159
1,016
37
4
0
188,038
0
W
Cernunnos
10,151
1,015
104
10
3
192,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role