Player Matchup

King Arthur
King Arthur
BlueShadow300
King Arthur
Level 27
God Stats
0W - 4L
1,131 SR
Queue Stats
0W - 6L
1,081 Elo+
Party 3
Fafnir
Fafnir
MrMyst
Fafnir
Level 77
God Stats
5W - 4L
1,612 SR
Queue Stats
10W - 16L
1,387 Elo+
Solo
Skadi
Skadi
Rugbo
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sol
Sol
borronight
Sol
Level 29
God Stats
1W - 1L
1,691 SR
Queue Stats
1W - 6L
1,181 Elo+
Party 3
Bakasura
Bakasura
yabathor
Bakasura
Level 48
God Stats
0W - 1L
1,839 SR
Queue Stats
5W - 8L
1,345 Elo+
Party 3
Team Averages
Level 42
1,555 SR
1,299 Elo+

VS

Team Averages
Level 67
1,519 SR
1,407 Elo+
Athena
Athena
GodlikeOdysseus
Athena
Level 13
God Stats
2W - 6L
1,388 SR
Queue Stats
5W - 9L
1,359 Elo+
Party 2
Erlang Shen
Erlang Shen
Lazlomon
Erlang Shen
Level 65
God Stats
31W - 25L
1,561 SR
Queue Stats
195W - 199L
1,402 Elo+
Party 1
Danzaburou
Danzaburou
Narrrf
Danzaburou
Level 103
God Stats
4W - 3L
1,528 SR
Queue Stats
22W - 26L
1,389 Elo+
Party 2
Zeus
Zeus
Sarchon
Zeus
Level 63
God Stats
7W - 4L
1,600 SR
Queue Stats
165W - 192L
1,419 Elo+
Party 1
Bellona
Bellona
efopf
Bellona
Level 89
God Stats
5W - 5L
1,517 SR
Queue Stats
388W - 375L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlueShadow300
King Arthur
13
1 / 6 / 0
7,313
406
5,623
13,864
9,255
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fafnir
MrMyst
Fafnir
12
2 / 5 / 3
8,440
469
4,414
15,422
17,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
Rugbo
Skadi
11
1 / 9 / 3
7,275
404
5,878
12,519
4,500
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 10 / 4
7,863
437
14,444
14,132
6,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
yabathor
Bakasura
14
4 / 5 / 3
9,510
528
8,342
14,781
5,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 12
9,011
501
3,877
13,296
12,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
Lazlomon
Erlang Shen
16
5 / 3 / 11
10,093
561
9,098
17,018
14,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Narrrf
Danzaburou
14
4 / 1 / 5
9,022
501
6,743
8,628
3,811
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Sarchon
Zeus
17
16 / 2 / 7
11,294
627
19,113
10,746
4,306
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
efopf
Bellona
17
8 / 1 / 4
10,644
591
12,663
13,996
13,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
74
9
Kills
35
35
Deaths
9
13
Assists
39
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BlueShadow300
King Arthur
1
6
0
0.17
W
2
2
12
4
W
Erlang Shen
Lazlomon
Erlang Shen
5
3
11
3.5
L
Fafnir
MrMyst
Fafnir
2
5
3
0.7
W
Danzaburou
Narrrf
Danzaburou
4
1
5
6.5
L
Skadi
Rugbo
Skadi
1
9
3
0.28
W
Zeus
Sarchon
Zeus
16
2
7
9.75
L
1
10
4
0.3
W
Bellona
efopf
Bellona
8
1
4
10
L
Bakasura
yabathor
Bakasura
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,701
Damage
51,494
70,718
Taken
63,684
43,041
Mitigated
48,169
14,478
Healing
19,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BlueShadow300
King Arthur
5,623
862
0
1,015
13,864
9,255
422
2,101
11,763
0
32,421
W
3,877
1,004
0
2,546
13,296
12,269
892
4,203
8,453
19,948
0
W
Erlang Shen
Lazlomon
Erlang Shen
9,098
3,333
0
2,759
17,018
14,187
906
3,642
13,254
0
73,757
L
Fafnir
MrMyst
Fafnir
4,414
1,292
0
3,276
15,422
17,401
183
7,646
7,776
14,841
0
W
Danzaburou
Narrrf
Danzaburou
6,743
2,706
0
3,577
8,628
3,811
2,619
3,619
5,009
0
45,671
L
Skadi
Rugbo
Skadi
5,878
1,856
0
345
12,519
4,500
826
4,908
7,611
0
34,792
W
Zeus
Sarchon
Zeus
19,113
3,966
0
3,407
10,746
4,306
1,590
4,791
5,610
69,777
0
L
14,444
4,311
0
3,371
14,132
6,144
1,577
7,229
6,903
44,199
3,370
W
Bellona
efopf
Bellona
12,663
2,994
148
6,635
13,996
13,596
401
1,624
11,522
8,871
56,676
L
Bakasura
yabathor
Bakasura
8,342
5,751
0
6,471
14,781
5,741
0
3,039
11,742
0
44,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,401
Gold Earned
50,064
312
Minions Killed
497
0
Camps Cleared
0
1,568,316
Distance Traveled
1,699,063
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,313
406
52
3
0
337,216
1
W
Athena
9,011
501
40
2
0
358,145
0
W
Erlang Shen
10,093
561
119
7
0
327,451
5
L
Fafnir
8,440
469
16
1
0
322,268
5
W
Danzaburou
9,022
501
72
4
0
361,839
7
L
Skadi
7,275
404
66
4
0
298,861
0
W
Zeus
11,294
627
131
7
0
299,059
1
L
Sol
7,863
437
83
5
0
307,450
3
W
Bellona
10,644
591
135
8
0
352,569
2
L
Bakasura
9,510
528
95
5
0
302,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role