Player Matchup

Hachiman
Hachiman
Haccerman
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,724 Elo+
Party 1
Jormungandr
Jormungandr
MaziMazo
Jormungandr
Level 27
God Stats
3W - 3L
1,610 SR
Queue Stats
6W - 10L
1,466 Elo+
Party 1
Thor
Thor
TheJodieh
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Thewhynot
Tsukuyomi
Level 37
God Stats
0W - 2L
1,267 SR
Queue Stats
8W - 14L
1,415 Elo+
Party 1
Merlin
Merlin
takeacake
Merlin
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,379 Elo+
Party 1
Team Averages
Level 22
1,475 SR
1,497 Elo+

VS

Team Averages
Level 51
1,687 SR
1,613 Elo+
Bacchus
Bacchus
EIGZ
Bacchus
Level 87
God Stats
3W - 1L
1,834 SR
Queue Stats
109W - 91L
1,564 Elo+
Party 3
Neith
Neith
Floxipetina
Neith
Level 34
God Stats
36W - 31L
1,566 SR
Queue Stats
81W - 63L
1,595 Elo+
Party 2
Achilles
Achilles
Llaqouz
Achilles
Level 29
God Stats
7W - 2L
1,744 SR
Queue Stats
118W - 87L
1,581 Elo+
Party 3
Nemesis
Nemesis
SniclDizl
Nemesis
Level 57
God Stats
6W - 3L
1,573 SR
Queue Stats
126W - 114L
1,475 Elo+
Party 2
Hera
Hera
davidmuxi
Hera
Level 49
God Stats
2W - 0L
1,719 SR
Queue Stats
7W - 0L
1,850 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Haccerman
Hachiman
9
0 / 6 / 1
5,416
451
2,909
5,940
1,313
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
MaziMazo
Jormungandr
8
0 / 3 / 1
5,234
436
3,748
9,903
5,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
9
0 / 8 / 0
5,342
445
2,018
8,369
2,463
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
Thewhynot
Tsukuyomi
9
1 / 7 / 0
5,833
486
3,433
9,550
2,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
takeacake
Merlin
8
0 / 6 / 0
4,965
414
3,178
5,843
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EIGZ
Bacchus
11
7 / 1 / 8
7,268
606
5,923
8,299
8,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
6 / 0 / 9
7,100
592
7,576
6,543
1,732
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Llaqouz
Achilles
13
7 / 0 / 2
8,111
676
6,760
7,236
5,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
SniclDizl
Nemesis
12
5 / 0 / 9
7,310
609
3,240
6,300
1,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
12
5 / 0 / 13
7,743
645
6,219
4,147
1,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
71
1
Kills
30
30
Deaths
1
2
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Bacchus
EIGZ
Bacchus
7
1
8
11
W
6
0
9
10.5
L
Hachiman
Haccerman
Hachiman
0
6
1
0.08
W
Achilles
Llaqouz
Achilles
7
0
2
8
L
Jormungandr
MaziMazo
Jormungandr
0
3
1
0.17
W
Nemesis
SniclDizl
Nemesis
5
0
9
9.5
L
Thor
0
8
0
0
L
Tsukuyomi
Thewhynot
Tsukuyomi
1
7
0
0.14
W
Hera
5
0
13
11.5
L
Merlin
takeacake
Merlin
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,286
Damage
29,718
39,605
Taken
32,525
12,646
Mitigated
18,571
4,363
Healing
12,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
EIGZ
Bacchus
5,923
541
404
2,254
8,299
8,333
0
2,137
6,106
21,729
0
W
7,576
3,885
0
2,612
6,543
1,732
1,136
1,300
5,209
0
34,764
L
Hachiman
Haccerman
Hachiman
2,909
1,921
0
370
5,940
1,313
0
1,748
4,052
0
21,904
W
Achilles
Llaqouz
Achilles
6,760
1,962
0
3,146
7,236
5,444
949
1,158
6,022
0
47,104
L
Jormungandr
MaziMazo
Jormungandr
3,748
1,340
0
1,269
9,903
5,060
0
3,792
5,900
22,664
0
W
Nemesis
SniclDizl
Nemesis
3,240
624
0
2,543
6,300
1,897
907
563
5,675
0
36,444
L
Thor
2,018
1,020
0
195
8,369
2,463
0
1,837
6,258
0
21,377
L
Tsukuyomi
Thewhynot
Tsukuyomi
3,433
800
0
2,233
9,550
2,405
0
1,634
7,751
0
28,813
W
Hera
6,219
1,706
0
1,597
4,147
1,165
653
1,388
2,587
45,197
0
L
Merlin
takeacake
Merlin
3,178
294
0
296
5,843
1,405
0
2,702
3,073
21,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,790
Gold Earned
37,532
239
Minions Killed
357
0
Camps Cleared
0
1,125,242
Distance Traveled
1,263,636
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,268
606
33
3
0
245,714
2
W
Neith
7,100
592
60
5
0
235,048
4
L
Hachiman
5,416
451
50
4
0
222,596
2
W
Achilles
8,111
676
110
9
0
274,239
3
L
Jormungandr
5,234
436
29
2
0
239,179
3
W
Nemesis
7,310
609
68
6
0
282,969
0
L
Thor
5,342
445
52
4
0
199,883
1
L
Tsukuyomi
5,833
486
59
5
0
238,621
1
W
Hera
7,743
645
86
7
0
225,666
2
L
Merlin
4,965
414
49
4
0
224,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role