Player Matchup

Ra
Ra
Texrah
Ra
Level 142
God Stats
12W - 8L
1,590 SR
Queue Stats
75W - 74L
1,504 Elo+
Solo
Anhur
Anhur
qGucciSantanap
Anhur
Level 106
God Stats
8W - 16L
1,454 SR
Queue Stats
31W - 50L
1,315 Elo+
Solo
Thanatos
Thanatos
xNOFEARxCARNAGE
Thanatos
Level 114
God Stats
3W - 1L
1,165 SR
Queue Stats
112W - 137L
1,382 Elo+
Solo
Team Averages
Level 121
1,403 SR
1,400 Elo+

VS

Team Averages
Level 73
1,556 SR
1,408 Elo+
Ares
Ares
EversonPMelo
Ares
Level 131
God Stats
23W - 20L
1,542 SR
Queue Stats
317W - 353L
1,439 Elo+
Solo
Neith
Neith
MonoComa734360
Neith
Level 44
God Stats
27W - 28L
1,597 SR
Queue Stats
126W - 141L
1,318 Elo+
Solo
Persephone
Persephone
trunkss_90
Persephone
Level 45
God Stats
28W - 27L
1,529 SR
Queue Stats
46W - 51L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
3 / 2 / 12
8,830
803
8,377
6,803
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 2 / 8
8,605
782
5,617
7,669
2,659
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
13
8 / 3 / 5
8,958
814
9,060
9,735
4,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 4
7,275
661
4,468
11,667
7,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
2 / 5 / 4
7,614
692
5,702
7,032
1,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
trunkss_90
Persephone
12
5 / 6 / 1
8,560
778
6,420
7,890
1,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
16
Kills
7
7
Deaths
16
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
2
5
4
0.8
W
Ra
3
2
12
4.5
W
5
2
8
4.5
L
Persephone
trunkss_90
Persephone
5
6
1
0.92
W
Thanatos
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,054
Damage
16,590
24,207
Taken
26,589
10,384
Mitigated
10,896
11,700
Healing
3,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,468
74
0
1,921
11,667
7,816
0
4,512
7,155
16,712
0
L
5,702
2,413
0
388
7,032
1,316
0
2,774
4,258
0
14,559
W
Ra
8,377
711
1,879
1,885
6,803
3,415
770
2,406
4,397
35,378
0
W
5,617
2,199
323
1,174
7,669
2,659
1,095
3,487
4,182
0
22,730
L
Persephone
trunkss_90
Persephone
6,420
736
255
908
7,890
1,764
0
1,924
5,960
22,036
0
W
Thanatos
9,060
1,945
309
6,130
9,735
4,310
475
5,277
4,458
0
23,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,393
Gold Earned
23,449
121
Minions Killed
89
5
Camps Cleared
4
590,501
Distance Traveled
543,281
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,275
661
27
2
1
192,480
2
L
Neith
7,614
692
26
2
2
160,077
1
W
Ra
8,830
803
63
6
2
206,005
3
W
Anhur
8,605
782
34
3
1
188,950
2
L
Persephone
8,560
778
36
3
1
190,724
1
W
Thanatos
8,958
814
24
2
2
195,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role