Player Matchup

Hera
Hera
Akroshka86
Hera
Level 67
God Stats
0W - 2L
1,277 SR
Queue Stats
71W - 79L
1,435 Elo+
Solo
Chronos
Chronos
Hirnswoggle
Chronos
Level 104
God Stats
9W - 11L
1,498 SR
Queue Stats
175W - 170L
1,410 Elo+
Party 1
Cernunnos
Cernunnos
Selenar
Cernunnos
Level 97
God Stats
2W - 1L
1,793 SR
Queue Stats
85W - 76L
1,404 Elo+
Party 1
Zeus
Zeus
Seraila
Zeus
Level 121
God Stats
6W - 4L
1,576 SR
Queue Stats
313W - 318L
1,437 Elo+
Party 1
Ullr
Ullr
iiTZzChris
Ullr
Level 85
God Stats
1W - 2L
1,507 SR
Queue Stats
42W - 31L
1,503 Elo+
Solo
Team Averages
Level 95
1,530 SR
1,438 Elo+

VS

Team Averages
Level 102
1,535 SR
1,402 Elo+
Xing Tian
Xing Tian
I_AMHE3IA_I
Xing Tian
Level 75
God Stats
2W - 0L
1,722 SR
Queue Stats
112W - 151L
1,379 Elo+
Party 3
Hercules
Hercules
Iwanek223
Hercules
Level 124
God Stats
3W - 1L
1,326 SR
Queue Stats
69W - 76L
1,435 Elo+
Party 2
Bacchus
Bacchus
ViSiOnS6650
Bacchus
Level 26
God Stats
2W - 1L
1,557 SR
Queue Stats
48W - 71L
1,407 Elo+
Solo
Vulcan
Vulcan
Vol4ek666
Vulcan
Level 159
God Stats
16W - 9L
1,563 SR
Queue Stats
705W - 732L
1,385 Elo+
Party 3
He Bo
He Bo
fullmonk
He Bo
Level 128
God Stats
3W - 3L
1,507 SR
Queue Stats
93W - 99L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 12
8,998
692
10,353
9,395
3,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Hirnswoggle
Chronos
16
2 / 5 / 9
9,425
725
6,029
16,339
5,870
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Selenar
Cernunnos
14
3 / 9 / 8
9,185
707
13,570
15,799
5,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
Seraila
Zeus
19
12 / 5 / 4
11,958
920
26,718
11,103
4,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 3 / 11
9,275
713
13,991
8,519
2,992
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
I_AMHE3IA_I
Xing Tian
14
0 / 4 / 13
8,696
669
4,629
21,673
24,330
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
Iwanek223
Hercules
19
10 / 2 / 12
11,491
884
12,006
20,935
22,831
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bacchus
ViSiOnS6650
Bacchus
16
1 / 3 / 21
10,013
770
6,402
17,627
25,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Vol4ek666
Vulcan
20
10 / 3 / 13
11,805
908
25,767
10,228
4,790
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
fullmonk
He Bo
15
8 / 7 / 8
10,236
787
8,752
14,803
5,624
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
96
19
Kills
29
29
Deaths
19
44
Assists
67
Player
Kills
Deaths
Assists
KDA
L
0
7
12
0.86
L
Chronos
Hirnswoggle
Chronos
2
5
9
1.3
W
Xing Tian
I_AMHE3IA_I
Xing Tian
0
4
13
1.63
W
Hercules
Iwanek223
Hercules
10
2
12
8
L
Cernunnos
Selenar
Cernunnos
3
9
8
0.78
L
Zeus
Seraila
Zeus
12
5
4
2.8
W
Bacchus
ViSiOnS6650
Bacchus
1
3
21
3.83
W
Vulcan
Vol4ek666
Vulcan
10
3
13
5.5
W
He Bo
fullmonk
He Bo
8
7
8
1.71
L
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,661
Damage
57,556
61,155
Taken
85,266
22,448
Mitigated
82,907
17,795
Healing
31,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,353
2,558
29
61
9,395
3,610
0
6,932
2,300
16,256
0
L
Chronos
Hirnswoggle
Chronos
6,029
1,444
2,739
4,216
16,339
5,870
449
11,816
4,165
24,106
0
W
Xing Tian
I_AMHE3IA_I
Xing Tian
4,629
214
2,895
5,388
21,673
24,330
219
8,241
12,830
10,987
0
W
Hercules
Iwanek223
Hercules
12,006
2,320
1,960
8,854
20,935
22,831
443
9,288
11,028
0
16,918
L
Cernunnos
Selenar
Cernunnos
13,570
5,633
706
2,109
15,799
5,886
0
12,340
3,296
0
25,718
L
Zeus
Seraila
Zeus
26,718
1,778
1,933
3,161
11,103
4,090
585
7,287
3,584
40,076
0
W
Bacchus
ViSiOnS6650
Bacchus
6,402
363
2,067
1,635
17,627
25,332
1,035
9,488
7,676
13,028
0
W
Vulcan
Vol4ek666
Vulcan
25,767
6,506
1,061
1,362
10,228
4,790
2,221
7,008
2,924
60,506
0
W
He Bo
fullmonk
He Bo
8,752
261
2,597
3,217
14,803
5,624
498
6,743
7,708
24,486
0
L
13,991
5,238
1,285
1,556
8,519
2,992
677
7,175
1,344
0
23,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,841
Gold Earned
52,241
141
Minions Killed
133
0
Camps Cleared
0
1,106,740
Distance Traveled
1,297,591
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,998
692
17
1
0
216,240
0
L
Chronos
9,425
725
34
3
0
246,363
0
W
Xing Tian
8,696
669
10
1
0
252,654
1
W
Hercules
11,491
884
12
1
0
270,854
1
L
Cernunnos
9,185
707
25
2
0
182,677
0
L
Zeus
11,958
920
46
4
0
217,068
0
W
Bacchus
10,013
770
6
0
0
271,270
1
W
Vulcan
11,805
908
76
6
0
272,864
0
W
He Bo
10,236
787
29
2
0
229,949
3
L
Ullr
9,275
713
19
1
0
244,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role